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Thread: Traits and Ancillaries

  1. #61

    Default Re: Traits and Ancillaries

    Name: Silphium Trader
    Description: As governor of Cyrene, this man now trades almost soley in Siliphium, a now-extinct herb, used in ancient times most-importantly as a herbal contraceptive. You can imagine how popular that was.
    Factions: Any, requires ownership of Cyrene, Libya (or any province in Libya if Cyrene had not been founded yet)
    Effect/Bonus: +10% happiness in settlement governed, +20% trade
    Trigger:Gains after a full turn in Cyrene, loses after a full turn out of Cyrene, govenor only(?)
    Type: Trait

    http://en.wikipedia.org/wiki/Silphium

    Name: Assyrian Lawmaster
    Description: "If a man meddle with the field of his neighbor, they shall convict him. Threefold shall he restore. One of his fingers they shall cut off, a hundred blows they shall inflict upon him, one month of days he shall do the king's work." - The Code of the Assura, 1075 BC
    Factions: Assyria or Babylonia
    Effect/Bonus: +10% public order from Law, +4 Dread
    Trigger: Owning an Assyrian province?
    Type: Ancillary

    The brutality that are Assyrian laws. The code of Hammurabi is a cakewalk in comparison.
    "For men can endure to hear others praised only so long as they can severally persuade themselves of their own ability to equal the actions recounted: when this point is passed, envy comes in and with it, incredulity." - Pericles, Funeral Oration

    "English bastards!" - the Scottish AAR!

    The Grass is ALWAYS Greener: the Dark Tale of Mordor

    Want to publish an article on any aspect of history? PM or email me at shistory@speculativehistory.co.uk, or visit http://www.speculativehistory.co.uk. if you just want to learn something new.

  2. #62

    Default Re: Traits and Ancillaries

    Name: Nazirite
    Description: A prophet for God.who devote himself for homeland.like Samson who fought against Philistine.
    Factions: Kingdom of Judah,Kingdom of Israel
    Effect/Bonus: +4 morale,+4 due to law,+2 public order,+1popularity
    Trigger: 2 Heroic victory,Kill enemy's Family member,convert other region into Judaism
    Comments: can't transmit.
    these are the picture





  3. #63
    T&D's Avatar Vicarius
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    Default Re: Traits and Ancillaries

    Nice idea, and nice pics.

  4. #64
    Atatürk's Avatar Türküm. Doğruyum...
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    Default Re: Traits and Ancillaries

    Name: Lion killer
    Description: This man has killed the mightiest of beats, the lion!
    Factions: Kush
    Effect/Bonus: +2 troop morale, +2 popularity
    Trigger: Random, while wondering in Africa
    Comments:


  5. #65
    shikaka's Avatar Domesticus
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    Default Re: Traits and Ancillaries

    Name: Egyptian doctor
    Description: The successes of egyptian healing and surgery were known throughout the world. Everyone should take the opportunity to employ one of these famed doctors in their court.
    Factions: all
    Effect/Bonus: + birth rate (maybe healing after battle or hit points)
    Trigger: ?
    Type: Ancillary


    Name: The skull-leaker of the pharaoh
    Description: The man in this position is the master of surgery, carried out numerous surgical interventions involving the human brain. Usually he is the last hope of the pharaoh, he is there to hasten his departure from this world when the pain is unbearable.
    Factions: Egypt
    Effect/Bonus: -1 personal security
    Trigger: maybe a high level main building or a health temple
    Type: Ancillary






    Name: Hittie iron blade
    Description: the hitties were the first users of iron, much earlier then the etruscians. This iron blade is much more durable then the usual copper blades. Hopefully someone in the court can inveil the process of it's making.
    Factions: all
    Effect/Bonus: +1 hit points
    Trigger: high level armorer?
    Comments: ancillary

  6. #66
    Venia's Avatar Auxilium meum a Domino
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    Default Re: Traits and Ancillaries

    Name: Golden Calf
    Description: The Golden calf that was made after Moses saved the people out of Israel and got the ten comandments
    Factions: Israel, Judah
    Effect/Bonus: -9 Piety
    Trigger: starts with oine holding it (only 1) whenever the one who holds it gets killed or dies another one can get it with a random change
    Type: Ancillary (only priests?)
    SOI skinner/video maker/moderator
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  7. #67
    Automatix's Avatar Semisalis
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    Default Re: Traits and Ancillaries

    Name: gr. Kérykerion (eng. ceduceus - modern symbol of medicine)
    Description: Staff carried by Hermes, messenger of the gods as a symbol of peace. Among the ancient Greeks it became the badge of ambassadors, signifying theirs inviolability
    Factions: Greeks
    Effect/Bonus: for ruler +20% popularity, +5% tax bonus, - 2 to command (because he loves peace, and his city is rich) and for good diplomats (i dont know yet)
    Trigger:for ruler when he built some building for prosperity of his town/city or when he makes often diplomatic agreement
    Type: ancillary - diplomats, ( maybe great statesmen )


    Spoiler Alert, click show to read: 

    Examples of thiese staffs on coins

    another one

    on the vase

    Last edited by Automatix; October 31, 2010 at 12:31 PM.
    Great orders make from soldiers heroes, wrong orders make from them cowards.
    - Niccolo Machiavelli


  8. #68
    EVYATAR's Avatar EvyatarNevoDesign
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    Default Re: Traits and Ancillaries

    Quote Originally Posted by Automatix View Post
    Name: gr. Kérykerion (eng. ceduceus - modern symbol of medicine)
    Description: Staff carried by Hermes, messenger of the gods as a symbol of peace. Among the ancient Greeks it became the badge of ambassadors, signifying theirs inviolability
    Factions: Greeks
    Effect/Bonus: for ruler +20% popularity, +5% tax bonus, - 2 to command (because he loves peace, and his city is rich) and for good diplomats (i dont know yet)
    Trigger:for ruler when he built some building for prosperity of his town/city or when he makes often diplomatic agreement
    Type: ancillary - diplomats, ( maybe great statesmen )


    Spoiler Alert, click show to read: 

    Examples of thiese staffs on coins

    another one

    on the vase


    srry to tell you that it not just greek.
    it also from the bible
    http://en.wikipedia.org/wiki/Nehushtan
    R.I.P Blackomur | The Shadow of Ishtar | Proud to be israeli
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  9. #69
    Automatix's Avatar Semisalis
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    Default Re: Traits and Ancillaries

    Quote Originally Posted by EVYATAR View Post
    srry to tell you that it not just greek.
    it also from the bible
    http://en.wikipedia.org/wiki/Nehushtan
    but this isnt mean as some "religion item" this is mean just as a symbol of ambassadors, but yes maybe greeks could take it from East, because in dark age greeks adopted many things ( for example gods - they just rename them) from other cultures/nations.

    P.S. on the top of staff didn't must be nessesary snakes


    regards
    Last edited by Automatix; October 31, 2010 at 03:16 PM.
    Great orders make from soldiers heroes, wrong orders make from them cowards.
    - Niccolo Machiavelli


  10. #70

    Default Re: Traits and Ancillaries

    Some stuff from me. I hope to be able to make even more in the future.

    Name: Priest of Baal
    Description: A man serving the Rider of Clouds who knows the will of the great god is a useful man to have nearby.
    Factions: Israel, Judah, Phoenicia
    Effect/Bonus: +1 law, +5% happiness
    Trigger: Being a polytheist and spending time in a city with a temple dedicated to Baal
    Type: Ancillae

    Name: Priest of Melqart
    Description: A man serving the patron of the Tyrian monarch has the ears of both a mighty god and knows to respect the order of the cosmos.
    Factions: Phoenicia
    Effect/Bonus: +2 law
    Trigger: Spending time in a city with a temple dedicated to Melqart
    Type: Ancillae

    Name: Sacrifical priest
    Description: To give what one tresures highest upon the earth is a certain way of gaining the favor of heaven.
    Factions: Israel, Judah, Phoenicia
    Effect/Bonus: -2 fertility (personal), +2 morale
    Trigger: Being a polytheist and spending time in a city with a tophet.
    Type: Ancillae

    Name: Blood of Giants
    Description: This man is huge and fierce and people whisper that the blood of the Nephilim runs in his veins.
    Factions: Israel, Judah
    Effect/Bonus: +2 dread, +2 hitpoints
    Trigger: Can only be gained at birth and is likly hereditery between generations
    Type: Trait


    Name: Hierodule
    Description: Sacred service before the Goddess need not be boring at all...
    Factions: Israel, Judah, Phoenicia
    Effect/Bonus: +1 happiness, +5% conversion to Polytheism
    Trigger: Being in a city with a construction supporting Hierodule service
    Type: Ancillae

    Name: Heretic
    Description: This man has abandoned the gods and rites of his fathers and throw in with foreign gods from strange lands and unknown rites!
    Factions: All
    Effect/Bonus: +10% conversion to Heresy, -4 Authority/loyalty, -3 morale, +15% unrest
    Trigger: Don't know for sure but perhaps staying an extensive period in a territory with a heavy heretic population.
    Type: Trait

    Name: Can't get along with women
    Description: This man don't seem to be able to get along with women for some reason
    Factions: All
    Effect/Bonus: -1 fertility (personal)
    Trigger: Some stuff don't know
    Type: Trait

    Name: Dislike women
    Description: For some reason this man don't like to associate with women at all
    Factions: All
    Effect/Bonus: -2 fertility (personal)
    Trigger: Don't know but its an "upgraded" version of "Can't get along with women"
    Type: Trait

    Name: Misogynist
    Description: This man hates women and don't want to have anything more than necessary to do with them.
    Factions: All
    Effect/Bonus: -4 fertility
    Trigger: Don't know but its an "upgraded" version of "Dislike women"
    Type: Trait

    Name: Teraphim
    Description: No man following the ways of his fathers should forget the make inquiries to the Teraphim of the future.
    Factions: Israel, Judah
    Effect/Bonus: +1 morale, +1 management
    Trigger: Don't know but should probably come as a hereditery thing and polytheists may be more inclined to get it.
    Type: Ancillae

    Name: Necromancer
    Description: A man that can summon the dead to guide the living is a man that is useful to anyone.
    Factions: Israel, Judah, Phoenicia
    Effect/Bonus: +1 dread, +1 management
    Trigger: Don't know really
    Type: Ancillae

    Name: Oneiromancer
    Description: Mystical messanges and fortellings can be found in the dreams - if there is a knowing man who can interpriete them.
    Factions: Judah, Israel, Phoenicia
    Effect/Bonus: +1 morale, +1 personal security
    Trigger: Don't know
    Type: Ancillae

    Name: Sorcerer
    Description: Witchcraft is feared and shunned with good reason but it makes a marvellous tool when directed properly.
    Factions: Israel, Judah, Phoenicia
    Effect/Bonus: +2 dread, -1 morale, +1 hitpoint (?)
    Trigger: Don't know but the character probably needs 4 or so in Dread to be able to get it or some other traits showing low ethos.
    Type: Ancillae

    Name: Cup-bearer
    Description: Its a dangerous world and the coward's weapon is always a danger, unless a trusted man is there to help ease his master's concerns.
    Factions: All
    Effect/Bonus: +1 personal security
    Trigger: Don't know but perhaps having survived a failed assassination attempt could have a chance of producing this ancillae.
    Type: Ancillae
    Last edited by Gurkhal; November 04, 2010 at 12:55 AM.

  11. #71
    shikaka's Avatar Domesticus
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    Default Re: Traits and Ancillaries

    Name: Mau
    Description: The cat is a useful animal, they can protect their master from cobras and other vermin.
    Factions: Egypt
    Effect/Bonus: +1 personal security
    Trigger: temple
    Type: ancillary


    Name: Chaldean
    Description: knowledge of the stars and other planet was so huge in ancient Babylon and Assyria, that for centuries, experts in this field (and also astrologists) were called 'chaldeans'. This man will help it's master to choose the best time for actions to be performed, based on the clues given by the stars.
    Factions: Babylon, Assyria
    Effect/Bonus: +1 management
    Trigger: temple
    Type: ancillary


    Name: Tolerant (maybe more levels)
    Description: This man follows the phoenician tradition of religious tolerance. As long as they are peaceful, everyone is welcomed in the city governed by him!
    Factions: Phoenicia
    Effect/Bonus: -10% religious conversion, +10% public order
    Trigger: market
    Type: trait

    Name: Purple-dye merchant
    Description: This man is the representative of the local purple-dyed clothes and pottery industry, and is lobbying tirelessly for their interests.
    Factions: Phoenicia
    Effect/Bonus: +1 management (to represent financial help offered)
    Trigger: market
    Type: ancillary

    Name: Phoenician navigator
    Description: This man is the product of the world's finest navy. His knowledge of navigation and geography would be very valuable for everyone, he cannot fall into enemy hands!
    Factions: Phoenicia
    Effect/Bonus: +50% movement points
    Trigger: docks (maybe lvl 2)
    Type: ancillary (only for admirals!)

    Name: The god-letter
    Description: From time to time, it was necessery to make a summary of the deeds which glorified the mighty Assur even more.
    Factions: Assyria
    Effect/Bonus: +1 authority +1 dread
    Trigger: a battle won (if possible, only for faction leaders)
    Type: ancillary

  12. #72

    Default Re: Traits and Ancillaries

    Name: King of Israel
    Description: Most kings of Israel have sin to god or was assassinated, however, they was strong kings.
    Factions: Israel
    Effect/Bonus: -3 piety, +3 authority, +2 tropsmoral -7 personalSecurity, +1 convert to Heresy
    Trigger: When the the character become faction leader.
    Comments: ?
    Image:



    Name: Emperor
    Description: This man is a grate ruler and commander.
    Factions: Egypt, Assyria, Babylon
    Effect/Bonus: +4 command, +4 authority, +2 law, -1 Popularity, +10% tax income
    Trigger: Only the faction leader can get it, if he win some heroic victory or conqueror a lot of cities.
    Comment: Maybe can to transfer to faction heir when he become to leader?
    Image:




    Name: Excellent in maritime trade
    Description: ?
    Factions: Phoenicia
    Effect/Bonus: +25% trade income, (only if there is port in the city)
    Trigger: Random, while staying in city which have a good trade and port
    Comaments: ?
    Image:

    Last edited by TheBest; November 09, 2010 at 11:16 AM.

  13. #73
    shikaka's Avatar Domesticus
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    Default Re: Traits and Ancillaries

    Name: Master of caligraphy
    Description: The skillful writing onto clay tablets is a very difficult job. This man never makes a mistake, and his writing pleases the eye
    Factions: Assyria/Babylon
    Effect/Bonus: +1 management (or +1 diplomatic skill for diplomats)
    Trigger: library
    Ancillary: yes (both for family members and diplomats)


    Name: Beagle
    Description: This man left his way of crime, but stayed there to provide useful information to law enforcement. Really valuable until uncovered...
    Factions: Assyria/Egypt
    Effect/Bonus: +1 law
    Trigger: secret police building
    Comment: ancillary

    Name: Well-known beagle
    Description: this man left his way of crime, but stayed within his organization to provide information to law enforcements. However his former friends are aware of this, and use this man to feed false information to the police...
    Factions: Assyria/Egypt
    Effect/Bonus: -1 law
    Trigger: secret police building
    Comment: ancillary (cannot have both beagle and known beagle)
    Image:

  14. #74
    shikaka's Avatar Domesticus
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    Default Re: Traits and Ancillaries

    Name: Understands Sumerian
    Description:
    The language of the sumers is not used in the everyday life anymore, but is very important. Every educated men needs to know at least the basics. This man understand written and spoken sumerian, but cannot talk fluently
    Factions: all
    Effect/Bonus: +1 popularity
    Trigger: % chance when not moving out of a city with library
    Type: Trait
    Comment: I think for both generals and diplomats. Sumerian was spoken by diplomats and ambassadors even in Egypt and Phoenicia


    Name: Speaks Sumerian
    Description:
    The language of the sumers is not used in the everyday life anymore, but is very important. Every educated men needs to know at least the basics. This man understand written and spoken sumerian perfectly, and is fluent when he speaks.
    Factions: all
    Effect/Bonus: +1 popularity, +1 authority
    Trigger:
    % chance when not moving out of a city with library
    Type: Trait
    Comment: I think for both generals and diplomats. Sumerian was spoken by diplomats and ambassadors even in Egypt and Phoenicia


    Name: Fluent Sumerian
    Description:
    The language of the sumers is not used in the everyday life anymore, but is very important. Every educated men needs to know at least the basics. This man is not just fluent, but can tell stories and poems on the original language.
    Factions: all
    Effect/Bonus: +2 authority, +1 popularity
    Trigger:
    % chance when not moving out of a city with library
    Type:
    Trait
    Comment: I think for both generals and diplomats. Sumerian was spoken by diplomats and ambassadors even in Egypt and Phoenicia

  15. #75

    Default Re: Traits and Ancillaries

    Great ideas all around!

  16. #76
    shikaka's Avatar Domesticus
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    Default Re: Traits and Ancillaries

    Name: Translator from Babylon
    Description:
    Because of the lots of foreigners in the city (who never learned the local language perfectly), and the high number of the spoken languages, the translators in Babylon always had work. This character speaks 5 languages, and is a big aid in helping agreements!
    Factions: Babylon
    Effect/Bonus: +1 management
    Trigger: market
    Type: retinue
    Comment: maybe also for diplomats and spies

  17. #77

    Default Re: Traits and Ancillaries

    Name: Priest of Ashur
    Description: A priest of Ashur, the high god of Assyria, and as such has remarkable arrogance at his own position. However, his religious authority is always listened to, because if you have to listen to him, you have just been conquered.
    Factions: Assyria
    Effect/Bonus: +10% happiness due to law, +5 authority, +10% religious conversion.
    Trigger:Gains after a full turn in Assur.
    Type: Ancillary

    Name: Assyrian Quartermaster
    Description: Assyrian armies are the most professional in the world. Raising and maintaining such great armies is more of a challenge than leading them in battle.
    Factions: Assyrian
    Effect/Bonus: +2 morale bonus, +20% movement points
    Trigger:Gains after a full turn in Assur.
    Type: Ancillary
    "For men can endure to hear others praised only so long as they can severally persuade themselves of their own ability to equal the actions recounted: when this point is passed, envy comes in and with it, incredulity." - Pericles, Funeral Oration

    "English bastards!" - the Scottish AAR!

    The Grass is ALWAYS Greener: the Dark Tale of Mordor

    Want to publish an article on any aspect of history? PM or email me at shistory@speculativehistory.co.uk, or visit http://www.speculativehistory.co.uk. if you just want to learn something new.

  18. #78
    Stephan's Avatar Campidoctor
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    Default Re: Traits and Ancillaries

    thx for your really great suggestions, keep it up

    Yes, I know that Ishtar is spelled wrong

  19. #79

    Default Re: Traits and Ancillaries

    again,use ancient hebrew(see comment on judah preview).
    sumerian is common on babylon and ashur,at the begining,but...
    the arameans,israelites,philastines and judeans were writing in several canaanitealphabets and languages.
    ancient hebrew:
    philistia,israel,judah.
    phoenician:
    phoenicians,most arameans(others wrote hebrew).
    aramaic:
    arameans(later times),ashur and babylon (later timmes),israel and judah(after babylonian exile).
    and egyptians wrote egyptian.
    so the trait language should change by place and time.
    Last edited by tsur; December 25, 2010 at 11:20 AM.

  20. #80
    Pericles of Athens's Avatar Vicarius Provinciae
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    Default Re: Traits and Ancillaries

    Name: King of Kings
    Description: This man is the king of all others
    Factions: Persia
    Effect/Bonus: +4 authority, +1 morale,+3 managment
    Trigger: From the faction leader of persia ruleing over a large amount of land in his life time
    Comments: from father to son, only for faction leader, only one man at a time may have this item
    Images (if possible):

    Name: born to the purple
    Description: this man was born to wealth and raised to know how to use it
    Factions: all
    Effect/Bonus: +3 authority,+1 managment, +1 command
    Trigger: born to a powerful father
    Comments: cant have "spoiled" and this trait at the same time
    Images (if possible): ?

    Name: spoiled
    Description: this man was born to wealth and power yet never learnd to use it he was always given everything he wanted and now cant do anything himself
    Factions: all
    Effect/Bonus: -3 authority,-1 management, -2 morale
    Trigger: born to a father with poor authority and management
    Comments: cant have "born to the purple" and this trait at the same time
    Images (if possible): ?

    Name: Hercules Nemean lion skin
    Description:
    Factions:greeks
    Effect/Bonus: +2 authority, +3 morale, +3 command, +4 Hit points, +3 Popularity
    Trigger: i dont know
    Comments: passed from father to son, only one man at a time may have this item
    Images (if possible):
    Last edited by Pericles of Athens; February 25, 2011 at 10:14 PM.


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