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Thread: Physics

  1. #1

    Default Physics

    Is this feature implemented in napoleon? only Nvidia could manage it?

  2. #2
    karamazovmm's Avatar スマトラ警備隊
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    Default Re: Physics

    yes, and yes since physx is a trademark of nvidia

    The very ugly forgive, but beauty is essential - Vinicius de Moraes

  3. #3

    Default Re: Physics

    No N:TW has a physics system but it does not use nvidia physx.

  4. #4
    irishron's Avatar Cura Palatii
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    Default Re: Physics

    NTW uses physics. How? do you have a link I can research it?

  5. #5
    karamazovmm's Avatar スマトラ警備隊
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    Default Re: Physics

    Yes it uses nvidia physx since that is the only one that really works, the format that ATI is trying to create currently doesn't work

    The very ugly forgive, but beauty is essential - Vinicius de Moraes

  6. #6

    Default Re: Physics

    That is incorrect. When I say physics I mean the destruction system in the game, projectile paths for cannonballs, etc. And no this game does not utilize nvidia physx for that. There would be an ingame option for it if it did and it would be in the list of technologies used for the game. There are many implementations of physics in games and nvidia physx is only one of them. There's Havok which games like Half-Life 2 and Age of Empires III use, Crysis has its own system, and many other games use their own physics engine.
    Last edited by Cameraman; February 27, 2010 at 12:30 AM.

  7. #7
    karamazovmm's Avatar スマトラ警備隊
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    Default Re: Physics

    I may have expressed wrongly, Do any other cards besides nvidia that can render physics? Yes ati cards can, barely. And so there are no other method aside physx

    The very ugly forgive, but beauty is essential - Vinicius de Moraes

  8. #8

    Default Re: Physics

    There are many other methods besides physx. It's just that nvidia physx is just the only one that uses nvidia's graphic cards for processing physics rather than the CPU.

  9. #9
    karamazovmm's Avatar スマトラ警備隊
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    Default Re: Physics

    try using physics in a ati card and you see a fps drop better than putting AA in the sky

    The very ugly forgive, but beauty is essential - Vinicius de Moraes

  10. #10

    Default Re: Physics

    Sigh it's like trying to communicate with a brick wall

    You don't happen to work for nvidia?

    From wikipedia

    PhysX is a proprietary realtime physics engine middleware SDK
    ...
    Middleware physics engines allow game developers to avoid writing their own code to handle the complex physics interactions possible in modern games.
    In N:TW's case and more than likely the majority of games out there the developers have chosen to either use their own code or use another physics engine that does not use nvidia OR ati's cards for processing physics but rather the CPU. If you look at the Ghostbusters game it has a great physics engine that they developed themselves and it runs great whether you have an ATI or nvidia card because it uses the CPU, not the graphics card, to run it.
    Last edited by Cameraman; February 27, 2010 at 11:43 AM.

  11. #11

    Default Re: Physics

    Napoleon does NOT use PhysX


    ok here we go WARNING huge image files lol

    ok napoleon total war the battle of lodi its the first battle under napoleons battle, this is good becuase its a high detail enviorment and it always starts off the same.

    resolution is 1920x1080 on my 40 inch samsung LCD
    game is on ULTRA everything 8x antailaising and 16x anistrophic and every box except depth of field and vsync is checked
    also sound settings are 7.1 discreet, sound variation large, sound channels 256

    some screen shots with NO physics
    Spoiler Alert, click show to read: 














    ok now here is with physx ON
    Spoiler Alert, click show to read: 













    that there is no difference. man i hope i get some rep for this lol this took me a while haha

  12. #12
    karamazovmm's Avatar スマトラ警備隊
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    Default Re: Physics

    and?

    The very ugly forgive, but beauty is essential - Vinicius de Moraes

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