building missiles
{
levels bowyer practice_range archery_range marksmans_range
{
bowyer castle requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
recruit_pool "Saethwyr" 1 0.4 2 0 requires factions { wales, }
recruit_pool "
Saighdeoir" 1 0.4 2 0 requires factions { ireland,
egypt, }
recruit_pool "Peasant Archers" 1 0.4 2 0 requires factions { england, scotland, france, saxons, hre, teutonic_order, denmark, spain, portugal, milan, venice, papal_states, norway, }
recruit_pool "Sodeer Archers" 1 0.4 2 0 requires factions { jerusalem, antioch, }
recruit_pool "S Peasant Archers" 1 0.4 2 0 requires factions { sicily, hungary, byzantium, }
recruit_pool "EE Peasant Archers" 1 0.4 2 0 requires factions { poland, lithuania, russia, }
recruit_pool "Sudanese Javelinmen" 1 0.4 2 0 requires factions { moors, }
recruit_pool "ME Peasant Archers" 1 0.4 2 0 requires factions { egypt, turks, mongols, timurids, }
}
material wooden
construction 2
cost 1500
settlement_min town
upgrades
{
practice_range
}
}
practice_range castle requires factions { denmark, hre, scotland, antioch, france, saxons, jerusalem, england, middle_eastern, eastern_european, greek, southern_european, ireland, teutonic_order, norway, wales, }
{
capability
{
recruit_pool "Welsh Skirmishers" 1 0.4 2 0 requires factions { wales, }
recruit_pool "Saethwyr" 1 0.4 3 0 requires factions { wales, }
recruit_pool "Longbowmen" 1 0.4 3 0 requires factions { england, }
recruit_pool "Maronites of Lebanon" 1 0.4 2 0 requires factions { jerusalem, }
recruit_pool "Highland Archers" 1 0.4 3 0 requires factions { scotland, }
recruit_pool "Peasant Crossbowmen" 1 0.4 3 0 requires factions { france, saxons, hre, spain, portugal, milan, venice, papal_states, }
recruit_pool "Prussian Archers" 1 0.4 3 0 requires factions { teutonic_order, }
recruit_pool "Armenians of Celicia" 1 0.4 2 0 requires factions { antioch, }
recruit_pool "Norse Archers" 1 0.4 3 0 requires factions { denmark, norway, }
recruit_pool "Sicilian Muslim Archers" 1 0.4 3 0 requires factions { sicily, }
recruit_pool "Lithuanian Archers" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Baltic Archers" 1 0.4 3 0 requires factions { lithuania, }
recruit_pool "Bosnian Archers" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Trebizond Archers" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Desert Archers" 1 0.4 3 0 requires factions { moors, egypt, }
recruit_pool "Turkish Archers" 1 0.4 3 0 requires factions { turks, timurids, }
recruit_pool "
Saighdeoir" 1 0.4 3 1 requires factions { ireland,
egypt, }
recruit_pool "Mongol Foot Archers" 1 0.4 3 0 requires factions { mongols, }
recruit_pool "EE Peasant Archers" 1 0.34 2 1 requires factions { russia, }
}
material wooden
construction 4
cost 2500
settlement_min large_town
upgrades
{
archery_range
}
}
archery_range castle requires factions { denmark, hre, teutonic_order, scotland, antioch, france, saxons, jerusalem, england, egypt, turks, moors, eastern_european, greek, southern_european, ireland, norway, mongols, wales, } and event_counter not_pagan_lithuania 1
{
capability
{
recruit_pool "Welsh Skirmishers" 1 0.4 2 0 requires factions { wales, }
recruit_pool "Saethwyr" 1 0.4 3 1 requires factions { wales, }
recruit_pool "Yeoman Archers" 1 0.4 3 0 requires factions { england, }
recruit_pool "Templar Crossbowmen" 1 0.4 3 0 requires factions { jerusalem, }
recruit_pool "Livonian Auxiliaries" 1 0.4 3 0 requires factions { teutonic_order, }
recruit_pool "Noble Highland Archers" 1 0.4 3 0 requires factions { scotland, }
recruit_pool "Crossbowmen" 1 0.4 3 0 requires factions { france, saxons, denmark, hungary, norway, }
recruit_pool "Hospitaller Crossbowmen" 1 0.4 3 0 requires factions { antioch, }
recruit_pool "Pavise Crossbowmen" 1 0.4 3 0 requires factions { hre, spain, portugal, papal_states, sicily, }
recruit_pool "Genoese Crossbowmen" 1 0.4 3 0 requires factions { milan, }
recruit_pool "Venetian Archers" 1 0.4 3 0 requires factions { venice, }
recruit_pool "Lithuanian Cavalry" 1 0.4 2 0 requires factions { poland, }
recruit_pool "Dismounted Dvor" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Lettish Crossbowmen" 1 0.4 3 0 requires factions { lithuania, } and event_counter not_pagan_lithuania 1
recruit_pool "Byzantine Guard Archers" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Turkish Crossbowmen" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Greek Firethrower" 1 0.4 2 0 requires factions { byzantium, }
recruit_pool "Dismounted Archers" 1 0.4 2 0 requires factions { mongols, }
recruit_pool "ME Peasant Crossbowmen" 1 0.4 4 0 requires factions { moors, }
recruit_pool "Abid al Shira" 1 0.4 4 0 requires factions { egypt, }
recruit_pool "Turkish Archers" 2 0.4 2 1 requires factions { turks, timurids, }
recruit_pool "Longbowmen" 1 0.34 2 0 requires factions { england, }
recruit_pool "Maronites of Lebanon" 1 0.4 2 1 requires factions { jerusalem, }
recruit_pool "Armenians of Celicia" 1 0.4 2 1 requires factions { antioch, }
recruit_pool "Sicilian Muslim Archers" 1 0.4 2 0 requires factions { sicily, }
recruit_pool "Lithuanian Archers" 1 0.4 3 1 requires factions { poland, }
recruit_pool "Baltic Archers" 1 0.4 2 1 requires factions { lithuania, }
recruit_pool "Bosnian Archers" 1 0.4 2 1 requires factions { hungary, }
recruit_pool "Desert Archers" 1 0.4 2 1 requires factions { moors, egypt, }
recruit_pool "
Saighdeoir" 1 0.4 2 1 requires factions { ireland,
egypt, }
recruit_pool "Mongol Foot Archers" 1 0.4 2 1 requires factions { mongols, }
}
material wooden
construction 6
cost 4500
settlement_min city
upgrades
{
marksmans_range
}
}
marksmans_range castle requires factions { denmark, hre, teutonic_order, antioch, france, saxons, jerusalem, england, egypt, turks, moors, eastern_european, greek, southern_european, ireland, norway, mongols, wales, } and event_counter not_pagan_lithuania 1
{
capability
{
recruit_pool "Mounted Crossbowmen" 1 0.4 2 0 requires factions { hre, denmark, spain, portugal, milan, venice, papal_states, sicily, teutonic_order, norway, }
recruit_pool "Helwyr" 1 0.4 3 0 requires factions { wales, }
recruit_pool "Late Crossbowmen" 1 0.4 3 0 requires factions { england, france, saxons, spain, portugal, } and event_counter gunpowder_discovered 1
recruit_pool "Janissary Archers" 1 0.4 3 1 requires factions { turks, }
recruit_pool "Dismounted Longbowmen" 1 0.34 2 0 requires factions { england, }
recruit_pool "Scots Guard" 1 0.34 2 0 requires factions { france, saxons, }
recruit_pool "Dismounted Heavy Archers" 1 0.4 3 0 requires factions { mongols, timurids, }
recruit_pool "Granadine CB Cav" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Turkish Crossbowmen" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Templar Crossbowmen" 1 0.4 3 1 requires factions { jerusalem, }
recruit_pool "Livonian Auxiliaries" 1 0.4 3 1 requires factions { teutonic_order, }
recruit_pool "Noble Highland Archers" 1 0.4 3 1 requires factions { scotland, }
recruit_pool "Crossbowmen" 1 0.4 3 1 requires factions { hungary, norway, denmark, }
recruit_pool "Hospitaller Crossbowmen" 1 0.4 3 1 requires factions { antioch, }
recruit_pool "Pavise Crossbowmen" 1 0.4 3 0 requires factions { hre, spain, portugal, papal_states, sicily, }
recruit_pool "Genoese Crossbowmen" 1 0.4 3 0 requires factions { milan, }
recruit_pool "Venetian Archers" 1 0.4 3 1 requires factions { venice, }
recruit_pool "Lithuanian Cavalry" 1 0.4 2 1 requires factions { poland, }
recruit_pool "Dismounted Dvor" 1 0.4 3 1 requires factions { russia, }
recruit_pool "Lettish Crossbowmen" 1 0.4 3 1 requires factions { lithuania, } and event_counter not_pagan_lithuania 1
recruit_pool "Byzantine Guard Archers" 1 0.4 3 1 requires factions { byzantium, }
recruit_pool "ME Peasant Crossbowmen" 1 0.3 2 0 requires factions { moors, }
recruit_pool "Abid al Shira" 1 0.4 2 1 requires factions { egypt, }
recruit_pool "Greek Firethrower" 1 0.4 2 1 requires factions { byzantium, }
recruit_pool "Turkish Archers" 2 0.4 2 1 requires factions { timurids, }
recruit_pool "Maronites of Lebanon" 1 0.4 2 1 requires factions { jerusalem, }
recruit_pool "Armenians of Celicia" 1 0.4 2 1 requires factions { antioch, }
recruit_pool "Sicilian Muslim Archers" 1 0.4 2 0 requires factions { sicily, }
recruit_pool "Lithuanian Archers" 1 0.4 2 1 requires factions { poland, }
recruit_pool "Baltic Archers" 1 0.4 2 1 requires factions { lithuania, }
recruit_pool "Bosnian Archers" 1 0.4 2 1 requires factions { hungary, }
recruit_pool "Desert Archers" 1 0.4 2 1 requires factions { moors, egypt, }
recruit_pool "
Saighdeoir" 1 0.4 2 1 requires factions { ireland,
egypt, }
recruit_pool "Mongol Foot Archers" 1 0.25 2 1 requires factions { mongols, }
}
material wooden
construction 8
cost 6000
settlement_min large_city
upgrades
{
}
}
}
plugins
{
}
}