Hello, I'm trying to achieve this as I'd really like to remove the visor from the bearskin hat of the old guard, otherwise it's just not them.
I was thinking of using these methods from Empire Total War:
http://www.twcenter.net/forums/showthread.php?t=238847
http://www.twcenter.net/forums/showt...+alpha+texture
Found the place where hats textures are stored (variantmodels1) but now I'm not too sure of how I can change this...
The texture of the old guard bearskin hat is located there: "variantmodels\unitparts\euro\hats\french_bearskin_frontplate\tex" in Variantmodels2. I was able to open it in photoshop but the layers seem to be locked. Trying to find a way to unlock them to get access to the alpha layer...
Edit: it was simpler than I thought, I was just supposed to go in the channel tab, not the layer one.
Now I'm goin to try and see if I can get rid of this annoying visor...
So, I was able to delete the visor (I think) by painting it black in the alpha channel, but I can't save the DDS as I have this message: "Image width and height must be multiple of four". I used the same options that work in ETW to save it.
I don't know why it doesn't work and I guess that if I try to resize the image, it won't fit anymore on the 3D model of the hat?