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Thread: Retinue

  1. #1

    Default Retinue

    Hi guys, I have one question, there are some Retinues, like items that give the Bonus +2(or whatever number) Training Unit. What does it means?
    Thanks

  2. #2

    Default Re: Retinue

    Would be easier to understand if you wrote a bit more coherent, but it's either the Trait/Ancillary/Item that gives units experience of +2 training slots in castles or cities, enabling you to train more units per turn.

  3. #3

    Default Re: Retinue

    Sorry, I wrote it too fast
    Well it's an Item that gives +2 Training Units, that's what I don't understand. It gives bonus to recruitment/experience/training cost?

  4. #4

    Default Re: Retinue

    Gives you the ability to train/recruit two more units in the city that character is garrisoned in.

  5. #5
    Tiro
    Join Date
    Oct 2009
    Location
    Stockholm, Sweden
    Posts
    201

    Default Re: Retinue

    This doesn't feature doesn't seem to work out very well to be honest. Whatever value i put there doesn't affect recruitment slots in game. doesn't affect anything tbh. If it worked like that Drakenhof should have about 6 recruitment slots with a necromancer there. It has 4 regardless if you have Manfredd(advanced necromancy=5+ trainingunits) or Marcos(Expert necromancy=3+ training units). In any case it can't be recruitment slots, it has to be something else, maybe morale bonus as i dont see any difference in experience either.

  6. #6
    Kahvipannu's Avatar Bring me Solo & wookie
    Join Date
    May 2009
    Location
    Finland
    Posts
    3,671

    Default Re: Retinue

    I believe it makes units cheaper to recruit. I could remember wrong, I'll have to check that What specific ancillary you are meaning?

  7. #7

    Default Re: Retinue

    It reduces the cost of recruiting units, like Kah said.




  8. #8

    Default Re: Retinue

    It's actually an Item, the Rod of Corruption (I was playing as Nurgle), it gives +2 Command, +2 training units and +1 training agents

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