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Thread: IB2 Vandals 1.1 Patch Release

  1. #1

    Default IB2 Vandals 1.1 Patch Release

    Vandals Patch 1.1
    Requires 1.0 Patch
    -Hunnic hordes will have heavy cavalry with powerful stats in their Plundering raids
    -Hunnic warlords stats improved
    -Vandals King will have +1 Law
    -Added law bonuses to Vandal warlords hold in only parts of Africa
    -Roman upkeep increased slightly
    -Slightly increased barbarian revenue
    -Suebi Elites available in Hall of Heroes to Kings Court
    IB2 Vandals 1.1 Patch.rar
    -Game plays out much much better
    -We will continue to patch over this smaller patch until we refocus our attention on the Vandals Campaign once again

    -Vista..I found I had an issue if I just dropped the folder inside. It wants to move folders and files...
    -Extract mods folder to your desktop -Recommend Vista users to open their MTW2 Kingdoms folder and then Copy and paste the mods folder inside, copying over all files.

    I re-uploaded the patch at 11pm 2/1/10

    Last edited by Riothamus; February 02, 2010 at 10:25 AM.

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  2. #2
    juvenus's Avatar Campidoctor
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    Default Re: IB2 Vandals 1.1 Patch Release

    Nice to see you're still improving this great mod +rep


  3. #3
    Foederatus
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    Default Re: IB2 Vandals 1.1 Patch Release

    are you ever going to mix the minor mods to a larger one or perhaps an overall campaing map??

    and how do you get back this thing M2 had with the green/red/blue units so you could see which ones were yours... is there a way I can turn that on cause I really miss it?



    Great Mod BTW wish total war had a simple campaing making program like Age of Empire had where you could make your own map in an easy way...
    Last edited by yEllow_dEviL; February 02, 2010 at 06:38 AM.

  4. #4
    MathiasOfAthens's Avatar Comes Rei Militaris
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    Default Re: IB2 Vandals 1.1 Patch Release

    See Original Plans We do plan on releasing a grand campaign in the future. You may yet see one shortly after the release of ATW following a merge of the Vandal and ATW campaigns, however, there is no date for this yet.

    Highlighting the units is in the CFG file in ((Medieval II Total War\mods\IB2)). Open the IB2.CRG with wordpad and scroll down to [game] and find disable_arrow_markers = true. It should read ( disable_arrow_markers = false ).

  5. #5
    Foederatus
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    Default Re: IB2 Vandals 1.1 Patch Release

    Very nice to hear

    I couldn't change it to false? I can't save after I've changed it?

  6. #6
    midnite's Avatar Citizen
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    Default Re: IB2 Vandals 1.1 Patch Release

    Quote Originally Posted by yEllow_dEviL View Post
    Very nice to hear

    I couldn't change it to false? I can't save after I've changed it?
    If you are using vista, change the security level of the IB2 folder to allow write modifications. Use a simple text editor such as notepad to open the file.
    memory of Midnite, Pumpkin, Bear, Pip and Pepper -- 4/2/10, 5/24/10, 11/27/17, 11/11/18 and 1/15/19

    Under the esteemed patronage of Elrond

  7. #7

    Default Re: IB2 Vandals 1.1 Patch Release

    Vista..I found I had an issue if I just dropped the folder inside. It wants to move folders and files

    -Extract mods folder to your desktop -Recommend Vista users to open their MTW2 Kingdoms folder and then Copy and paste the mods folder inside, copying over all files.

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  8. #8

    Default Re: IB2 Vandals 1.1 Patch Release

    thanks for the patch! and + rep for you and your mod (if i can) lol

  9. #9

    Default Re: IB2 Vandals 1.1 Patch Release

    Will you do the Huns playeble in the future?

  10. #10
    Violator's Avatar Centenarius
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    Default Re: IB2 Vandals 1.1 Patch Release

    Really nice!! +rep of course!!

  11. #11

    Default Re: IB2 Vandals 1.1 Patch Release

    I haven't checked this awesome mod for a while, was busy, what I see excellent news, u're still improving the mod very good, just want to say keep up the good work

  12. #12

    Default Re: IB2 Vandals 1.1 Patch Release

    Its a love of labor for us . Any feedback would be great.

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  13. #13

    Default Re: IB2 Vandals 1.1 Patch Release

    Great Job ! , Was Waiting this for moths

  14. #14

    Default Re: IB2 Vandals 1.1 Patch Release

    Quote Originally Posted by Lord Willy View Post
    Great Job ! , Was Waiting this for moths

    Lets us know what you think Lord Willy

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  15. #15

    Default Re: IB2 Vandals 1.1 Patch Release

    Well there are some little things that are not perfect but I Think that the game is much more immersive , and so much more funny

    Thank you Invasio Barbarorum Team , Its Not easy to work on 5 future mods (4 planned 1 on work ) and patch previous version , I Will Silently follow your progress on this and the other campaigns and keep up the wonderfull work that has been done

    + rep
    Last edited by Lord Willy; April 05, 2010 at 09:28 AM.

  16. #16

    Default Re: IB2 Vandals 1.1 Patch Release

    Quote Originally Posted by Lord Willy View Post
    Well there are some little things that are not perfect but I Think that the game is much more immersive , and so much more funny

    Thank you Invasio Barbarorum Team , Its Not easy to work on 5 future mods (4 planned 1 on work ) and patch previous version , I Will Silently follow your progress on this and the other campaigns and keep up the wonderfull work that has been done

    + rep
    K thanks for the post back. We are going to get back to this mod after the Britanniae release...I'm hoping for a full download with much needed Dark Age 2d art and a very realistic campaign situation in the Roman west

    Then to Odoacer

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  17. #17

    Default Re: IB2 Vandals 1.1 Patch Release

    Quote Originally Posted by Riothamus View Post
    K thanks for the post back. We are going to get back to this mod after the Britanniae release...I'm hoping for a full download with much needed Dark Age 2d art and a very realistic campaign situation in the Roman west

    Then to Odoacer
    Oh , Great News Keep up The top Notch work

    Thank You !

    Lord Willy

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