Page 2 of 10 FirstFirst 12345678910 LastLast
Results 21 to 40 of 196

Thread: Ultimate Soundmod V3 *UPDATE4* [best Sounds in one pack!]

  1. #21

    Default Re: Ultimate Soundmod *UPDATE*

    eh, i cant find the download link for version 2. Is it still uploading or am i just being a pleb?

  2. #22
    LochKopf's Avatar Libertus
    Join Date
    Mar 2009
    Location
    Germany
    Posts
    93

    Default Re: Ultimate Soundmod *UPDATE*

    upload done

  3. #23
    PXZyan's Avatar Ducenarius
    Join Date
    Oct 2004
    Location
    Ireland/Waterford
    Posts
    980

    Default Re: Ultimate Soundmod *UPDATE*

    Thanks for the nice update!

  4. #24
    -Joker-'s Avatar Semisalis
    Join Date
    Oct 2009
    Location
    England, Essex
    Posts
    487

    Default Re: Ultimate Soundmod *UPDATE*

    Thanks for the update!

  5. #25
    Senator
    Join Date
    Apr 2009
    Location
    Estonia
    Posts
    1,151

    Default Re: Ultimate Soundmod *UPDATE*

    If you make your own mod, example sound mod. Then make some videos and upload them! Then we can hear this mod is good or bad. And then we can decide to download this or not.

  6. #26
    LochKopf's Avatar Libertus
    Join Date
    Mar 2009
    Location
    Germany
    Posts
    93

    Default Re: Ultimate Soundmod *UPDATE*

    have no record program



    can make another guy a video and upload them?



    @Gezoes

    i dont' know! i dont't play MP or drop - in battles.
    Last edited by LochKopf; March 03, 2010 at 02:40 PM.

  7. #27

    Default Re: Ultimate Soundmod

    Quote Originally Posted by The Juggernaut View Post
    Is this multiplayer compatible?
    I'd like to know too, won't this affect drop-in and multiplayer battles?

    Good work I'm sure, I love soundmods

  8. #28

    Default Re: Ultimate Soundmod *UPDATE* [best Sounds in one pack!]

    what does it mean by Enter format as with ETW
    eg

    mod "Mod_UlitmateSoundMod";
    mod "Mod_Brigadier_Grahams_NBTv1.00.pack";
    mod "Mod_Brigadier_Grahams_NTMv1.00.pack";
    mod "Mod_WeaponFX.pack";
    mod "Mod_BloodnFluff_NTW_1.pack";
    #mod "mod_movespeed.pack";

    # = disabled mod idk ware that is i installed mad do i have to change something

  9. #29
    Hardrada992's Avatar Decanus
    Join Date
    Apr 2008
    Location
    The Icy Wastes of Vermont, USA
    Posts
    576

    Default Re: Ultimate Soundmod *UPDATE* [best Sounds in one pack!]

    If you have advice for a modder, type in italics.

    Delicious mod. Thank you.

  10. #30

    Default Re: Ultimate Soundmod *UPDATE* [best Sounds in one pack!]

    what is the difference between a patch file and a mod file?

  11. #31
    Chevalier IX's Avatar Primicerius
    Join Date
    May 2007
    Location
    United States,Oregon
    Posts
    3,150

    Default Re: Ultimate Soundmod *UPDATE* [best Sounds in one pack!]

    I can attest that this has no negative impact on online or drop in games,they go off just fine without a hitch,as to wether the oppenet hears the new sounds or not I have no idea..

  12. #32

    Default Re: Ultimate Soundmod *UPDATE* [best Sounds in one pack!]

    Could you tone down the shouting while they melee? its too loud, its a bit distorted.

  13. #33
    LochKopf's Avatar Libertus
    Join Date
    Mar 2009
    Location
    Germany
    Posts
    93

    Default Re: Ultimate Soundmod *UPDATE* [best Sounds in one pack!]

    Hey,

    i don't make the sounds, i only put togehter the sounds.

  14. #34

    Default Re: Ultimate Soundmod *UPDATE* [best Sounds in one pack!]

    Quote Originally Posted by Chevalier IX View Post
    I can attest that this has no negative impact on online or drop in games,they go off just fine without a hitch,as to wether the oppenet hears the new sounds or not I have no idea..
    Thanks!

    And almost sure he does not, for he doesn't have the modified soundfile.

  15. #35
    Baleur's Avatar Biarchus
    Join Date
    Sep 2004
    Location
    South Sweden
    Posts
    624

    Default Re: Ultimate Soundmod *UPDATE* [best Sounds in one pack!]

    I cant believe how much the atmospheric sounds add
    I really missed that mod in vanilla NTW
    In vanilla NTW they dont even scream when 30 guys get gibbed from a canister shot, almost like robots

    Using the first version of this mod, the ground impact sounds of v2 are a bit too loud for my taste
    Last edited by Baleur; March 05, 2010 at 09:37 AM.

  16. #36
    GTFO. Jamie's Avatar Decanus
    Join Date
    Jan 2009
    Location
    Oxford, UK
    Posts
    584

    Default Re: Ultimate Soundmod *UPDATE* [best Sounds in one pack!]

    am i right in thinking that all we need to do to use this mod is stick the .PACK file in the data folder?

  17. #37

    Default Re: Ultimate Soundmod *UPDATE* [best Sounds in one pack!]

    OUTSTANDING modification! Personally having witnessed cannons going off I would have preffered a deeper "Thud" but that's ok. You have done a wonderful job, along with all the modders on this addition. Outstanding work sirs!

    Michael

  18. #38

    Default Re: Ultimate Soundmod *UPDATE* [best Sounds in one pack!]

    yes, Jamie that would be great, if the program I downloaded from this site didn't hang and crash when I try to depress pack files! LOL



    Michael

  19. #39
    LochKopf's Avatar Libertus
    Join Date
    Mar 2009
    Location
    Germany
    Posts
    93

    Default Re: Ultimate Soundmod *UPDATE* [best Sounds in one pack!]

    new better Install Guide! I hope ^^

  20. #40

    Default Re: Ultimate Soundmod *UPDATE* [best Sounds in one pack!]

    Amazing sounds man, I love how there's this constant cracking of muskets across the battlefield...the musket sounds are absolutely perfect!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •