Hiya.
I've been facing crushing defeat at the hands of enemy cavalry for quite some while now, so with the new patch i thought i'd do some testing!
First up, ogres vs knights panther.
Initial charge kills atleast 30 of these 3 hp guys.
Didn't stay and see who won, but they killed atleast 30 guys with each charge.
Black orcs lost, they cost 2,5k which is the same as the knights panther.
Tried Black Guards, they won easily while in pike formation, though all other halberdier units were crushed.
Bloodletters won, but lost more than half of their unit. They cost 5k compared to the 2,5k of the knights panther.
Also tried empire spear units and orc spear boyz staying stationary when hit by the charge, but they died in droves too. Is it just me, or is cavalry, or atleast the knights panther, just a tad too strong?
I know a cavalry charge is supposed to be powerful, but they're also very fast and serve just as good as skirmishers and hit and runners. Anyone else notice this, or am I completely off my rocker?