Here it is possible to download Mod Manager for Napoleon TW
http://www.twcenter.net/forums/showthread.php?t=344757
Here it is possible to download Mod Manager for Napoleon TW
http://www.twcenter.net/forums/showthread.php?t=344757
Thanks a lot mate!
Thanks mate for your funny and nice words!
Thanks a lot husser for your huge effort with the tools! +rep
Thanks georider for your nice words!
Thanks Dogmeat and it's nice that your use my work in yours!
Thanks a lot KLA!
Thanks Morgan and nice to see you here too!
Thanks a lot Drunkboy!
Thanks ello! Grüäss zrugg!
Hello andypuk, cathal and Battletoads, the last patch changed some availabilites of several vanilla units. Unfortunately the "availability" of an unit is set in the "units" table, which I don't want to edit because of the compatibility with other gameplay mods.
Hello Themik, I will include units for minor factions later.
Hello General WH, the Swedish Life Grenadiers are using at the moment a vanilla texture. You can find it in the "uniform" table.
Hello Luckylewis, thanks for your help and your awesome screenshots of my units! +rep Yes it should be possible to give DLC units to other factions as well, of course only if the player bought the DLC.
Hello gary, I will update the units for sure with improved "unit_variant models" or "textures". I know that you're an experienced modder with a huge knowledge of the historical background of the units. So thanks for your suggestions and I sent you a PM.
Hello EB999, I will update the uniform of the Irish Legion.
Hello Manfred, thanks for your nice words. At the moment the two Russian Guard units are using already integrated vanilla models. I will change them to more accurate versions for sure.
Hello jasonblc, AUM-NAP only works with NAP:TW.
Hello General Cornwallis, thanks and I sent you a pm.
Hello Soul Firez, thanks for your compliments and yes there will be units for minor factions.
Thanks a lot Ayleid I appreciate that!
Hello AirnetSnake, thanks again a lot for your effort! +rep Unfortunately the unit limit is set in the "units" table, which I don't want to edit because of the compatibility with other gameplay mods.
Hello Alex and Gasmask, unfortunately all unit pack mods suffer from this annoying "sound mess" of the unit speeches. This issue is known since ETW and there isn't any solution yet.
Hello Brips, yes the AI recruits custom units.
Hello Vasya, yes you need PFM to edit AUM-NAP.
Hello Ayleid and CescPistols, you can modify the "unit sizes " if you read my TWC WIKI - How to customize Unit Pack Mods.
Hello Thee Sage and Olivier, you can modify the "unit limit" if you read my TWC WIKI - How to customize Unit Pack Mods.
Hello Jihada and kaasbris, you can remove these units if you read my if you read my guide "How to activate and de-activate the French foreign units".
Hello Soul Firez, thanks for your nice words about my visions! I will probably include some units for the Ottomans too. You can use NTF with AUM-NAP.
Hello NidraSnake, yes you can use AUM-NAP with quite all re-texture or sound mods.
Hello Al Samoud, thanks for your words and the icon and info card has been fixed.
Hello snuggans, the stats of the British Grenadiers have been fixed and I will think about your suggestion. You can change all AUM-NAP unit names if you open the UPC language file with the PFM and search for the related entries at the bottom.
Hello Priscilla, you can look into the table "aum_nap_units_to_exclusive_faction_permissions" to see all unit-to-faction relations. I will update the Russian Guards models for sure.
Hello Andrea, thanks for your nice words! I included a "basic" AOR in the last version. Unfortunately CA didn't integrate much choices for us modders. There are only a few regions to assign without editing the "startpos.esf" to make a real AOR. But that would highly conflict with other gameplay mods or unit pack mods that use an own "startpos.esf" file.
Hello to all AUM-NAP and UPC-NAP users,
today I released AUM-NAP 1.9 and the UPC-NAP too.
Changelog:
Spoiler Alert, click show to read:
As always I will update the first post with new information, screenshots and credits soon.
Cheers and enjoy AUM-NAP 1.9!
Swiss Halberdier
Last edited by Swiss Halberdier; May 03, 2010 at 12:45 PM.
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 - ROME (AUM-ROM) 2.6
SHOGUN (AUM-SHO) 2.8 - NAPOLEON (AUM-NAP) 2.6 - EMPIRE (AUM-EMP) 3.7
Attila Romani Units Pack - Attila Custom Battle Crash Fix - Attila AOR Community
Thrones of Britannia - Unit Recruitment Strength Thrones of Britannia - Aguirre and Swiss Unit Project
UPC-Empire - UPC-Napoleon - UPC-Shogun - UPC-Rome - UPC-Attila - UPC-Thrones of Britannia
[Tutorial] How to customize unit packs
STEAM WORKSHOP MODS
Can we know what's new in the 1.9 please? Or I'm blind ^^
All map textures improved mod(MTW2,DLV):
http://www.twcenter.net/forums/showthread.php?t=395355
Real crazy medieval music (4pages!):
http://www.twcenter.net/forums/showthread.php?t=389092
More war horn sounds(MTW2,DLV)!
http://www.twcenter.net/forums/showthread.php?t=229015
More Loading screens MEGA pack Team!(MTW2,DLV):
http://www.twcenter.net/forums/showthread.php?t=389893
Mods Oblivion and Fallout3:
Tape "Brips" on nexus then go to author name "Brips".
-changed the "naval crew sizes" of all custom AUM-NAP ships back to vanilla levels, because it seems that it isn't possible
to increase the crew size like in ETW.
- added 3 customized "naval crew Marines" to these factions: (the textures are the same, but they all have customized stats)
Portugal, Venice, Denmark
- added a custom "unit_variant model" and icon to the "Royal British Fusiliers" by GENERAL CORNWALLIS
- added a custom "info card picture" to the "Prussian Death Head Leib-Hussars" by MAXSIM666
> French Old Guard Grenadiers à cheval - Französische Alte Garde Grenadiers à cheval - unit_variant model by SWISS HALBERDIER
recruitable at the two latest military buildings (horses)
the technology "army_corps_organisation" is required
> French Carabiniers à pied - Französische Carabiniers à pied - unit_variant model by SWISS HALBERDIER
recruitable at the three latest military buildings (global)
> French Régiment étrangers - Französisches Régiment étrangers
supply and secret buildings (global)
> Royal British Marines - Königliche Britische Marineinfanterie - unit_variant model and icon by GENERAL CORNWALLIS
recruitable at the three latest military buildings (horses)
> Chasseurs britanniques - Chasseurs britanniques - unit_variant model and icon by GENERAL CORNWALLIS
supply and secret buildings (horses)
> Brunswick Sharpshooters - Braunschweiger Scharfschützen - unit_variant model by SWISS HALBERDIER
supply and secret buildings (global)
the technology "modern_rifles" is required
> Austrian Tyrolian Feldjäger - Österreichisch-Tyrolische Feldjäger - unit_variant model and icon by GENERAL CORNWALLIS
recruitable at the three latest military buildings (Tyrol)
the technology "modern_rifles" is required
> Russian Lifeguard Hussars - Russische Leib-Hussaren
recruitable at the three latest military buildings (cossacks)
> Russian Lifeguard Cossacks - Russische Leib-Kosaken
recruitable at the three latest military buildings (cossacks)
> Spanish Corso Terrestre Guerillas - Spanische Corso Terrestre Guerillas - unit_variant model by SWISS HALBERDIER
recruitable at all military buildings (horses)
Muh signature is so out of date all muh pictures died.
Hello Brips, read the changelog in my last post.
I updated now the first post with new screenshots of all 40 units from my friend Luckylewis. Thanks a lot and +rep to Luckylewis for his nice screenshots!
ADDITIONAL UNITS MOD - NAPOLEON (AUM-NAP) Units album
Last edited by Swiss Halberdier; April 28, 2010 at 04:02 PM.
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 - ROME (AUM-ROM) 2.6
SHOGUN (AUM-SHO) 2.8 - NAPOLEON (AUM-NAP) 2.6 - EMPIRE (AUM-EMP) 3.7
Attila Romani Units Pack - Attila Custom Battle Crash Fix - Attila AOR Community
Thrones of Britannia - Unit Recruitment Strength Thrones of Britannia - Aguirre and Swiss Unit Project
UPC-Empire - UPC-Napoleon - UPC-Shogun - UPC-Rome - UPC-Attila - UPC-Thrones of Britannia
[Tutorial] How to customize unit packs
STEAM WORKSHOP MODS
Swiss, can you take away the Tirallieurs' rifles? Only for a short time did some NCO's have a rifle, but it was hard to use and very delicate and removed from service to be replaced again by the Charleville smoothbore musket.
Also, game CTD's on custom battle set-up screen when I click on the British.
Finally, it seems the texture quality on units in a battle decrease if your units are in the battle, even smaller ones. But when I have full stack vs. full stack battles with vanilla units, I don't have that problem. They are at full detail.
Last edited by EmperorBatman999; April 28, 2010 at 03:16 PM.
Author of Foreign Legions mod 7.0,EB's NTW Total Music, Knights of St. John mod, The Wardrobe of 1805 mod
!Under Proud Patronage of Gunny!
Nice work with this version. And I'm just working on my units variants based on that unit the AvantgardeBrunswick Sharpshooters - Braunschweiger Scharfschützen
Keep on +rep for your efforts
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Napoleon Total war Add on units (Waffen mod for NTW)
Relic News Forums Company of Heroes Skins and Waffen Mod for COH
COH MODS georider skins
Hello georider, thanks a lot and I'm looking forward to your new version too.
Hello EB999, do you mean that the "French Tirailleurs" should have the "light_infantry_musket" projectile?
I couldn't find the CTD on the British custom battle screen.
That's really strange what you describe with the decrease of the quality if AUM-NAP is used, as it doesn't change any texture files at the moment. Only the unit_variant model files are changed.
Please try to load only AUM-NAP for a test to see if these errors do appear too if only AUM-NAP is loaded.
Hello to all UPC-NAP users,
I updated the UPC-NAP with some missing unit names. The full changelog is below.
AUM 1.9
ToonTotalWar's "All in one mod" (28.4.10)
Georider's "Add on units and AUM uniforms 1.1" (27.4.10)
Iutland's "Diverse Artillery Mod DAM 1.6"
Vacabunni Allies "Pirates mod 1.2 / AOR 1.3"
some minor fixes
Please re-download the UPC again.
Cheers
Swiss Halberdie
Last edited by Swiss Halberdier; April 28, 2010 at 08:29 PM.
ADDITIONAL UNITS MOD - ATTILA (AUM-ATT) 2.7 - ROME (AUM-ROM) 2.6
SHOGUN (AUM-SHO) 2.8 - NAPOLEON (AUM-NAP) 2.6 - EMPIRE (AUM-EMP) 3.7
Attila Romani Units Pack - Attila Custom Battle Crash Fix - Attila AOR Community
Thrones of Britannia - Unit Recruitment Strength Thrones of Britannia - Aguirre and Swiss Unit Project
UPC-Empire - UPC-Napoleon - UPC-Shogun - UPC-Rome - UPC-Attila - UPC-Thrones of Britannia
[Tutorial] How to customize unit packs
STEAM WORKSHOP MODS
LoL the Old guard Chessiurs are probably now the best unit in the game! loL
Once again a great mod, i enjoyed your mod already in Empire, and i am very sure i will enjoy it here again
+REP!
Ok swiss mate (British Grenadiers - Britische Grenadiere - unit_variant model) is a french model and looks very wrong mate british grenediers were the same as the footguards only with different regimental lace.... also the never wore bareskins untill after waterloo, so this is also not historical.....
Russian Preobrazhensky Guards - Russische Preobrazhensky Garde? they have the identical uniform as the vanilla? so why have them in mate? Russian Siemenovski Guards same again, i do like the Lifeguarde hussars nice!
Last edited by gary; April 29, 2010 at 02:11 PM.
My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
campaigns
(India.1930) (Norway 1940) (Fontenay le Pesnil) (North-West Europe1944-45) (Argoub Se!lah)
(Sicily, 1943 Salerno) (Minturno) (Anzio Gemmano Ridge)
"Burma, 1942"
My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.
Yay the new version, i mean dang more work
Good stuff Swiss
I tested a battle, 4-factions, 3 units each and a general plus a general. It isn't even a big battle and the quality dropped. I tried another battle with 3 vanilla units and a general and quality is still highest.It seems to do that for all unit adding mods.
And I re-unzipped AUM and the British work again. I don't know what was wrong there.
Author of Foreign Legions mod 7.0,EB's NTW Total Music, Knights of St. John mod, The Wardrobe of 1805 mod
!Under Proud Patronage of Gunny!
Hi mate i don't think it is to do with the mods though it may have an indirect effect it is more to do with the game and how it unitilizes vram please look on ths thread and it may give you a bette idea mate...
http://shoguntotalwar.yuku.com/topic...ug.html?page=2
My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
campaigns
(India.1930) (Norway 1940) (Fontenay le Pesnil) (North-West Europe1944-45) (Argoub Se!lah)
(Sicily, 1943 Salerno) (Minturno) (Anzio Gemmano Ridge)
"Burma, 1942"
My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.
About russian guards. You lost one of the most popular regiments - izmaylovsky guards.
Author of Foreign Legions mod 7.0,EB's NTW Total Music, Knights of St. John mod, The Wardrobe of 1805 mod
!Under Proud Patronage of Gunny!
Hi guys and gals, first off wonderful site!!!!! I am new to computers and not to computers savvy. I am trying to figure where to go to get the new uniforms and once located how to install them on my computer so I can have the upgrades in my Napoleon Total war. I am sorry if this sounds like a drain to anyones, I just love this site and want to upgrade my game, with these extra units such as the coldstream guards, KGL and so on. Thank for the help and the time you took to explain this too me.
is this mod add kozaky??
Thanks Swiss .