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Thread: Fatigue for this mod?

  1. #1
    JackDionne's Avatar Senator
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    Default Fatigue for this mod?

    How can you get the fatigue levels back to normal settings?

    I played online custom battle the other day and the troops became fatigued much quicker than normal.

    Thanks in advance.
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  2. #2

    Default Re: Fatigue for this mod?

    Open:
    descr_battle_map_movement_modifiers

    climate default

    grass_short 0.7
    grass_long 0.6
    sand 0.6
    rock 0.4
    forest_dense 0.4
    scrub_dense 0.4
    swamp 0.4
    mud 0.7
    mud_road 0.8
    stone_road 1.0
    water 0.4
    ice 0.2
    snow 0.5

    You can up number for better speed


  3. #3
    JackDionne's Avatar Senator
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    Default Re: Fatigue for this mod?

    Quote Originally Posted by Idibil View Post
    Open:
    descr_battle_map_movement_modifiers

    climate default

    grass_short 0.7
    grass_long 0.6
    sand 0.6
    rock 0.4
    forest_dense 0.4
    scrub_dense 0.4
    swamp 0.4
    mud 0.7
    mud_road 0.8
    stone_road 1.0
    water 0.4
    ice 0.2
    snow 0.5

    You can up number for better speed
    Just so I understand correctly you increase these numbers and it's done?
    To get the numbers to what we consider normal I guess the best thing to do is go to the original game and get the numbers from there?

    You're always such a great help, thank you very much.
    3K needs to have an Avatar Campaign!!!

  4. #4
    JackDionne's Avatar Senator
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    Default Re: Fatigue for this mod?

    I don't think it's that. I copied and pasted the one from a clean copy and compared it to the on installed in the game they are identical.
    3K needs to have an Avatar Campaign!!!

  5. #5

    Default Re: Fatigue for this mod?

    No, Vainilla are:

    climate default

    grass_short 1.0
    grass_long 1.0
    sand 1.0
    rock 1.0
    forest_dense 0.75
    scrub_dense 1.0
    swamp 1.0
    mud 1.0
    mud_road 1.0
    stone_road 1.0
    water 0.6
    ice 0.5
    snow 0.75


    If u put it same that Vainilla, troop tired less, but less realism also hehe. The moral system is important fatigue.


  6. #6

    Default Re: Fatigue for this mod?

    These values have to be slightly lower what to reach more real speed

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