What we'll be making:
This tutorial will be split up into 4 parts:
- Creating the Model
- UVW mapping
- High poly creation
- Baking Normals, and texture creation
Programs needed:
Optional:
Xoliul's 3DS Max Viewport Shader (download)
Maяcel's Modder's Resources (download)
Downloads:
Part 1
Part 2
Part 3
Part 4
Part 2-4 will follow shortly
Example of the model in Mount & Blade Warband: