How would a bardic guild affect the acquisition of good traits? Increasing public order, that would make more sense, but we already have a feast-themed SB that does not.
Indeed, races would not be fitting.If you don’t like that, second idea would be horse races, but nothing in the books would support that.
Came up with a new concept for a functional military structure just the other day, and this anc falls under its 'umbrella', so it's gonna be taken care of.You could just call it Marshal to avoid confusion, or rename the rank. If you don’t remove it you could make it a bit harder to get because those Marshal would equate generals, right? Few battles won won’t lunch everyone almost to the top of the military structure.
The ancillaries will be converted to traits, so yes, the descriptions will stay.Ah, I liked those ancillaries (they look really nice), but you are right, that is far more realistic than the possibility to scatter them around the kingdom. Well, I hope that we will at least still have descriptions.
Already got it covered.I am curious will at the start of the campaign Guards of the Citadel and Guards of the King’s House be present. I don’t know why they weren’t present (maybe they were killed off in the rebellion, chaos after the rebellion, or Guard’s of the Citadel engage in the plot against the king similar to Praetorian Guard), but I think that they should be present from the start in the DOM. Also, maybe longer recruitment time for them could be given as they are supposed to be best of the best and more or less their duty is ceremonial.
I've not decided yet, but I'm considering make Herumor available to the most influential family member that's a Cultist, so that he will only disappear for as long as there are no Cultists in Adunabar. While there are, he'll find a way to sneak his way into the court and cause some trouble.Will we be able (for the sake of replayability and roleplaying) get rid of Herumor. Repent from our dirty cultic ways as Tar-Palantir repent on Númenor.
For example Herumor would appear as ancillary to the next king only if it was in possession of a previous. That way we could kick him to some (preferably old) faction member and we get rid of him when his new “patron” dies.
Ah, yes, probably too minor thing to bother with, and maybe impossible.




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