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Thread: EMPIRE TOTAL FACTIONS...... (Last updated 17/08/2011)

  1. #201
    Giuliano Taverna's Avatar Kihei
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    where can I find the proper path? I did a search for that and it didn't turn up anything. I downloaded it to, C:\Program Files (x86)\Steam\steamapps\common\empire total war\data_ETF\ETF.exe

  2. #202
    husserlTW's Avatar Artifex
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    Is your game (not mod) in C:\Program Files (x86)\Steam\steamapps\common\empire total war\?


  3. #203
    Murakawa
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    The unit changing bug seemed to happen in Kashmir, Afghanistan Persia and Sindh, it MAY have happened in Hindustan once but got so used to it I stopped noticing I'll have a few cracks at testing to see if I can reproduce it.

    As for any ideas not terribly sure, mainly picked Punjab to try as it seemed the underdog though did a little research and they did develop a pretty tough little empire that got brought down by treachery.

  4. #204
    Giuliano Taverna's Avatar Kihei
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    I thought it was, but apparently it wasn't. I got it working, and its wonderful. I've already taken the entire western Mediterranean and am pushing into the Caribbean as the kingdom of Italy. I'm enjoying the act of rebuilding the roman empire in the 18th century immensely.

  5. #205
    Ikko-Ikki
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    Does this mod include Serbia as a playable faction or I'd have to install Sturm und Drang mod?

    And is SuD mod compatible with ETF?

    Thanks

  6. #206
    husserlTW's Avatar Artifex
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    No Serbia is not included. Sturm und Drang is a deferent stand alone mod. I should suggest to play Napoleon Startpos Mods/Balkan mod where there are present all Balkan nations (except Bulgaria).


  7. #207
    Ikko-Ikki
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    OK, thanks!

  8. #208
    Murakawa
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    how can i download it???

  9. #209
    husserlTW's Avatar Artifex
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    Following the appropriate link perhaps?



  10. #210
    Aoba
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    I downloaded the stuff and put it in the reccomended area and it just gave me a ETF_11 file nothing with an .exe. Am i doing something wrong? I also didnt get an installation screen.

  11. #211
    husserlTW's Avatar Artifex
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    ETF_11 is an exe... Just run it and install mod.


  12. #212
    Aoba
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    Will there be an early campaign with emergents sometime in the future? It's the one thing I'm really interested in.

  13. #213
    Ikko-Ikki
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    I downloaded Empire total factions and it works but when i go to play as Quebec theres a weird glitch. When i create an army, after i end the turn some of my units will automatically change to another unit. For example I had a couple units of line infantry in an army and the next turn one of those line infantry units turned into a colonial cavalry militia unit. As turns go on more and more of my units start turning into colonial cavalry militia and cannon units etc. How can i fix this glitch??

  14. #214
    husserlTW's Avatar Artifex
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    Quote Originally Posted by Dot.Shadow View Post
    Will there be an early campaign with emergents sometime in the future? It's the one thing I'm really interested in.
    No because it will have CTD during game.

    Quote Originally Posted by uclabruins211 View Post
    I downloaded Empire total factions and it works but when i go to play as Quebec theres a weird glitch. When i create an army, after i end the turn some of my units will automatically change to another unit. For example I had a couple units of line infantry in an army and the next turn one of those line infantry units turned into a colonial cavalry militia unit. As turns go on more and more of my units start turning into colonial cavalry militia and cannon units etc. How can i fix this glitch??

    It is a known bug but cannot be fixed. Try to have your armies out of cities. Leave inside some units you do not care if they change.
    Last edited by husserlTW; September 19, 2010 at 06:16 PM.


  15. #215
    Aoba
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    Oh well, thanks for the quick reply. Still having a blast as Norway.. in the 1800s.

  16. #216
    husserlTW's Avatar Artifex
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    You can try to make it by your self. You'll need EsfEditor 1.4.3 to make some changes in startpos.esf that is in ...\empire total war\data\campaigns\main (keep a backup). Here is what you need to do and here there are also some more details.


  17. #217
    Vae victis's Avatar Supai
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    I have an early game(~turn 10) screen freeze during turns(on France) when playing as Louisiana. France may be trying to annex Louisiana but cant because its player controlled. France may also have been taken over and the game didnt know how to release Louisiana, France's Protectorate. Dont know what I should do?

    I will load an earlier save and see if its replicable. I'll reply and edit this post if the freeze is repeated.

  18. #218
    husserlTW's Avatar Artifex
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    If human player is Louisiana France's handover is canceled by scripting. Anyway handover happens in 2nd turn so I do not thing that this is the problem. I'll expect your further feed back...


  19. #219
    Vae victis's Avatar Supai
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    The crash\freeze did not repeat when I loaded a save game. One time thing, no problem. Apart from that and a few minor things, this mod is Great!!! Excellent Work!!! A version of this mod should have been released by the developers as a DLC. It doubles the value of ETW+Expansions!!!

  20. #220
    eregost's Avatar Baitai kihei
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    Default Re: EMPIRE TOTAL FACTIONS...... (Last updated 25/08/2010)

    Hey Husser is this compatible with all the DLC and patches now? Will the Elite units of the East show up in the late campaign?
    Rep me and leave your name and I promise on pain of death to rep you back!

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