Sorry for my questions i dont understand some things yet. so as far as i got i believe that firstly the models and textures are NOT defined anymore by the model category in Units_table but in the uniforms , what i dont understand is the TEXTURE for eg for france there is one texture file that contains ALL the textures that are used for that factions infantry , how can we specify witch part of the texture is used for a specific unit ?
And . custom_unit_ID_uniform
You can call this whatever you want, but it has to be the same unique string like in the uniform_to_faction_colours table if used.
to witch file are those categories to be found? In data?