I posted this the other day on the Sticky seems few some may have missed it, so here is a copy and paste.
Perhaps it needs a Solutions to common problems sticky?
If you are a player only and not a modder its still worth checking the modders threads, solutions are there to be found very often.
QUOTE: Attention all modders sticky
post #10
Further note to above:
Some users are having trouble with the scripts and their error handling please read this if you try to load a Mod file and you get No Sound on launch.
Previously in ETW if you had a mod listed in the user.script.txt that WASN'T installed as a mod file or there at all it would usually CTD at the start of ETW.
In NTW when the script fails for some reason, the game loads up without sound, rather than crash the game.
This is because the load order has stopped at the first failure and it would seem that the sounds are loaded after in some way. Similar to the textures files they have changed the system for sounds slightly.
Please until we get a Mod Manager that auto creates the script as in ETW check carefully that the mods you have in the data folder actually correspond with those in the script file.
That includes most important removing any entries to the script you have for mods that you no longer have installed.
The script file list must correspond exactly to those available to load.
If you want to remove an entry temporaily try using the # before the line it excludes that line followed by one after, not 100%
sure it works the same in NTW at the moment will check again. To avoid possible problems I have stopped doing this for now to be sure there are fewer chances of mistakes.
Remember check Very carefully the spelling of the actual mod file and that in the entry to the script, try copy/pasting the names by habit.
One last thing if you have PFM please check the mod you are trying to use is in fact a mod file and not a patch or movie file.
Recap: Proceedure for checking your mods when you get no sound
1.Check the mod you are trying to install is a MOD file not a patch or movie file
how to do this, and also change file type if you wish to:
Get Use the Pack file Manager (PFM) for NTW version current see this link ...... PACK FILE MANAGER TOPIC
remember to +REP
Erasmus777
HusserlTW
the Vicar <<<<<< edited previously said Myself (the Vicar) sounded like I am claiming to be the Vicarwhich am not sorry cut/paste eh!
They deserve the praise for their very hard work getting us a tool to mod as soon as they have.
And read any advice there too, and check there regularly for updates.
Open the mod file using PFM, you can make this easier in future if you file associate this with PFM, make sure you update the association if you install an update PFM later to a different folder.
Right click on the root folder = the mod name, scroll down to change pack type
Another banch will open showing the file types available :
Boot
release
patch
mod
movie
Select Mod in this case, and importantly SAVE the file, selecting it alone won't save the change!
You should use SAVE AS and rename it .... mod_modname.patch
This prevents you overwriting the original and allows you to easily identify the file type later withput having to resort to PFM.
I would advise renaming most mods you have using the appropriate prefix patch_ , movie_
except in certain circumstances such as the file is INTENDED to replace a default game file such as patch.patch and the mod is intented to run that way, check with the modder whats appropriate.
Its not necessary but it may help you later to organise and recognise your mods as the number build up.
2. Very Important: carefully check both the User.script.txt and your data folder to see that those mods listed in both match exactly,
though you can have mod in the fold that are not in the script but NOT the other way round.
Check the match names exactly. Then double check
3. addendum: Use common sense proceedures, if problems continue. remove a mod at a time, remembering to alter the script and run game.
make backups of working script. Try using JSGME as I do as a generic mod installer. Manually copy and paste the same name into the mod file and the userscript.
Check the forums threads, remeber you can search threads too.
Its early days and we are all running to catch up loading mods, playing, bug hunting,testing, posting finding our feet with the changes to the game engine format.
Most of all good luck! And Enjoy.
---------------------------------
I just spent the whole day one one battle, my estimation of the game even in vanilla has risen dramatically, It was such a blast I need new clothes and a chair I had such fun.
Great tactical battle against the AI, I have been messing with a video, and will post soon. I have just a rough draft so far.
If anyone want to compare how about I upload the replay and see what you think.
Bear in mind I have the oddest bug so far in the replays. In ETW busy battles were always stuttering badly, pausing for ages at the best bits. The other day on NTW I replay a battle I won in the campaign and watched me lose the same battle! Half way through the battle changed I swear! ...I know!!? weird!
It was as if the Ai started playing itself or something. I replayed it straight after real thing too as I thought I might vid it....
Ah well !


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