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Thread: Prussia artillery glitch?

  1. #1

    Default Prussia artillery glitch?

    In adittion to several annoyances with artillery...

    (Cannon balls can't hit a damn thing), (overpowered accurate rockets at close range),

    It seems Prussia's regular 6lb and horse artillery has unlimited range in multiplayer?

    Any other factions also get this glitch?

  2. #2
    Hekko's Avatar Centenarius
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    Default Re: Prussia artillery glitch?

    Was it by any chanse cavalry the 6 pounder was killing?

  3. #3
    {GODS}Scipio_Africanus's Avatar Ordinarius
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    Default Re: Prussia artillery glitch?

    all foot artillery and horse artillery that fire out of range can only kill cavalry. I find this to be somewhat bad but also actually gives that type of artillery a use. 200 range is good but they still cant even hit a howitzer usually. I usually just right click the ground right in front of my enemy's general, the general, not the unit, and watch as my artillery's round goes right towards him. usually takes like 6 volleys to get him but in the process you are killing a lot of the unit.

  4. #4

    Default Re: Prussia artillery glitch?

    Speaking from a game mechanic point of view, all factions' cannons use the same ammunition (depending on caliber of course). There wouldn't really be a way to have a Prussian 6lber glitch without the rest also. What I think your referring to is that CA did not set a maxmium range on cannonballs like they did with canister. This means the balls just go... Annoying yes, but not a glitch.

  5. #5

    Default Re: Prussia artillery glitch?

    I was just wondering what is the best kind of artillery?

  6. #6
    Hekko's Avatar Centenarius
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    Default Re: Prussia artillery glitch?

    Unicorns

  7. #7
    Soveriegn's Avatar Miles
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    Default Re: Prussia artillery glitch?

    yeah wtf is this about prussian art? there aren't problems with it that arent' shared by all other cannons and howitzers. now as hekko just said guided missile launchers known as unicorns of the 20 lb variety are ed up
    Fight for Old Glory!



  8. #8
    Indefinitely Banned
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    Default Re: Prussia artillery glitch?

    Unicorns are one of the weaker arts IMO

  9. #9
    Hekko's Avatar Centenarius
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    Default Re: Prussia artillery glitch?

    Quote Originally Posted by spiderman101 View Post
    Unicorns are one of the weaker arts IMO
    Either you are ironic or I want whatever you are smoking.

  10. #10

    Default Re: Prussia artillery glitch?

    Quote Originally Posted by spiderman101 View Post
    Unicorns are one of the weaker arts IMO

  11. #11
    Bobby the Huntsman's Avatar Civis
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    Default Re: Prussia artillery glitch?

    I havent experienced these 6 pounders of prussia yet.

  12. #12
    Major Hemorrhoid's Avatar Senator
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    Default Re: Prussia artillery glitch?

    Spiderman101 has a good point. If you take the cost factor and lack of accuracy that is inherant to Unicorns into consideration, 10 pound Unicorns aren't as good as French or even British howitzers. The 20 pound Unicorns are relatively effective because of their long range, but they too are very inaccurate. However, because of their extremely high cost, the 20 pound Unicorns really aren't cost effective either. France has far better artillery than Russia overall. If you want a really overpowered unit that is relatively cheap, just buy "spam" British rifle units, or buy "spam" any faction's rifle units that allows you to purchase them. After all, there has to be some explanation for the immense number of rifle unit/skirmisher, light infantry unit "spammers" in NTW Online, and the reason is very apparent (rifle/skrimisher and light infantry units are, for the most part, extraordinarily overpowered).
    Last edited by Major Hemorrhoid; April 21, 2010 at 07:48 PM.

  13. #13

    Default Re: Prussia artillery glitch?

    all art have this bug since empire, if u get a high position all different art will shoot if u put cursor far away out of the range, only howizer will not be effective ammo will explose in sky....

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