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Thread: Sponge mod

  1. #41
    ♔hammeredalways♔'s Avatar Darthmod Moderator
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    Default Re: Sponge mod

    Hi joedreck - all looking good, if you have any British units that you have already made would you be willing to pack them and upload them so I could utilise for a Brit pack - credit etc., will be given to you of course for the units used
    Knight of the binge-drinking-Kebab-shop-vomiting-taxi rank-punch-up? 32nd degree

  2. #42
    Kaunitz's Avatar Centenarius
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    Default Re: Sponge mod

    Wow, honestly these are the best (=most authentic) looking units I've seen so far!
    I LOVE both of them! The "Zipfel" of the grenadier-cap is awesome

    Well....what more can I say? You've got so many great looking skins, but only a small fraction are available to us?

    The only very, very, very small thing missing: a small pigtail for each ear of the hungarian units You'd be the first to achieve this - although I don't know whether that's possible.
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  3. #43
    joedreck's Avatar Artifex
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    Default Re: Sponge mod

    Quote Originally Posted by Kaunitz View Post
    Wow, honestly these are the best (=most authentic) looking units I've seen so far!
    I LOVE both of them! The "Zipfel" of the grenadier-cap is awesome
    Thanks. Wait after you see them in action. I love to look at them. Now I have the feeling it's my army, which I wished from vanilla.

    Quote Originally Posted by Kaunitz View Post
    Well....what more can I say? You've got so many great looking skins, but only a small fraction are available to us?
    I will soon release much, much more. I'm working on that. Or don't you want the hungarian and the other to play in the GC? I think next week I will add all the units to the GC and can after that make a pack.

    Quote Originally Posted by Kaunitz View Post
    The only very, very, very small thing missing: a small pigtail for each ear of the hungarian units You'd be the first to achieve this - although I don't know whether that's possible.
    It's possible, but the hungarian share the model with all austrain style grenadiers, so I must be make a special model for hungarian. I try to make it with the face textures.
    Edictum mod adds new edicts to Rome II. http://www.twcenter.net / YouTube: Edictum Mod / Click here for Edictum Mod on steam
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  4. #44
    Xwhyzed's Avatar Primicerius
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    Default Re: Sponge mod

    Hi

    Very nice units

    I would really like to have Hungary as a playable faction with a decent unit roster
    but I have no experience with making unit skins.

    Is it possible in ETW to make something similar to this?


  5. #45
    joedreck's Avatar Artifex
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    Default Re: Sponge mod

    Quote Originally Posted by Xwhyzed View Post
    Hi

    Very nice units

    I would really like to have Hungary as a playable faction with a decent unit roster
    but I have no experience with making unit skins.

    Is it possible in ETW to make something similar to this?

    Spoiler Alert, click show to read: 
    Thanks. Nice to hear you like my units.

    Sure it's possible to make a unit like this, but I can't. I have problems with converting the cavalry units. The head have in milkshape some bugs. I didn't find out what's wrong.
    Edictum mod adds new edicts to Rome II. http://www.twcenter.net / YouTube: Edictum Mod / Click here for Edictum Mod on steam
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  6. #46
    Xwhyzed's Avatar Primicerius
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    Default Re: Sponge mod

    What programs are you using to make units?

  7. #47
    joedreck's Avatar Artifex
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    Default Re: Sponge mod

    Quote Originally Posted by Xwhyzed View Post
    What programs are you using to make units?
    DB Editor, Pack File Manager, Photoshop, milkshape, ETWvariant_weighted_meshConverter_v1_3 and my brain 1.0 , so the known one.
    Edictum mod adds new edicts to Rome II. http://www.twcenter.net / YouTube: Edictum Mod / Click here for Edictum Mod on steam
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  8. #48
    Xwhyzed's Avatar Primicerius
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    Default Re: Sponge mod

    I'm gona try to make an infantry version
    then cavalary maybe based on the deli horsman skins

  9. #49
    Kaunitz's Avatar Centenarius
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    Default Re: Sponge mod

    Any news yet?
    If I ever make it to another AAR for my little project, I want to use these great skins!
    Last edited by Kaunitz; May 12, 2010 at 03:33 AM.
    KAUNITZ PROJECT
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  10. #50
    joedreck's Avatar Artifex
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    Default Re: Sponge mod

    Polish Rgts and a grenadier.
    Last edited by joedreck; May 12, 2010 at 06:29 PM.
    Edictum mod adds new edicts to Rome II. http://www.twcenter.net / YouTube: Edictum Mod / Click here for Edictum Mod on steam
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  11. #51
    TheGeat's Avatar Miles
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    Default Re: Sponge mod

    Nice work! Especially the miltre cap Hows the progress of this mod so far?

  12. #52
    ♔hammeredalways♔'s Avatar Darthmod Moderator
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    Default Re: Sponge mod

    Hi Joedreck - looking good, really good
    Knight of the binge-drinking-Kebab-shop-vomiting-taxi rank-punch-up? 32nd degree

  13. #53
    joedreck's Avatar Artifex
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    Default Re: Sponge mod

    Quote Originally Posted by TheGeat View Post
    Nice work! Especially the miltre cap Hows the progress of this mod so far?
    1. The polish are 90% ready. I need only the guards.
    2. I need to make polish officers and drummers. I make the more simple to be faster ready.
    3. I need to make unit cards for bavaria, poland.
    4. Add all units to the buildings.

    I think thats all I have to do before release the "never ready" mod for the first.

    Here is the final polish grenadier mitre:
    Edictum mod adds new edicts to Rome II. http://www.twcenter.net / YouTube: Edictum Mod / Click here for Edictum Mod on steam
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  14. #54
    Kaunitz's Avatar Centenarius
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    Default Re: Sponge mod

    Oh, please, please, pleeeeease include the hungarian grenadier in the first release!
    KAUNITZ PROJECT
    - a modding project for a better representation of XVIIIth century warfare -

  15. #55
    TheGeat's Avatar Miles
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    Default Re: Sponge mod

    Quote Originally Posted by joedreck View Post
    1. The polish are 90% ready. I need only the guards.
    2. I need to make polish officers and drummers. I make the more simple to be faster ready.
    3. I need to make unit cards for bavaria, poland.
    4. Add all units to the buildings.

    I think thats all I have to do before release the "never ready" mod for the first.

    Here is the final polish grenadier mitre:
    Wow looks fantastic With all these goodlookin units i will be able to cut back on some other unit-mods. I'm currently using several unit-mods but there is differen't quality you know. Lookin forward to release
    Last edited by TheGeat; May 13, 2010 at 05:20 PM.

  16. #56
    joedreck's Avatar Artifex
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    Default Re: Sponge mod

    Quote Originally Posted by Kaunitz View Post
    Oh, please, please, pleeeeease include the hungarian grenadier in the first release!
    There will be no more a release with 2 or 3 units . Pom persuaded me to release simply my full mod and I will do .

    Can someone tell me please the ranks of buildings?

    1. army barracks?
    2. drill school?
    3.?
    Edictum mod adds new edicts to Rome II. http://www.twcenter.net / YouTube: Edictum Mod / Click here for Edictum Mod on steam
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  17. #57
    ♔Pom♔'s Avatar Ducenarius
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    Default Re: Sponge mod

    Quote Originally Posted by joedreck View Post
    There will be no more a release with 2 or 3 units . Pom persuaded me to release simply my full mod and I will do .

    Can someone tell me please the ranks of buildings?

    1. army barracks?
    2. drill school?
    3.?
    3. Military Academy
    4. Army Board
    5. Staff College
    Had to start a campaign to look it up, and noticed that since my last nvidia update, I have my campaign map back, havn't been able to play for a while.
    And glad to hear you are planning to release your mod, it's going to be popular, I know that you were worried about ensuring all the proper credits were given, but as I said they can be updated after release, and I know you are not a man to take credit where you don't deserve it.

    EDIT....sorry may have mis-understood, you did want the order of importance?

  18. #58
    ♔hammeredalways♔'s Avatar Darthmod Moderator
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    Default Re: Sponge mod

    agree with POM (great work on Italy, and you thought we Brits were bad) again let me know if you need anything the pack file parts I find quite easy to put toegether
    Knight of the binge-drinking-Kebab-shop-vomiting-taxi rank-punch-up? 32nd degree

  19. #59
    ACMilan88's Avatar Semisalis
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    Default Re: Sponge mod

    Hi Joedreck! I know your'e probably quite bussy atm but, if you have time, it would be nice if you could sqeeze in some swedish (á 7 year's war) units. There is a good mod out witch has the correct blue colour (http://www.twcenter.net/forums/showthread.php?t=322531) but it got santa drummers and the grenadiers dosn't have the prussian style mitre. Just a simple suggestion.
    Last edited by ACMilan88; May 16, 2010 at 07:08 AM.

  20. #60
    joedreck's Avatar Artifex
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    Default Re: Sponge mod

    I did today a swedish musketeer and grenadier. The drummer maybe tomorrow.
    Edictum mod adds new edicts to Rome II. http://www.twcenter.net / YouTube: Edictum Mod / Click here for Edictum Mod on steam
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