@Heartbraker
Really useful faction and unit unlocker! +rep
@Heartbraker
Really useful faction and unit unlocker! +rep
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 - ROME (AUM-ROM) 2.6
SHOGUN (AUM-SHO) 2.8 - NAPOLEON (AUM-NAP) 2.6 - EMPIRE (AUM-EMP) 3.7
Attila Romani Units Pack - Attila Custom Battle Crash Fix - Attila AOR Community
Thrones of Britannia - Unit Recruitment Strength Thrones of Britannia - Aguirre and Swiss Unit Project
UPC-Empire - UPC-Napoleon - UPC-Shogun - UPC-Rome - UPC-Attila - UPC-Thrones of Britannia
[Tutorial] How to customize unit packs
STEAM WORKSHOP MODS
I'm not sure of what you need to do in order to make it work. Did you create a mod or did you edit the original game files? If you did I would suggest first undoing whatever you did and then extracting the tables you want to edit and create a new pack file. I haven't worked much with making units available in campaign. I suggest you try talking to someone with a little more modding experience.
All you need to do is extract it to the data folder. How can I make it easier to use?@Heartbraker,
Could you please make this mod easier to use?
Thanks,
hellas1
BTW, The last nation I see is the Swiss Confederation as well, Should the user.script be changed at all?
If you have it on windowed mode that will also reduce the number visible. You can also edit which factions are available by opening the mod and going to the factions table changing the early availability from false to true for land battles and late availability for naval battles.Well it's at the sharpest level, so what else could it be?
I'm still saying the the emergents should be ripped and placed in their own unlocker.
Glad you like it.@Heartbraker
Really useful faction and unit unlocker! +rep
Do we need a specific tool to "open the mod"?
Definitely need to take out some factions and include Hessen and Wurtemberg. And make sure we can see the Netherlands and Westphalia.
ps Thanks for the mod + rep
Last edited by Teutonic; March 09, 2010 at 06:36 AM.
You need the pack file manager available here http://www.twcenter.net/forums/showthread.php?t=338259.
Thanks Heartbraker
HeartBraker.
Hello.
I have like 6 days left until im moved to hospital >_< so they can treat my illness.
Now before i go maybe this will help with the future of your mod.
Great work appreciated and if you want i can also help out if you want for 6 days sorry mate.
Your mod ranks first in my eyes custom battles is all i play my freind so its a bloody great job.
Now the bugs and problems.
Factions seem to take alot longer loading etc but if i choose a normal faction like the British or France etc they load straight away it seems its just the new factions which seem to have a load time.
You should continue your work and do your own units and maybe get some help from other moders so they can expand you and maybe you can win mod of the year TITLE YES ? then you can go to break holiday and have a nice drink .
Hope to see some changes and improvements bud thanks alot cheered my days up .
+REP
Great ideas.... Kudos for the speed.
Just to RE CAP.
Why not make a British grenadier unit for the British.
Make a French middle guard.
That way alot of people will be happy including myself.
Can i also strongly advise you do a marine unit also in custom battle land ? that would be very nice.
Need any help ? PM ME.
Nice mod Sir, just a question. Are these units only for custom battles or they work in campaigns too? If they are not in campaigns its possible to add them there?
Wow...Just to RE CAP.
Why not make a British grenadier unit for the British.
Make a French middle guard.
That way alot of people will be happy including myself.
Can i also strongly advise you do a marine unit also in custom battle land ? that would be very nice.
Need any help ? PM ME.
I'm not really sure how to respond to this so please forgive any awkwardness. Well right now I don't need any help with anything, but thanks for the offer. As for your problem with the load times there isn't anything I can do about that, it's simply just the way the game is. I may try to make my own units someday but right now I don't have or now of a good free texture editor. I've also never used a texture editor before so it would be a while before create anything of good quality. I suggest you give your suggestions to Swiss Halberdier as he is very skilled at modding. Also, I am very sad to hear that you have cancer and I hope you beat the cancer.
This mod only adds units to custom battle. I believe the AUM-Napoleon mod adds them to campaign mode.Nice mod Sir, just a question. Are these units only for custom battles or they work in campaigns too? If they are not in campaigns its possible to add them there?
Could you unlock the Brunswickers for Prussia. They are in Waterloo historical battle but not in custom battle, I'm sad because they look so great !
Hi The mod looks great, but is it compatible with "Total combat" mod ?
&
@Heartbraker,
I mean NO disrespect to your work sir. The mod IS easy to download and install, it's the usage of your mod which is awkward.
I just am confused regarding the choosing of factions (Concocting up specific army make up):
All I do is reach the point where the factions show but I can't make up an army NOR can I make up an army without a plumed hat wearing general!
Please help, is all I ask
Thank you,
hellas1
When you select a minor faction in custom battle the faction will have no army and will display the unit cards of the previously selected faction. All you need to do is click on the big red x this is the deselect current army button. After that you can select a general, most minor factions only have one general, and then you can select an army. I don't think there is any way I can change this.
How can i make Republican Guards recrutable with britan with out it being a Republic in the campaign?
useing pfm?
Hello Heartbraker, thanks for your kind words about me. Yes AUM-NAP adds several units to the campaign and it is fully playable with your mod.
So all NAP players can combine your "Custom Battle Unit and Faction Unlocker" mod with AUM-NAP. It's the perfect combination to get all units in the custom battle and the campaign.
Hello Gasmask, first of all I hope you beat the cancer. I've got good news for you. Today I released AUM-NAP 1.3 which includes the "British Grenadiers" and the "French Middle Guard". Marines will be probably released later.
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 - ROME (AUM-ROM) 2.6
SHOGUN (AUM-SHO) 2.8 - NAPOLEON (AUM-NAP) 2.6 - EMPIRE (AUM-EMP) 3.7
Attila Romani Units Pack - Attila Custom Battle Crash Fix - Attila AOR Community
Thrones of Britannia - Unit Recruitment Strength Thrones of Britannia - Aguirre and Swiss Unit Project
UPC-Empire - UPC-Napoleon - UPC-Shogun - UPC-Rome - UPC-Attila - UPC-Thrones of Britannia
[Tutorial] How to customize unit packs
STEAM WORKSHOP MODS