EmFaR 1.5.b
Empire Fast Reconfigure
for v1.5.0 (Build 1330.21557)
Through the use of dark powers I manufactured a tool which lets you increase the distance at which the combat game engine switches from 3D-models to sprites (i.e. ugly blobs).
EmFaR runs in the background and uses keyboard shortcuts that can be activated during a battle.
Things which will be affected:
- Distance-to-sprites for infantry
- Separate distance-to-sprites for non-infantry (mounted troops, artillery, ..)
- Distance for hand-held weapons (muskets, ..) being visible
- Distance to which high-quality animations are used
- (New in 1.5.b) Distance for ship rigging being visible
- (New in 1.5.b) Distance to which high-quality ship masts are rendered
It does so by modifying the game's memory while the game is running. This is a total hack because the game likely wasn't designed for this to happen, and it more than likely only works with one specific version of the game.
(Before asking any questions) Refer to the readme for complete instructions.
The tool has been tested on WinXP 32bit and Win7 64bit (thanks Kavryelh). I expect it to work on anything inbetween. Running as administrator may be required.
Currently EmFaR was made for Empire v1.5.0 (Build 1330.21557), no more, no less.
Version History
Spoiler Alert, click show to read:
Most recent: EmFaR15b.zip (adds improved ship graphics)