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Thread: Unit Size [Mod V:2.0]

  1. #1
    Choki's Avatar Domesticus
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    Default Unit Size [Mod V:2.0]

    UNIT SIZE MOD: NAPOLEON TW

    This mode does not change anything of the gameplay, this tried whit other mods, and not cause any problem.

    The amount of each unit is increased so that the battles are massive.

    Some Examples:
    Grenadier-400 soldiers.
    Militia-500 soldiers
    Artillery: increased as the units.
    Horses: 150 per unit
    and more


    Each general would take about 6,000 soldiers if have boxes full of units.
    British vs French Grassy Flatlands map in custom battles






    Spoiler Alert, click show to read: 

    10.000 in battle




    (If your computers do not support as many units, place in options: middle size units This will reduce to 200 units)

    Bonus: for old computers and Fixes


    For thouse whit MEDIUM settings on older comps. Is Becouse the Video Card are of 256 mb. Changing to 512mb in the Scripts allow you to Use High settings

    There is a Simple Script in
    C/ documents & settings/ *username*/Application Data\The Creative Assembly\Napoleon\scripts\preferences.script folder.

    This lines are in the preferences.script txt.Inside, in the second line of gfx is this.

    gfx_video_memory 0; # gfx_video_memory <int>, Override available video memory (bytes) #

    Edit the Linewhit "0" to this:

    gfx_video_memory 512000000; # gfx_video_memory <int>, Override available video memory (bytes) #

    Or "1073741824", like 1 GB in memory by Mr MM

    Dead Bodies RADIOUS MOD REMOVE. (His Mods did not Leave to increase the units Sizes)

    Tthere are some PC`s whit problems in Dead Bodies.
    Once Make this in Scripts,you enter Napoleon TW, go to Options and change the UNIT DETAIL: High
    For SMOKE effect.
    Particule Effect: High or Ultra



    And some effects that I change. As the dust of the units, and tracer efect
    Choki_Minimod_tracers.rar (1.1 KB)(remove the Tracer Effects)

    Choki_No_Dust.rar (288 Bytes) (No Dust when units move)



    Now you can play N:TW or E:TW at Max!!!!


    UPDATE V2.0: (DONWLOAD THIS VERSION)
    *Now it should work with the latest patches
    *Units size modified to improve the optimization of the battles
    *rebalanced units sizes




    UPDATE V1.1:


    *Added 2 Rank Fire.
    *Added ability to hide in the bushes and grasses to more units.
    *Increased morale slightly


    INSTALL:

    Just Place this Files in DATA directory.

    Download:
    Last edited by Choki; October 27, 2011 at 08:02 PM.

  2. #2
    Choki's Avatar Domesticus
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    Default Re: Unit Size Mini mod

    Reserved
    Last edited by Choki; May 24, 2011 at 07:28 PM.

  3. #3

    Default Re: Unit Size Mini mod

    Already a mod

    He uses very similar (if not the exact same) unit sizes.

  4. #4
    Choki's Avatar Domesticus
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    Default Re: Unit Size Mini mod

    Quote Originally Posted by zorphon View Post
    Already a mod

    He uses very similar (if not the exact same) unit sizes.
    Err, this is Only Unit Mod. All is Vanilla.

  5. #5

    Default Re: Unit Size Mini mod

    I'm jealous at the people who can run this mod... my pc can barely handle low settings





  6. #6
    Choki's Avatar Domesticus
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    Default Re: Unit Size Mini mod

    Yes, At least you need 512mb in Graphic card to run this mod or another Unit Sizes mod

  7. #7

    Default Re: Unit Size Mini mod

    Its a start to modding mate All done before but doing it yourself adds achievement and experience to tackle more complicated modding.

    Good luck with future ideas perhaps even wander through the wip section and see what people want and team up to produce larger more complete mods .

    Heroes Hordes & beyond The official submod of KGCM (click the sig)

  8. #8
    Choki's Avatar Domesticus
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    Default Re: Unit Size Mini mod

    Quote Originally Posted by Soul Firez View Post
    Its a start to modding mate All done before but doing it yourself adds achievement and experience to tackle more complicated modding.

    Good luck with future ideas perhaps even wander through the wip section and see what people want and team up to produce larger more complete mods .
    Thank you my friend!
    Last edited by Choki; October 27, 2011 at 02:08 PM.

  9. #9
    S-te-Fan's Avatar Primicerius
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    Default Re: Unit Size Mini mod

    Do the square formations still work now Choki?

  10. #10
    Choki's Avatar Domesticus
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    Default Re: Unit Size Mini mod

    Quote Originally Posted by S-te-Fan View Post
    Do the square formations still work now Choki?
    Yes, Just change the size of the units. Even the Fire and Advance is still.
    In my other mod I change This Fire and Advance, Increase the Units(Not too much, becouse wen pass the 10000 soldiers in battle is a little Lagg.) And more
    http://www.twcenter.net/forums/showthread.php?t=342017
    Last edited by Choki; March 15, 2010 at 04:48 PM.

  11. #11

    Default Re: Unit Size Mini mod

    Whats the size of a Line Infantry unit?

  12. #12
    Choki's Avatar Domesticus
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    Default Re: Unit Size Mini mod

    Quote Originally Posted by apecallum View Post
    Whats the size of a Line Infantry unit?
    Depends. Militias have 500 Soldiers, Granadiers have 400, Cabalry 150.

    But In options you can change this Sizes, If you Poot unit Sizes in Meddle granadiers have 200. In Large 300. This are Examples

  13. #13
    joreto's Avatar Tiro
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    Default Re: Unit Size Mini mod

    Its great that finnaly someone make units size mod Can you make a version with Darth mod sizes (line inf 320, cav 120, light inf. 160 .....)
    &

  14. #14
    Icewolf's Avatar Senator
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    Default Re: Unit Size Mini mod

    i want to see a gigantic column of the old guard advancing up the field my computer cant handle these gigantic sizes.... ONE DAY!!!

  15. #15
    Choki's Avatar Domesticus
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    Default Re: Unit Size Mini mod

    joreto I Can make that.(But In options you can change this Sizes, If you Poot unit Sizes in Meddle granadiers have 200. In Large 300. This are Examples)

    Icewolf if you whant I can Send you a PM of How make that

  16. #16

    Default Re: Unit Size Mini mod

    Thanks mate...I was waiting for a unit sizes mod that doesn't affect the vanilla game...
    "Appear weak when you are strong, and strong when you are weak"...SUN TZU

    .

  17. #17
    Choki's Avatar Domesticus
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    Default Re: Unit Size Mini mod

    Quote Originally Posted by VINDIC View Post
    Thanks mate...I was waiting for a unit sizes mod that doesn't affect the vanilla game...
    You are Welcome!

  18. #18
    Choki's Avatar Domesticus
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    Default Re: Unit Size [Mod V:1.1]

    NEW RELEASE V1.1

  19. #19

    Default Re: Unit Size [Mod V:1.1]

    is the>>> Choki_Minimod_tracers.rar this mod>>> * Added 2 Rank Fire.
    * Added ability to hide in the bushes and grasses to more units.
    * Increased morale slightly

    to ask what exactly has changed in moral moral?
    flee the ranks no longer so early? Fighting, the ranks for some time?

  20. #20
    Choki's Avatar Domesticus
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    Default Re: Unit Size [Mod V:1.1]

    Quote Originally Posted by M@GIC View Post
    is the>>> Choki_Minimod_tracers.rar this mod>>> * Added 2 Rank Fire.
    * Added ability to hide in the bushes and grasses to more units.
    * Increased morale slightly

    to ask what exactly has changed in moral moral?
    flee the ranks no longer so early? Fighting, the ranks for some time?
    Yes, Morale make the battles much longer, now they retreat wen have a lot of deads.
    2 Rank Fire, this make only 2 line in the unit Shoot.

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