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Thread: The Fixing Thread

  1. #81
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: The Fixing Thread

    Quote Originally Posted by Syndree View Post
    Yea most of the standard custom maps are bugged, just checked it. Probably because of general map rework.

    ThAt is correct. The co-ordinates of the original maps are now pointing to other locations.










  2. #82

    Icon5 Interesting Glitch

    Ok so I ran accross an interesting glitch, I have two of the same Family member. Everything is the same, traits, rewards, titles, ect. but I have two bodies. I just installed the game today and it is working great but I do not know how I have two bodies.

  3. #83
    irishron's Avatar Cura Palatii
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    Default Re: The Fixing Thread

    Whch faction and what date and which game version? There have been some additions with the last patch.

  4. #84

    Default Re: The Fixing Thread

    Scotland; version .10; Early on, within the first 10 turns. I captured the town below Edinburgh with the Prince. It said he, the character I adopted, was the biological son of the Prince??? (The Prince was not married at the time.)

    At the same time I lost the map; all of the overlay, the layout of all of the regions, separated from the ground, the topographical part.

  5. #85
    irishron's Avatar Cura Palatii
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    Default Re: The Fixing Thread

    Quote Originally Posted by Sir Phoenix View Post
    Scotland; version .10; Early on, within the first 10 turns. I captured the town below Edinburgh with the Prince. It said he, the character I adopted, was the biological son of the Prince??? (The Prince was not married at the time.)
    It's a trait not firing right. It's part of what I'm trying sort out.

    At the same time I lost the map; all of the overlay, the layout of all of the regions, separated from the ground, the topographical part.
    Did your card got hot real fast? That's not enough time for a game memory leak to cause it.

  6. #86

    Default Re: The Fixing Thread

    Ok that explains it.

    My card must have gotten to hot. Is their anything else I could give you to help?

  7. #87
    irishron's Avatar Cura Palatii
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    Default Re: The Fixing Thread

    Why not run Speedfan and check your temps?

    If everything checks out okay and if you have anything else for the mod, please do add it.

  8. #88

    Default Re: The Fixing Thread

    Well would you be interested if I rewrote the Heraldry Descriptions? Having,
    The Count rules the city of Nuremburg and its surrounding county. A count in the Middle Ages was often appointed by a dux and later by a king. From the start the count was in military charge, not of a roving warband, but settled in a locality, a countship.
    repeated again and again gets annoying after awhile. I could possibly work on making them a bit more unique.

  9. #89
    irishron's Avatar Cura Palatii
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    Default Re: The Fixing Thread

    If you wish to you have my permission.

  10. #90

    Default Re: The Fixing Thread

    Hello

    I've got a problem with a repeated CTD on Byzantine's turn 1103 AD, I've messed about with saving it and restarting at various points but to no avail, it just keeps crashing! I've seen quite a few people have had a problem with this kind of thing but searching the forum I can't find a definitive answer. Is it anything to do with the priest getting onto a ship thing? I'm getting the "...sorry pal" error message.

    I've only just downloaded the mod and love it, definitely on a par with TATW in terms of quality and depth IMHO. Anyway, I'd be annoyed if I have to start my campaign anew.

    Does anyone have any solutions to this please?

  11. #91
    irishron's Avatar Cura Palatii
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    Default Re: The Fixing Thread

    Read the thread you started and we will answer it there, please.

  12. #92

    Default Re: The Fixing Thread

    it ask me for the crack ( where i can find the crack?

  13. #93
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: The Fixing Thread

    Please make a screenshot - I am sure it is asking for the correct CD so you can play the game.










  14. #94
    REDrake's Avatar Decanus
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    Default Re: The Fixing Thread

    Or the original game...

  15. #95
    irishron's Avatar Cura Palatii
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    Default Re: The Fixing Thread

    @REDrake, long time, no hear. How are you?

  16. #96
    REDrake's Avatar Decanus
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    Default Re: The Fixing Thread

    I'm fine, but unfortunately one of my MTW2 original disks is not. It blew up in my DVD-R about 6 months ago. I might eventually buy a new one, but for now Roma Surrectum 2 is my addiction.

  17. #97
    irishron's Avatar Cura Palatii
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    Default Re: The Fixing Thread

    No problem. Enjoy it, then.

  18. #98

    Default Re: The Fixing Thread

    Playing current release patched to RegMod Kings 3.80.14
    A few things I've noticed.

    Spoiler Alert, click show to read: 
    In the text/name file {de Hauteville} doesn't have the underscore '_' causing it not to show in game.

    Nicaea's garrison starts outside the settlement.

    Pope's mission 'Build small church in 5 turns' and it takes 6 turns to build church.

    Ancillary for Olmutz file calls for bd_olmutz.tga and file is called bd_olomouc.tga


    I hope this helps, keep up the great work.

  19. #99
    irishron's Avatar Cura Palatii
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    Default Re: The Fixing Thread

    Thank you for the list.

  20. #100
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: The Fixing Thread

    For irish:

    building times versus mission time - see descr_mission from line 929 onward, example:

    Code:
     mission papal_build_church city_small_church
    {
        POPE_MISSION
        image_path_issued    pope_mission
        image_path_expired    pope_disapproval
        image_path_success    pope_approval
        image_path_failed    pope_disapproval
        duration 5
        exclude_duration 25
        score_modifier 1.0
        turn_start        3
        paybacks
        {
            papal_standing -0.1    payback_id pope_mod_penalty_only
                    payback_id pope_min_penalty_only
        }
    
        min_treasury  1000                ; lower bound on current treasury for issue of this mission
        buildings { small_church }    ; target building levels for mission
    }
    You have to go through the file for the 'duration' entry and check if it has to do with building times. Then compare with EDB building times. Guess if you add 3 to the EDB entry it should be fine.
    Sorry, I am a bit hard up for time right now.
    Last edited by Gigantus; July 11, 2011 at 08:21 AM.










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