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Thread: B:TW - Goals and Aims

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    EarendilElenthol's Avatar Artifex
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    Default B:TW - Goals and Aims

    Goals and aims of Baltic: Total War

    We want to make a standalone mod with major new idea's. This contains but is not limited to:

    1. Create unique units replacing ALL default ones

    a) battle_model file will be shortened and standardized
    b) mesh texture files will be repositioned for better performance
    c) new sprites will be generated

    2. Map enhancement
    a) a new campaign map with 199 regions
    b) new castle, city, fort and watchtower models
    c) new resource models
    d) new map ground textures

    3. Coding upgrades
    a) New events, historical events
    b) traits ,ancillaries and oweral rpg elements of character development must be enhanced ,posibly taking DLV ideas.
    c) changed building tree, with for nearly every building a new description, new looks and changed effects

    4. Many graphical enhancments
    a) new portraits for all factions
    b) menu art
    c) info cards, icons etc.

    5. File and folder structured
    Last edited by EarendilElenthol; February 02, 2010 at 06:35 PM.

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