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Thread: loading screen problems.

  1. #1
    Valiant Champion's Avatar Praepositus
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    Default loading screen problems.

    I seem to get crashes randomly and the system log always says I am missing loading_logo and loading_bar dds. The tgas exists. Why does the game parse for dds images when it has found tga images?

    Are dds supposed to be disabled for this game?

    I have been able to sidestep some of the problems by creating a bogus dds file for both so the game parses them and passes over without crashing.

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  2. #2

    Default Re: loading screen problems.

    I thought Isiendel posted a loading bar/logo hot fix for v1.02...I have to look throught the thread again...where did put these bogus dds files and how did you go about creating them?
    Your advice as always will be appreciated.

  3. #3
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    Default Re: loading screen problems.

    just added ext to tga copies lol

    I will look for the hotfix. I wasnt aware that others had also had the problem.

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  4. #4

    Default Re: loading screen problems.

    It was actually a v1.01 hot fix I have added it to check out I havent installed it again with v1.03 not sure it is safe to do?

    So your stealth files looked like this?

    loading_bar_ext.tga

  5. #5
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    Default Re: loading screen problems.

    no. I will check that file out and see if it fixes the issue.

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  6. #6
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    Default Re: loading screen problems.

    Apparently not. There is still a rare random crash related to the loading_screen, bar and logo.

    Is there a way to disable the game looking for dds?

    Or is there supposed to be dds images for the loading screen folder?

    I wonder if using mtw2 default loading bar, logo and screen might fix the issue?

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  7. #7
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    Default Re: loading screen problems.

    I replaced the logo and bar with the default medieval 2 one.

    So far no crashes but havent tested it enough to be for sure that it might fix the issue.

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  8. #8
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    Default Re: loading screen problems.

    That didnt solve the problem.

    Only 1 in 30 or so loadups results in the crash related to the loading_screen, loading_logo, loading_bar image thing.

    Why is the game parsing for dds format images? After it finds the tgas.

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  9. #9
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    Default Re: loading screen problems.

    in the data folder descr_quotes look up text, lists 74 quotes and 74 authors

    English translation quotes text list 200 quotes and 200 authors.

    I wonder if some of the problem is related to quotes, translations or whatever.
    ---------------------------------------

    I just found the Russian version quotes.txt and there is 74 quotes and 74 authors
    Last edited by Valiant Champion; February 12, 2010 at 04:30 PM.

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  10. #10

    Icon14 Re: loading screen problems.

    Quote Originally Posted by Valiant Champion View Post
    in the data folder descr_quotes look up text, lists 74 quotes and 74 authors

    English translation quotes text list 200 quotes and 200 authors.

    I wonder if some of the problem is related to quotes, translations or whatever.
    ---------------------------------------

    I just found the Russian version quotes.txt and there is 74 quotes and 74 authors
    I edited the 3 files that need editing to enable all of the 200 quotes. Without entries for 200 quotes in descr_transition_screen.txt and descr_quotes_lookup.txt you will have no 200 quotes.

    If that will solve the problem with loading screen crashes and the missing dds warning, I don't know. I am experiencing the same crashes myself.

    Here's a zip with descr_transition_screen.txt and descr_quotes_lookup.txt which goes in the "teutonic/data" folder. Included is also the "teutonic/data/text/quotes.txt". No spelling errors corrected.

    /backstrom

  11. #11

    Default Re: loading screen problems.

    There is no reason that having more than the proscribed amount of quotes in the quotes file will cause a crash. If it does - then the simple matter is that it will identify it as such.

    It just means that it won't look for them. Not to mention the thread is a good 3 months old - and there's no error log to work off, so there's no way of knowing what the start up issues are.

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