>>>DOWNLOAD<<< DarthMod Ultimate Commander 6.2 and 7.0+ Patch (DMUC)
DARTH VADER and hip63's groovy galaxy productions proudly presents:
ETW Mod of the Year!
What is DarthMod Ultimate Commander Edition?
DarthMod Ultimate Commander is nearly a complete overhaul of Empire: Total War based on Darth Vader's excellent DarthMod Empire Commander Edition Mod.
While DarthMod focuses on the most important aspect of the game, the Battle AI and Campaign AI, DarthMod Ultimate Commander Edition focuses on improving or enhancing many of the game's other elements. The DMUC brings new options to DarthMod via the DMUC Launcher that allows the player to quickly tune the DMUC to the game experience they want. Much of the DMUC focuses on the audio and visual elements of game play with a great many of original units retextured with historically correct uniforms and equipment changes plus selectable Drum & Fife music, Sound Effects and Menu Music. Other selectable options include Blood and Smoke, Grenades, No Forts, Artillery Mods and more!
It is pointless to resist...
IMPORTANT INSTALLATION INFORMATION! MUST READ!
You have to install DMUC 6.2 and then install DMUC 6.2->7.0Patch.
The download links are below.
Read also the simple installation instructions at this link.
*If you have a beta version of DMUC 6,3+, then uninstall it immediately and verify ETW integrity with Steam. You may have to re-install Steam completely to repair your game. This beta version of DMUC had serious bugs and it is absolutely necessary to do that.
DMUC 6.2 includes:
DarthMod by Darth Vader Garrison Units by Darth Vader DMUC Ultimate Campaign by Shakyrivers / HusserITW / hip63 DMUC Ultimate Late Campaign by HusserITW / hip63 Uprising Campaign by HusserITW / hip63 (based on Warpath DLC) All Factions Playable Custom Campaign by HusserITW / hip63 Proper Militia Mod by spanky Smoke and Blood Mod by mech donald Sweden Retexture by Ftmch United Provinces Retexture by jarnomiedema United States Retexture by ToonTotalWar Denmark Retexture by erasmus777 Austrian Retexture by Remo Prussian Retexture by Remo Ottoman Retexture by Remo British Retexture by LegoFingers / Sir Digby Chicken Caesar / ToonTotalWar Potugal Retexture by Ranger86 Polish Retexture by Smatussek1 Bavaria Retexture by General Cornwallis German States Retexture by Pom Genoa Retexture by Cornwallis Papal States Retexture by Cornwallis Piedmont Savoy Retexture by Cornwallis Westphalia Retexture by Cornwallis French Retexture by Cornwallis / Sir Digby Chicken Caesar Spanish Retexture by manormars Russian Retexture by Hellfire Venice Units Retextures by Sir Digby Chicken Caesar Knights of Saint John Units Retextures by Sir Digby Chicken Caesar Hungarian Units Retextures by Sir Digby Chicken Caesar Naples/Sicily Units Retextures by Sir Digby Chicken Caesar Württemberg Retextures by Nimrod_1971 Additional Spanish Units by Rhevant Additional Prussian Units by gary Additional Austrian Units by Pressuen Gloria Additional Swedish Units by Pressuen Gloria Additional Ancien Regime Units (France and Spain) by isilendil Additional United Provinces Units by jarnomiedema / Okuto Additional Greek Units by Demis14 / HusserITW / Greek Mod Team Additional German Units by Pom Additional Ornamentum Units (Various Factions) by Danova Additional Northern War Units (Sweden and Russia) by Danova Euro Armed Citizenry by Sir Digby Chicken Caesar Unit Animations Mods by tiyafeh UPC Localization by applelover and Swiss Halberdier GUI Font Sizes by Just DMUC Introduction Movie by The Nanny Events Period Art by jarnomiedema Campaign Map City Graphics by jarnomiedema Ancillary Period Art by jarnomiedema Character Period Art by jarnomiedema Historical Mini-Maps by jarnomiedema Period Portraits by Onkel Tuca / Yoram777 Improved Spring and Summer Grass for Battles by Primergy Improved Building Textures for Battles by KillZone GB Semi-Transperant HUD for Campaign Map by KillZone GB Family Tree Mod by GeorgiaPeanuts / Umberto202 USA Faction Custom Battles by Demokritos / hip63 Euro Faction Custom Battles by Demokritos / hip63 Eastern Faction Custom Battles by Demokritos / hip63 Pipmod by waronmars DMUC Launcher by hip63 DMUC Menu Movies by hip63 / CA DMUC Launcher Art by Voice Of Treason DMUC Installer Art by Voice Of Treason DMUC Loading Screen Art by Voice Of Treason DMUC Unlocked Factions for Custom Battles by hip63 Equipment Tweak Mod by erasmus777 Empire Total Flags by JFC Sgt Mellin's Sound Mod by Sgt Mellin Atmospheric Sounds by Pisoiasul Realism Sound Pack Mod by Gerald Duval Fixed Headwear Mod by Ahiga Cross Straps Mod by Ahiga Bearskin Officers by DoomBunny666 Music Overhaul Mod by La-De-Da Brigadier Graham Drum and Fife Music by Hollowfaith Gun Ports Mod by jarnomiedema Sealord Lite Mod by Bladerunner Selectable Modified Deployment Zones by Baron von Beer Selectable Technology Tree Research Rates by Isabelxxx Selectable Blue Skies Mod by adiuvat Selectable No Borders Mods by Isabelxxx Selectable Warpath Models for GC by Ftmch Selectable No Forts Mod by Santini Selectable Leather HUD by manonmars Selectable Transparent HUB by KillZoneGB Selectable Grenades Mod by hip63 Selectable 2, 3 or 4 Turns Per Year by hip63 Selectable Artillery Mods by Tharoth / Topcat / hip63 and includes: - 25% Fast Reload - Artillery Units x1.5 - Artillery Units x2
That's over 95 mods combined!
The DarthMod Ultimate Commander is fully modfoldered so it can sit alongside vanilla and other mods without overwriting the vanilla files.
DMUC Ultimate Campaigns use a DMUC_Core.pack file which is a modified version DarthMod Lite. An unmodified DarthModLite.pack file is still used for all other modes of play and for troubleshooting support.
DMUC Launcher updated with new "Deactivate DMUC Files" Option. When selected, this will move all DMUC pack files out of the data folder. This is useful for troubleshooting and when installing or play other large mods. All menu options are disabled when mod is deactivated.
The DarthMod Ultimate Campaign is a Grand Campaign modification based on the Realistic Colonial India Mod by Shakyrivers and further modified by hip63 and husserlTW. The DarthMod Ultimate Campaign features include: England, France, Portugal and the United Provinces factions all start with their historically held territories in India. All factions except Maratha start with five times their normal treasury, Maratha starts with 2 and 1/2 times it's normal treasury. Maratha's starting Armies are reduced to half strength but can be replenished to full strength as normal. Mughal Empire is playable, with FOW removed for Mughal, British and French held territories. EUA DLC Units have their recruitment limits increased from 1 to 6. Costs for all units in Custom Battles have been reduce by half so now, in Custom Battles, you can build the army of your dreams. A modified version of the Bearskin Officers mod by DoomBunny666 is also included to remove the Santa Band.
The DarthMod Ultimate Late Campaign is a Grand Campaign modification based on the Late Campaign Startpos file by HusserITW and further modified by hip63. The DarthMod Ultimate Late Campaign features include: England, Portugal and the United Provinces factions all start with their historically held territories in India. All factions except Maratha start with fives times their normal treasury, Maratha starts with 2 and 1/2 times it's normal treasury. Maratha's starting Armies are reduced to half strength but can be replenished to full strength as normal. Mughal Empire is playable, with FOW removed for Mughal, British and French held territories. EUA DLC Units have their recruitment limits increased from 1 to 6. Costs for all units in Custom Battles have been reduce by half so now, in Custom Battles, you can build the army of your dreams. A modified version of the Bearskin Officers mod by DoomBunny666 is also included to remove the Santa Band.
The Uprising Campaign is a Grand Campaign modification based on the Warpath Startpos file by HusserITW and further modified by hip63. The Uprising Campaign features include: All Indian factions are allied and are at war with the US and the European factions. All Indian factions start with full strength armies and normal start money while the US and all European faction armies start at half strength and double money.
DarthMod Empire Features:
-Optimized Land battle system (Musket lethal in short range but not in long range, extra balance for all units per faction, more difficult AI by indirect methods etc.) -Optimized Naval battle system (Ships turn and handle realistically, each faction has a special battle character, realistic tactical battle AI from indirect methods etc.) -Better Campaign AI (More reasonable diplomacy, energetic usage of armies and fleets and generally more challenge)
New in the DMUC v6.2 Release:
Upgrades: Upgraded to DarthMod v6.2 (for Multiplayer) Upgraded DMUC Cores to v6.2 (for Single Player) Updates: Updated DMUC CAI Tweaks by Darth Vader / Zowrath / hip63 Updated Blood and Smoke Mods to latest DM version Updated DMUC Grenades Mod to v6.2 Updated DMUC Artillery Mods to v6.2 Updated UPC Localization to v5.9 Updated DMUC Readme and Manuals for latest changes
*Current differences between the DMUC Cores and DM Core:
Selectable Infantry Unit Deployed Ranks from 4 to 6
Core Options can be changed via the DMUC Launcher under Options > Game Options.
(NOTE: DM Core and DMUC Core Files are NOT used for Multiplayer!)
DMUC Classical Music Add-On v1.6 REQUIRES DMUC v5.5 or higher!
Upgraded in-game Music 95% of music changed in Empire Total war. Ottoman music replaced with 18th century classical music including..... Mozart, Haydn Vivaldi Bach Handel Less bagpipes and Ottoman music no longer heard in the campaigns in the European campaign. Classical Music Add-On Download Links:
The launcher of DMUC 7.0 is the same with DMUC 6,2 but some options have been disabled
The DMUC 7.0 includes all the new gameplay enhancements as an upgrade of version 6.2. However, for compatibility reasons the following do not work:
The multiple DMUC Core options are all the same. Whatever you choose in the options has no effect.
The No Smoke option is not available.
The multiplayer does not work as intended. Please do not use (It never did work as indented and we have verified it). If you want to play Multiplayer with your friends then use ONLY the DM version.
The no forts mod is removed completely. Whatever you choose in the options has no effect.
The no trails mod is disabled because it corrupted the game (really cunning bug).
The WarPath Indians is disabled (It caused bugs). Whatever you choose in the options has no effect.
We Hope You Enjoy the Mod!
Last edited by DARTH VADER; July 25, 2012 at 08:34 AM.
Reason: added torrent link