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Thread: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

  1. #1
    Pompeius Magnus's Avatar primus inter pares
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    Default [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    Ages of darkness 2

    ________________________________________________________________

    ________________________________________________________________
    Presents

    a new preview about

    the reconstruction of Rome







    AoD2 is a mod "under construction" based on RTW/BI

    It starts in 527AD - the year when Justinian became Roman emperor. Once more a star was shining over the empire.

    We will offer a complete new map, dozens of new customized settlement plans, new "high quality" historical units, new 3D buildings, new music tracks, new coding, a new interface.

    This preview shows one of our customized settlement plans

    The 3D reconstruction of Rome.

    It is still not finished (several city districts are still untouched) - however - it's worth to show the result as it is now.



    responsible for this preview

    responsible for this brand new preview


    Pompeius Magnus
    team-leader, coding of all customized settlement plans

    Wundai
    responsible for our 3D buildings
    for our new Rome he made a phantastic new building of the Basilica of St. Peter
    (model as well as the textures)

    jermagon
    historical research concerning the customized settlements

    empio
    modelling and texturing of all AoD2 military units

    ...

    a complete list of our team is given at the end of this preview!


    Last edited by Pompeius Magnus; August 14, 2010 at 01:05 AM.

  2. #2
    Pompeius Magnus's Avatar primus inter pares
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    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    Vaticanus Mons

    Vatican Hill (in Latin, Vaticanus Mons) is the name given, long before the founding of Christianity, to one of the hills on the side of the Tiber opposite the traditional seven hills of Rome. It may have been the site of an Etruscan town called Vaticum.

    In the 1st century A.D., the Vatican Hill was outside the city limits and so could feature a circus (the circus of Nero) and a cemetery. St. Peter's Basilica is built over this cemetery, the traditional site of St. Peter the Apostle's grave. There was another cemetery nearby, which was opened to the public on 10 October 2006, to commemorate the 500th anniversary of the Vatican Museums.

    The Vatican Hill is not one of the famous seven hills of Rome, although it was included within the city limits of Rome during the reign of Pope Leo IV, who, between 848 and 852, expanded the city walls to protect St. Peter's Basilica and the Vatican.


















  3. #3
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    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    Forum Romanum

    The Roman Forum (Latin: Forum Romanum, Italian: Foro Romano), sometimes known by its original Latin name, is located between the Palatine hill and the Capitoline hill of the city of Rome, Italy. It is the central area around which the ancient Roman civilization developed. Citizens referred to the location as the "Forum Magnum" or just the "Forum".
    The oldest and most important structures of the ancient city are located in the forum, including its ancient former royal residency, the Regia, and the surrounding complex of the Vestal virgins. The Old Republic had its formal Comitium there where the senate, as well as Republican government began. The forum served as a city square and central hub where the people of Rome gathered for justice, and faith. The forum was also the economic hub of the city and considered to be the center of the Republic and Empire.

    Temples
    Temple of Castor and Pollux
    Temple of Saturn
    Temple of Vesta
    Temple of Venus and Roma
    Temple of Antoninus and Faustina
    Temple of Caesar
    Temple of Vespasian and Titus
    Temple of Concord
    Temple of Romulus
    Shrine of Venus Cloacina

    Basilicas
    Basilica Aemilia
    Basilica Julia
    Basilica of Maxentius and Constantine

    Arches
    Arch of Septimius Severus
    Arch of Titus
    Arch of Tiberius
    Arch of Augustus



    An anonymous 8th century traveler from Einsiedeln (now in Switzerland) reported that the Forum was already falling apart in his time. During the Middle Ages, though the memory of the Forum Romanum persisted, its monuments were for the most part buried under debris, and its location was designated the "Campo Vaccino" or "cattle field," located between the Capitoline Hill and the Colosseum.

    The last monument built within the Forum was the Column of Phocas - which was built in 608.




















  4. #4
    Pompeius Magnus's Avatar primus inter pares
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    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    Campus Martius

    The Campus Martius (Latin for the "Field of Mars", Italian Campo Marzio), was a publicly owned area of ancient Rome about 2 square kilometres (490 acres) in extent. In the Middle Ages it was the most populous area of Rome. The IV rione of Rome, Campo Marzio, which covers a smaller section of the original area, bears the same name.

    According to one legend, the Campus Martius was once a field of wheat owned by Tarquinius Superbus, last King of Rome, but was burnt during the revolution which established the Roman Republic.

    In the first centuries after the city's founding, the area was still outside the Servian Wall. The Campus was used for pasturing horses and sheep, and for military training activity of both the army and of private people who could use the training equipment the army had left. As such, it was dedicated to Mars, the Roman god of war, with an ancient altar and became closely linked to soldiers and the army. Initially, the field was often used by soldiers for purposes of training. Later, it was frequently the focus of Triumphs, the celebrations of successful military campaigns.

    After the barbarian invasions cut the aqueducts, the rapidly dwindling population abandoned the surrounding hills and concentrated in the Campus Martius, depending on the Tiber for water, but subject to its flooding. Since it was next to the river and next to the Vatican, the area became the most populous part of Rome in the Middle Ages. The river supported a thriving economy and a supply of water, and the continuous stream of pilgrims to the city brought wealth to the area.











  5. #5
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    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    Pyramis Cestia

    The Pyramid of Cestius (in Italian, Piramide di Caio Cestio or Piramide Cestia) or Pyramis Cestia is an ancient pyramid in Rome, near the Porta San Paolo and the Protestant Cemetery. It stands in a fork between two ancient roads, the Via Ostiensis and another road that ran west to the Tiber along the approximate line of the modern Via della Marmorata. Due to its incorporation into the city's fortifications, it is today one of the best-preserved ancient buildings in Rome.

    The pyramid was built about 18 BC–12 BC as a tomb for Gaius Cestius Epulo, a magistrate and member of one of the four great religious corporations at Rome, the Septemviri Epulonum. It is of brick-faced concrete covered with slabs of white marble standing on a travertine foundation, measuring 100 Roman feet (29.6 m) square at the base and standing 125 Roman feet (37 m) high.

    At the time of its construction, the Pyramid of Cestius would have stood in open countryside (tombs being forbidden within the city walls). Rome grew enormously during the imperial period, and, by the third century AD, the pyramid would have been surrounded by buildings. It originally stood in a low-walled enclosure, flanked by statues, columns and other tombs.

    After Gaius Octavius Caesar came back from his egytian campaign - the egyptian culture became very popular in Rome.





    Last edited by Pompeius Magnus; January 28, 2010 at 11:27 AM.

  6. #6
    Pompeius Magnus's Avatar primus inter pares
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    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    the team

    new music tracks
    apple

    our unit maker and the star of the AoD2-team with the by far best units I ever saw concerning love for details and textures
    empio

    preparing of AoD part 3, research of Muslim faction, research of kindom of Hira
    ...and meanwhile the researcher for a lot of other things...
    jermagon

    our building-model maker with extremly amazing results. Due to that guy Konstantinople become real in AOD2 - and of course other cities get also their "specials"
    Wundai

    the texture specialist for our new 3D buildings
    Karlo'St

    research and helping hands
    Naughteous Maximus(our 1st team member) & William the Silent

    banners for the tactical view (battle mode)
    pacco (free member)

    guest of honour and advisor
    Thor the Bassist

    our new member - responsible for portraits
    Joar

    ...and myself...
    General concept, teamleading, co-ordination, historical research, interface, faction symbols, coding in general (including new settlement plans/anys/traits as well as EDU+DMB) , loading screens, mapping+map concept, ... and other stuff
    Pompeius Magnus

    many thanx to our free members and supporters like
    Halie Satanus
    Ramashan






    AoD2 offers jobs

    You want work for AoD2 and join the great team?
    No, problem!
    Just write a private message to me (or post it here and I will contact you)

    What we need:
    texture-specialists (with experiences in UV-mapping) for our new buildings. A lot of 3D building-models are finished, however, somebody has to paint them.

    You will find a lot of screenshots and example in our AoD2 forum. For detailed questions contact me.

    ...and of course you can contact us if you have skills in other parts of modding.

    Best regards
    Pompeius Magnus & Team

    Last edited by Pompeius Magnus; January 28, 2010 at 06:57 PM.

  7. #7
    Pompeius Magnus's Avatar primus inter pares
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    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    thread opened

  8. #8
    Deutschland's Avatar East of Rome Mod Leader
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    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    Omg I cant believe I m the first to post here this looks so awesome.

    You rule !

  9. #9

    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome





    nuff said...


    PS: Really trying to be pedantic... please, change the thread title from Roma Victa (Rome Defeated) to Roma Invicta (Rome Unconquered)!!!!!! It certainly will be once more, after I reconquer the eternal city from those barbarian goths
    Last edited by justme; January 28, 2010 at 12:52 PM.

  10. #10

    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    By God, what a fantastic rendition of the eternal city! Excellent work to the whole team.

    Game of the Fates
    Mod of the week on hold -- I've played nearly every RTW mod out there.
    BOYCOTT THE USE OF SMILEYS! (Okay, just once)
    Antiochos VII...last true scion of the Seleucid dynasty...rest in peace, son of Hellas.
    I've returned--please forgive my long absence.

  11. #11
    Sigma's Avatar Ducenarius
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    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    I think I've died and went to TW mod heaven. Exellent work!

  12. #12
    jermagon's Avatar Domesticus
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    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    wow,the greatest preview I've ever seen
    guys this thread needs more replies to encourage the modders to do their job with , so the least thing to do is to reply.


    George Galloway ''You don't give a damn !!!!!!!!''







  13. #13
    Hound of Ulster's Avatar Senator
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    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    That is amazing
    'Only the Dead Have Seen the End of War' Plato

    'Killing is Negotiating' A militiaman in 'Blackhawk Down'

  14. #14
    Finn's Avatar Total Realism
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    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    Fantastic new buildings!!


  15. #15
    cocobongoclub-DJ's Avatar Père fourmois
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    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    That's what i call modding ! Great job...
    -----------------------------------------------------------------------------------------------------
    Under the Noble Patronage of Agisilaos
    CATW Modeller skinner since 2006, now retired - Proud grandfather of Classical-Age Total War, the ancient world in 300 bc...
    http://www.ancient-battles.com

  16. #16
    SeniorBatavianHorse's Avatar Tribunus Vacans
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    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    Really quite amazing. Congratulations to all involved! Keep up the good work and I look forward to playing this fantastic mod soon!

  17. #17

    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    Awesome!

  18. #18

    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    Making the ancient Rome is something awsome and unique. I hope to see this in action soon.

  19. #19

    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    Holly , you did Rome; Congratulations Wundai and the whole team!!

  20. #20
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: [PREVIEW] ROMA VICTA! The AoD2 reconstruction of Rome

    I have a dream...That this miracle this team has made will expand to M2TW engine too...
    Congartulations to all!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


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