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Thread: Ask Your Questions Here!

  1. #2301
    Aradan's Avatar Flame Imperishable
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    Default Re: Ask Your Questions Here!

    Quote Originally Posted by Jagmodo View Post
    At first I was thinking about building that would recruit certain new unit, but I don’t even know will you add any (probably you will replace Dwarves of Aglarond with one new unique unit). So, my idea is following:

    Bardic/Skaldic company/guild/something (requires Hall of Feasts)

    As illiterate people they most likely pass on their knowledge, history and legends orally to following generations. There is a need then for people that would keep it and make epic poetry (quite often mentioned in the LOTR) to ease memorising.

    It wouldn’t be against the lore I think:

    They (Rohririm) are proud and willful, but they are true-hearted, generous in thought and deed; bold but not cruel; wise but unlearned, writing no books but singing many songs, after the manner of the children of Men before the Dark Years.”

    It could work as academy giving good traits and ancillaries to family members. Further it could organise bardic contests (that could work like arena) annually, once a month or dally.
    How would a bardic guild affect the acquisition of good traits? Increasing public order, that would make more sense, but we already have a feast-themed SB that does not.

    If you don’t like that, second idea would be horse races, but nothing in the books would support that.
    Indeed, races would not be fitting.


    You could just call it Marshal to avoid confusion, or rename the rank. If you don’t remove it you could make it a bit harder to get because those Marshal would equate generals, right? Few battles won won’t lunch everyone almost to the top of the military structure.
    Came up with a new concept for a functional military structure just the other day, and this anc falls under its 'umbrella', so it's gonna be taken care of.

    Ah, I liked those ancillaries (they look really nice), but you are right, that is far more realistic than the possibility to scatter them around the kingdom. Well, I hope that we will at least still have descriptions.
    The ancillaries will be converted to traits, so yes, the descriptions will stay.


    I am curious will at the start of the campaign Guards of the Citadel and Guards of the King’s House be present. I don’t know why they weren’t present (maybe they were killed off in the rebellion, chaos after the rebellion, or Guard’s of the Citadel engage in the plot against the king similar to Praetorian Guard), but I think that they should be present from the start in the DOM. Also, maybe longer recruitment time for them could be given as they are supposed to be best of the best and more or less their duty is ceremonial.
    Already got it covered.

    Will we be able (for the sake of replayability and roleplaying) get rid of Herumor. Repent from our dirty cultic ways as Tar-Palantir repent on Númenor.
    For example Herumor would appear as ancillary to the next king only if it was in possession of a previous. That way we could kick him to some (preferably old) faction member and we get rid of him when his new “patron” dies.
    Ah, yes, probably too minor thing to bother with, and maybe impossible.
    I've not decided yet, but I'm considering make Herumor available to the most influential family member that's a Cultist, so that he will only disappear for as long as there are no Cultists in Adunabar. While there are, he'll find a way to sneak his way into the court and cause some trouble.

  2. #2302
    Blatta Optima Maxima's Avatar Peregrinus, so no title
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    Default Re: Ask Your Questions Here!

    If you need the name for a marcher lord with extended authority, that'd be margrave.

  3. #2303
    Jagmodo's Avatar Supai
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    Default Re: Ask Your Questions Here!

    Quote Originally Posted by Aradan View Post
    How would a bardic guild affect the acquisition of good traits? Increasing public order, that would make more sense, but we already have a feast-themed SB that does not.
    Well, I imagined those bards as lore keepers of Rohirrim, so people could learn much from them.

    Very crude example of possible retinues:

    - Bard: “Man who knows every lore detail of our people is certainly great asset.” -Gives +1 influence ->

    - Master Bard: “Master bard that knows many secrets of past that can be put to good use” -Gives +2 influence, +1 management;

    - Harp (or any music instrument): “Company of man that knows to play instrument well is generally enjoyed.” -Gives +1 influence
    .
    .
    .

    Very crude example of possible traits:

    - Basic lore knowledge: “This man has been instructed in basic lore knowledge of our people -Gives +1 influence ->

    - Medium lore knowledge: “This man has acquired decent knowledge about our folk’s ways” -Gives +2 influence ->

    - Lore master: “This man has become lore master and has acquired some long forgotten practical knowledge” -Gives +3 influence, +1 management, increase chance of healing casualties
    .
    .
    .

    - Proud of his heritage: “This man is proud of his heritage and people” -Gives +1 loyalty (I have vague memory of someone mentioning that you will reintroduce loyalty in the DOM) ->

    - Very proud of his heritage “This man is very proud of his people's customs” -Gives +2 loyalty, +1 influence ->

    - Leaning towards chauvinism: “Although this man has loyal mind, sometimes he look strangers as inferior to his people. Trade is suffering as a result.” -Gives +3 loyalty, +1 influence, reduces chance of assassination attempts, -1 management
    .
    .
    .

    Of course those are lousy examples put together without almost any thinking and real ones could look much better. Anyway, I had also written as requirement Hall of Feast as guild or association would have to act somewhere, and I imagined it as association, not actual building.

    But, it really goes in conflict with Great Feasting Hall. And, I have really exaggerated role of those bards, haven’t I. I made them overly similar to druids.

    Indeed, races would not be fitting.
    Just because they don’t have a “nose for business”. Just imagine what profit state held gambling business (horse bets) would bring.

    I've not decided yet, but I'm considering make Herumor available to the most influential family member that's a Cultist, so that he will only disappear for as long as there are no Cultists in Adunabar. While there are, he'll find a way to sneak his way into the court and cause some trouble.
    I like the idea. It is certainly better than mine crude “kicking”. As you said he would always find shelter at the most prominent Cultist.
    Last edited by Jagmodo; August 19, 2012 at 04:20 PM.





  4. #2304
    Øctavia Yávëtil Theron's Avatar Sōkō no yari
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    Default Re: Ask Your Questions Here!

    Hello , I Just Downloaded the Mod a friend of mine gave me his Rome: Anthology so i have Rome and all its expansions up to date (1.5, 1.6, 1.9) if i understand right i install the full TNS 2.6>TNS WoM and Hotfix right ?.

    Btw really Epic Job in the Mod i have TATW but i wanted to play the Fourth Age too and i can say this is really impressive .
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  5. #2305
    Aradan's Avatar Flame Imperishable
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    Default Re: Ask Your Questions Here!

    Yes, that's right, 2.6 Full, WoM, Hotfix.

    Enjoy the mod!

  6. #2306
    Øctavia Yávëtil Theron's Avatar Sōkō no yari
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    Default Re: Ask Your Questions Here!

    Quote Originally Posted by Aradan View Post
    Yes, that's right, 2.6 Full, WoM, Hotfix.

    Enjoy the mod!
    Thanks Aradan
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  7. #2307
    Øctavia Yávëtil Theron's Avatar Sōkō no yari
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    Default Re: Ask Your Questions Here!

    How do i select the Main Campaign ? I Chose 1 of the campaigns of the Wars of Men , but now i want to play in main map the Middle-Earth One so i can play as the Dwarves but i cant seem to find it i click on the camping selector but the only Main Campaign available is the one of Wars of Men with (Dunland, RK, Adunabar, Empire of Harad, Rohan, Rhun) available to play only how do i change back to FATW Main campaign ?
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  8. #2308
    Aradan's Avatar Flame Imperishable
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    Default Re: Ask Your Questions Here!

    The map and factions of TNS are the ones you see; Elvs, Dwarves, the rest of the factions and the rest of the map will be included in the coming release, but are not there in TNS.

    The 'main' campaign of TNS is only different to the WoM ones in that it's not customised to the player's faction. But the maps/factions are the same.

  9. #2309
    Øctavia Yávëtil Theron's Avatar Sōkō no yari
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    Default Re: Ask Your Questions Here!

    Quote Originally Posted by Aradan View Post
    The map and factions of TNS are the ones you see; Elvs, Dwarves, the rest of the factions and the rest of the map will be included in the coming release, but are not there in TNS.

    The 'main' campaign of TNS is only different to the WoM ones in that it's not customised to the player's faction. But the maps/factions are the same.
    Ohh Ok . It Just That I read the info in the Wiki and i misunderstood well the best of luck for the next release gonna keep playing this awesome mod .

    Ohh I forgot i have 1 question are there any plans for future release that the northen part of the Reunited Kingdom (Arnor) be included along with Eriador ?
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  10. #2310
    Aradan's Avatar Flame Imperishable
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    Default Re: Ask Your Questions Here!

    Yes, Arnor will be part of the RK.

  11. #2311
    Hopelessly Hopeless's Avatar Ishiyumi no shashu
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    Default Re: Ask Your Questions Here!

    How will you avoid the rampant corruption that is likely to... rampage the Arnor provinces of the RK? Massive law bonus from something? It would be nice to be able to assign two capitals
    "She sang for mercy, for the living and the dead alike, for Bran and Rickon and Robb, for her sister Arya and her bastard brother Jon Snow, away off on the Wall. She sang for her mother and her father, for her grandfather Lord Hoster and her uncle Edmure Tully, for her friend Jeyne Poole, for old drunken King Robert, for Septa Mordane and Ser Dontos and Jory Cassel and Maester Luwin, for all the brave knights and soldiers who would die today, and for the children and the wives who would mourn them, and finally, toward the end, she even sang for Tyrion the Imp and for the Hound. He is no true knight, but he saved me all the same, she told the Mother. Save him if you can, and gentle the rage inside him."

    Pacifist song



  12. #2312
    Aradan's Avatar Flame Imperishable
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    Default Re: Ask Your Questions Here!

    It's impossible to have two capitals. What we've done is assign provinces in Arnor compensating law bonuses that decrease the further you move away from Annuminas.

  13. #2313
    Stark1's Avatar Kirā
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    Default Re: Ask Your Questions Here!

    Those will work only for RK, right?

  14. #2314
    Blatta Optima Maxima's Avatar Peregrinus, so no title
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    Default Re: Ask Your Questions Here!

    I don't think there is any reason to assume otherwise, even though they might've made a similar system for Adunbar.

  15. #2315
    Predator1994's Avatar Ishiyumi no shashu
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    Default Re: Ask Your Questions Here!

    Hey, just wondering,shall the player using RK gonna have some specioal units to recruit in Arnor, or the same as in the rest of the teritory-the regular(i wanna ask if there are some special dunedain units or something.
    Also, are there gona a be new units to recruit as RK and Adunabar in the teritories like Anfalas?
    Seconded:if RK captures Rhovanion, are there gone a be special units there, as it was part of Gondor once and they had some strong troops.
    I just want to say i really wait for this mod and it shall be a great news it's releas.

    Cheers Predator!and hope for some impressive respons.Please Aradan stunn me(with good news),

  16. #2316
    Aradan's Avatar Flame Imperishable
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    Default Re: Ask Your Questions Here!

    Quote Originally Posted by Stark1 View Post
    Those will work only for RK, right?
    And Adunabar.

    Quote Originally Posted by Predator1994 View Post
    Hey, just wondering,shall the player using RK gonna have some specioal units to recruit in Arnor, or the same as in the rest of the teritory-the regular(i wanna ask if there are some special dunedain units or something.
    There are Eriador-specific units, yes.

    Also, are there gona a be new units to recruit as RK and Adunabar in the teritories like Anfalas?
    What do you mean by "regions like Anfalas"? What is special about it?

    Seconded:if RK captures Rhovanion, are there gone a be special units there, as it was part of Gondor once and they had some strong troops.
    Not sure what you mean by special. There are Rhovanion-specific levies, and RK has 'outlands' in parts of the region where it gets them with more experience, but that doesn't qualify as special, I think.

  17. #2317
    Øctavia Yávëtil Theron's Avatar Sōkō no yari
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    Default Re: Ask Your Questions Here!

    Quote Originally Posted by Aradan View Post
    It's impossible to have two capitals. What we've done is assign provinces in Arnor compensating law bonuses that decrease the further you move away from Annuminas.
    Really Nice
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  18. #2318
    Agamemnon's Avatar Roiyarugādo
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    Default Re: Ask Your Questions Here!

    Any chance I'll be able to move my capital to Annuminas and not have all Gondor revolt?
    http://www.youtube.com/watch?v=7y2KsU_dhwI

    I was at a friend's house and got permission to spend the night there, when I felt that I'd made the wrong choice and prayed about it being the right one to stay at the friend's house. I still felt it wasn't, so I called for a ride home. I got home seven minutes after my mother died. Don't ing tell me that there is no God.

  19. #2319
    Aradan's Avatar Flame Imperishable
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    Default Re: Ask Your Questions Here!

    Detecting the capital through code is impossible (at least as far as I know), so we don't have a way of assigning bonus "when the capital is (not) in province X", so I'm afraid not. Of course Gondor is generally loyal to RK, so it won't be impossible to hold it while the capital is in Arnor.

  20. #2320
    Predator1994's Avatar Ishiyumi no shashu
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    Default Re: Ask Your Questions Here!

    Firstly, about Anfalas region, in LOTR TW there were some axmen of anfalas, green-something archers-i mean shall there be units aside the regular rK rooster.
    Glad to see Eriador specific units.That will sureli add to the games playability.
    That's what i wanted to know about Rhovanion.There shall be some units apart the main rooster.

    I don't think moving capital to Arnor is a viable condition as Gondor is the greatest city of RK and there you get some of your best troops.I, personally wouldn.t change the capital unless absolutely necesary.

    I apreciate your answer Aradan and i hope this mod, when it is released shall rock our world as it seems to develop into something beyond excelent.
    Cheers Predator!

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