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Thread: LATEST SS RR/RC VERSION - 2010 Version - ***APRIL 11***

  1. #381
    JorisofHolland's Avatar Primicerius
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    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    My bad. I should've told you. Perhaps you can ask them how they did it, and then ask PB to implent it? Or don't you have a clue concerning modding?
    The Enemy of Human Souls
    Sat grieving at the cost of coals;
    For Hell had been annexed of late,
    And was a sovereign Southern State.

  2. #382

    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    I quite personally hate the no borders mods, however some people like them I guess.
    If you plan to include it then could you please post the regular map file or just tell me how to put them back in?

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  3. #383

    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    I second that.

  4. #384

    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    Quote Originally Posted by Asparagus View Post
    I quite personally hate the no borders mods, however some people like them I guess.
    If you plan to include it then could you please post the regular map file or just tell me how to put them back in?
    You could simply keep a backup of the descr_sm_factions.txt file, and then restore it after updating. That should be the only file needed. Untill new factions start to appear, there shouldn't be any conflicts with using the current file in the update.

  5. #385

    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    Quote Originally Posted by PerXX View Post
    You could simply keep a backup of the descr_sm_factions.txt file, and then restore it after updating. That should be the only file needed. Untill new factions start to appear, there shouldn't be any conflicts with using the current file in the update.
    Ah thank you +rep.

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  6. #386
    JorisofHolland's Avatar Primicerius
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    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    I agree, no borders just isn't it for me. Luckily I know what to mod in descr_sm_factions.txt, even if new factions are added.
    The Enemy of Human Souls
    Sat grieving at the cost of coals;
    For Hell had been annexed of late,
    And was a sovereign Southern State.

  7. #387
    Tears of Destiny's Avatar Senator
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    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    I feel like an idiot, but I have literally not noticed the Borders Mod, and never do unless someone points it out.

  8. #388

    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    Quote Originally Posted by Tears of Destiny View Post
    I feel like an idiot, but I have literally not noticed the Borders Mod, and never do unless someone points it out.
    It's not included yet It will be in the next version though - you can check it out here in the meantime.

  9. #389
    Tears of Destiny's Avatar Senator
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    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    Quote Originally Posted by PerXX View Post
    It's not included yet It will be in the next version though - you can check it out here in the meantime.
    Now I feel like a different kind of Idiot, haha.

    Thank you though!

  10. #390

    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    Quote Originally Posted by JorisofHolland View Post
    Luckily I know what to mod in descr_sm_factions.txt, even if new factions are added.

    I will have to track you down then if new factions are added.

  11. #391

    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    It's not all that difficult to change. For instance, this is a normal entry for scotland, with the standard borders:

    Spoiler Alert, click show to read: 

    faction scotland
    culture northern_european
    religion catholic
    symbol models_strat/symbol_scotland.CAS
    rebel_symbol models_strat/symbol_rebels.CAS
    primary_colour red 0, green 16, blue 94
    secondary_colour red 239, green 239, blue 239
    loading_logo loading_screen/symbols/symbol128_scotland.tga
    standard_index 6
    logo_index FACTION_LOGO_SCOTLAND
    small_logo_index SMALL_FACTION_LOGO_SCOTLAND
    triumph_value 5
    intro_movie faction/minor_intro.bik
    victory_movie faction/minor_win.bik
    defeat_movie faction/minor_lose.bik
    death_movie faction/minor_lose.bik
    custom_battle_availability yes
    can_sap no
    prefers_naval_invasions no
    can_have_princess yes
    has_family_tree yes


    The Primary (blue) colour is the colour of the various settlements, while the secondary (red) colour is the border colour. What's been done with the No-borders mod is just to change the secondary colour to the same numbers as the primary ones. Then the areas and the borders are the same colour, making it appear as it's all the same area.

    So if a new faction is added without borders in a new version, all you need to do to restore their borders is to make the secondary colour different from the primary one.

  12. #392

    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    I'm just curious. Why do some people like no borders it just makes it harder to navigate?

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  13. #393

    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    I quite like it. It makes the factions look more like a united nation, rather than a combined group of smaller areas. Also, it simply looks better to me that way.

  14. #394

    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    Ok, thanks.

  15. #395
    Overlord.ru's Avatar Centenarius
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    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    I'm sory for bothering, I've just installed the mod and I'm bit confused. Inside mods\Stainless_Steel_6 folder there are so many other folders. Data_Ai_Byg, Data_Ai_Thesavage and Data_BGRIV - what's the difference?And is BGR IV implemented in all these folders? And what's the Stakes Script Only folder?

  16. #396
    Pleiades's Avatar Biarchus
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    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    This is main list of threads for this submod:

    http://www.twcenter.net/forums/forumdisplay.php?f=1397

    This is first aid - direct link (answers) to your confusion:

    http://www.twcenter.net/forums/showthread.php?t=300716

    EDIT: PB, have you considered sticky FAQ or something, especially for new players of your submod? Even I am often confused what means this or that AI, stakes or not, limited BGR, absolute BGR, limited activity, changed siege code, early or late campaign and when and why etc.

    That future FAQ can greatly contribute to order and clarification in RR/RC threads and posts.

    And before you kill me, I know that making FAQ can be time consuming and boring to death. But maybe some of us can help you with this, if you so choose.
    Last edited by Pleiades; May 03, 2010 at 02:44 PM.

  17. #397
    Chyeaaaa111's Avatar Campidoctor
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    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    Quote Originally Posted by JorisofHolland View Post
    I agree, no borders just isn't it for me. Luckily I know what to mod in descr_sm_factions.txt, even if new factions are added.
    When new factions are added, could you possibly make a sub-mod that would have borders?
    If you like the picture of my woman, GIVE ME REP!!!!

  18. #398

    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    Quote Originally Posted by Chyeaaaa111 View Post
    When new factions are added, could you possibly make a sub-mod that would have borders?
    If he doesn't, I likely will. The current factions are in need of a major overhaul with primary colors already. In my current campaign I have Moors as a tolerable rust color rather than that ungodly orange, French are a much more royal blue, Ottomans a darker green (no more neon death.... ugh), Sicily has a light blue border (looks great in-game, much better than current boring color scheme of grey/white), and Hungary's colors are in line with the magyar mod's colors (much more accurate, and no ugly salmon!).

    If PB could release no-borders as an option, like he does with Byg, that would be nice. Or vice versa, just allow us to customize please
    Wealth beyond measure, Outlander.

  19. #399
    JorisofHolland's Avatar Primicerius
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    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    Quote Originally Posted by smitty View Post
    If he doesn't, I likely will. The current factions are in need of a major overhaul with primary colors already. In my current campaign I have Moors as a tolerable rust color rather than that ungodly orange, French are a much more royal blue, Ottomans a darker green (no more neon death.... ugh), Sicily has a light blue border (looks great in-game, much better than current boring color scheme of grey/white), and Hungary's colors are in line with the magyar mod's colors (much more accurate, and no ugly salmon!).
    Then I'll leave it to you.
    The Enemy of Human Souls
    Sat grieving at the cost of coals;
    For Hell had been annexed of late,
    And was a sovereign Southern State.

  20. #400
    Tears of Destiny's Avatar Senator
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    Default Re: LATEST SS RR/RC VERSION ***APRIL 11***

    Hmm, the colors are in need of an update...

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