Thread: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

  1. #6001
    Halloween Prince's Avatar Sukauto
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    HEY GUYS! Feel free to move this post if you want to, but here is where I can solve some of your woes. Ok so has the starting units that are 160 men always annoyed you because they don't start at 220? Well never fear, if you haven't already I can give you instructions on how to fix it. Unless there is a mod that already does this for you then please disregard this. However, if I recall there is only one mod that fixes the pennisular campaign. Now a word of warning, I use this with NTF, so that is the esf file you will be editing and this does take a bit of time. However, it is very much worth it, and I can show you how if you wish. Just send me a message and eventually I'll post the whole instructions on here.

  2. #6002
    ToonTotalWar's Avatar Proud Geordie/Italian
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    Quote Originally Posted by Halloween Prince View Post
    HEY GUYS! Feel free to move this post if you want to, but here is where I can solve some of your woes. Ok so has the starting units that are 160 men always annoyed you because they don't start at 220? Well never fear, if you haven't already I can give you instructions on how to fix it. Unless there is a mod that already does this for you then please disregard this. However, if I recall there is only one mod that fixes the pennisular campaign. Now a word of warning, I use this with NTF, so that is the esf file you will be editing and this does take a bit of time. However, it is very much worth it, and I can show you how if you wish. Just send me a message and eventually I'll post the whole instructions on here.
    why??? the starting units are all correct and have been adjusted to the stats i have given in first post? there is no need for any further adjustments

  3. #6003
    Chemlock's Avatar Ikko-Ikki
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    this mod at release V36 does NOT work with the latest version of Total Factions (NTF), so for the Special Edition section, ignore the step urging you to install and updates (to NTF) and just download and install the files suggested. If you have installed the latest version of NTF already, you must delete the NTF folder in Napoleon and follow the script txt instructions listed above. I ran the NTF 3.3 launcher once and then ran the game from the normal (steam?) icon and it worked.

  4. #6004
    Chemlock's Avatar Ikko-Ikki
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    Quote Originally Posted by Chemlock View Post
    this mod at release V36 does NOT work with the latest version of Total Factions (NTF), so for the Special Edition section, ignore the step urging you to install and updates (to NTF) and just download and install the files suggested. If you have installed the latest version of NTF already, you must delete the NTF folder in Napoleon and follow the script txt instructions listed above. I ran the NTF 3.3 launcher once and then ran the game from the normal (steam?) icon and it worked.
    correction [sorry]: AiO v36 works with NTF 3.6.1 but you indeed must ignore the step about installing the Special Edition files... i added the line for ' mods Toons_Battle_AI.pack; ' manually into my scripts files (the normal and the NTF one) and i am able to [at least] start a MP campaign with AiO and all factions selectable... so far without conflict.

  5. #6005
    ToonTotalWar's Avatar Proud Geordie/Italian
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    Quote Originally Posted by Chemlock View Post
    this mod at release V36 does NOT work with the latest version of Total Factions (NTF), so for the Special Edition section, ignore the step urging you to install and updates (to NTF) and just download and install the files suggested. If you have installed the latest version of NTF already, you must delete the NTF folder in Napoleon and follow the script txt instructions listed above. I ran the NTF 3.3 launcher once and then ran the game from the normal (steam?) icon and it worked.
    Quote Originally Posted by Chemlock View Post
    correction [sorry]: AiO v36 works with NTF 3.6.1 but you indeed must ignore the step about installing the Special Edition files... i added the line for ' mods Toons_Battle_AI.pack; ' manually into my scripts files (the normal and the NTF one) and i am able to [at least] start a MP campaign with AiO and all factions selectable... so far without conflict.
    You can only use the NTF version that is attached in first post

  6. #6006
    ToonTotalWar's Avatar Proud Geordie/Italian
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    Quote Originally Posted by Prince of Judah View Post
    The AUM link needs a new upload.
    Why? it works fine as the download is attached in first post.

  7. #6007
    Ikko-Ikki
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    The links from the submods are down? where can i download all submods? I have the swiss aum mod, the bsm mod and thebart mod

  8. #6008
    MorganH.'s Avatar Finis adest rerum
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    Quote Originally Posted by Avarice1987 View Post
    The links from the submods are down? where can i download all submods? I have the swiss aum mod, the bsm mod and thebart mod
    Look at the bottom of the OP for ''working'' links.

  9. #6009
    Ikko-Ikki
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    great mod pack..
    and since the modder was such a cool guy and gave me the "floating banner fix" when i asked for it i have just one more thing to ask:
    can you please tell me how to make the bullet traces show?

  10. #6010
    MorganH.'s Avatar Finis adest rerum
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    Quote Originally Posted by ChiliNoMore View Post
    great mod pack..
    and since the modder was such a cool guy and gave me the "floating banner fix" when i asked for it i have just one more thing to ask:
    can you please tell me how to make the bullet traces show?
    You can delete the "FX" entry in Toon's .pack file with the Pack File Manager

  11. #6011
    Ikko-Ikki
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    Quote Originally Posted by MorganH. View Post
    You can delete the "FX" entry in Toon's .pack file with the Pack File Manager
    much obliged. will do that now

  12. #6012
    MorganH.'s Avatar Finis adest rerum
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    Quote Originally Posted by ChiliNoMore View Post
    much obliged. will do that now
    You're welcome and have fun.

  13. #6013
    JeanPierre244's Avatar Yari-hei
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    will you update the links? there are new versions of bart07 unitsmod and the foreignlegions are also updated..now you have to update your combilation mod to make them work together. i hope you do it soon. thx toon

  14. #6014
    MorganH.'s Avatar Finis adest rerum
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    Quote Originally Posted by JeanPierre244 View Post
    will you update the links? there are new versions of bart07 unitsmod and the foreignlegions are also updated..now you have to update your combilation mod to make them work together. i hope you do it soon. thx toon
    Not likely;Toon has moved on,and if i am not mistaken there will be No further updates of any of the Sub-Mods.

  15. #6015
    Jlmrtl8302's Avatar Yari-hei
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    I'm having some issues with in game sound. I've got sound up until the main menu in the game. After that It's silent. Any ideas on whats wrong and how to fix that?

  16. #6016
    MorganH.'s Avatar Finis adest rerum
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    Quote Originally Posted by Jlmrtl8302 View Post
    I'm having some issues with in game sound. I've got sound up until the main menu in the game. After that It's silent. Any ideas on whats wrong and how to fix that?

    No sound at all ? No Sound during the whole game or in the Battles ?
    Sometimes during Battles it just does this,but after half a minute or so the sound's normally will be back.

    Do you use brackets ('') in your userscript(in front and behind the entries)?
    If so loose them as they can cause sound issues.

    Did you install the Mod into a clean NTW,fully updated through Steam with no old Mod leftovers,save games or userscripts still present ?

    Did you install any of the submods ?

    Keep us posted!

  17. #6017
    Jlmrtl8302's Avatar Yari-hei
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    I re installed napoleon tw to make sure it was clean of all other mods. Even deleted the entire NTW file before re installing since it sometimes leaves files behind when you remove it via steam. I listed all the files placed in the data folder for NTW below, includes the sub mods:

    aum_nap_mod.pack
    mod_BSM_Napoleon.pack
    Renders7.pack
    Renders7b Muzzle flashes.pack
    startpos.esf
    Toon_Artillery_Stat_Patch.pack
    Toons_Battle_AI.pack
    unit_pack_compatibility_project_napoleon_v3_1.pack
    NTF.pack
    NTF_Boot.pack
    NTF_ui.pack

    Below is what my user script looks like:

    User Script:


    mod mod_BSM_Napoleon.pack;
    mod Toon_Artillery_Stat_Patch.pack;
    mod Toons_Battle_AI.pack;
    mod Foreign_Legions_Coal.pack;
    mod Foreign_Legions_mod.pack;
    mod Bart07modvanilla.pack;
    mod georider_mod.pack;
    mod aum_nap_mod.pack;


    Hopefully this information helps. Let me know what ever else you need to try and figure it out. I have got sounds through the opening video for NTW, but once it gets to the main menu I have no sound. There is no sound during all parts of game play as well. Not sure what I messed up on.

  18. #6018
    MorganH.'s Avatar Finis adest rerum
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    Lose one of the Renders Mods;you can have only one installed at a time.

    Maybe that will solve your sound issue.

    Keep us posted.

  19. #6019
    Jlmrtl8302's Avatar Yari-hei
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    Well, I deleted the extra Renders Mod and tried it out, but I still had the same problem. So I went ahead and removed the entire mod. I deleted all local files for NTW and removed all known traces of the game from my pc. I started a fresh install and I decided to give the game a try without any mods, since I thought it was weird that I got sound up until the main menu and game play. I started it up and it did the same thing, no sound at the main menu and during game play. I tried clicking through some of the Napoleon battles to see if voice and sound effects worked on the videos when you selected the battles such as waterloo. What I noticed was that I got sound to play on all the videos for the battles I have never played before, but when I clicked on Waterloo, which I have played before awhile back, I got no sound during the videos. I tried to play on one of the battles where the sound worked during the video animation, but I got no sound during game play like all the others.

    So, I know that it is definitely not the mod at all and it is caused my something on my pc. It seems like only what I have played in the past is effected by the sound issue and anything I have not played before is fine. The thing is, it worked just fine with an older version of AIO I played a day before I removed the game for a fresh install so that I could use the newer version of AIO. I honestly have no clue what is causing the issues with the sound. Btw, all sound drivers are up to date as well and everything is working according to device manager. Also, I've played about 3 other games on my pc and there has been no issues with sound in those games. Any ideas on what could be causing the issue and what I can do to fix it?

  20. #6020
    MorganH.'s Avatar Finis adest rerum
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    Default Re: Napoleon All In One Mod V36 + Sub Mods (updated 30/7/11)

    Delete your scripts folder,verify gamecache through Steam and restart the game again.

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