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Thread: Greek Mod v. 3.0 with AOR system....(Last updated 30/01/2012)

  1. #161

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    In #154 post you said it was working and now it does not? I can't say much. Let Steam check your game's files and fix them if necessary. Also if you have not the original game you won't be able to play that.




  2. #162
    diez's Avatar Biarchus
    Join Date
    Oct 2010
    Location
    Greece
    Posts
    606

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    hi,aewsome mod,congratulation,always wanted to play with greece!
    is this mod compatible with darthmod 6.2 and 6.95??

  3. #163

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    still having trouble i know you must be kind of busy so i just wanted to make sure you did not forget me

  4. #164

    Default Re: Greek Mod v. 2.0 with AOR system....(Last updated 10/01/2010)

    Quote Originally Posted by Demokritos View Post
    Great job, Hellas team! I wish all minor factions had such a team working for them.
    This. I would love this for Mamlukes. I'm sure anyone wants a special mod for their favorite minor factions.

    Good job though. Congratz to all Greek faction fans

  5. #165

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    Quote Originally Posted by greek_guy View Post
    still having trouble i know you must be kind of busy so i just wanted to make sure you did not forget me

    Quote Originally Posted by husserlTW View Post
    In #154 post you said it was working and now it does not? I can't say much. Let Steam check your game's files and fix them if necessary. Also if you have not the original game you won't be able to play that.




  6. #166
    Hinkel's Avatar Commander in Chief
    Join Date
    Jun 2004
    Location
    Germany
    Posts
    2,120

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    I'm going bankrupt as greece in the first turn.. I tried to raise the taxes, but these causes general strikes everywhere! All my workers are on the street.
    I asked the other countries for help, prussia gave me thousands, but that doesnt help...

    Just kidding, I like your greece mod!
    --------------------------- The American Civil War for Total War ------------------------------

  7. #167

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    Thanks!

    The irony is that the first lawns we took during the revolution of 1821 were paid in 1980 decade because of the "solidarity" lawn interest of the "allied" great powers!!! That is the faith of the small countries using their "ally" help. Now days you do not need arms and wars to make an empire, you can use economy...




  8. #168

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    My game only dose not work when I use the 2.3 patch. If I put the 2.2 back in it works fine. scratch that now one of my campign crashing when i hit the turn button . i think the problem might be with the AI because diplomay makes it crash too. look forward to your response thanks.
    Last edited by greek_guy; July 10, 2011 at 11:26 PM.

  9. #169

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    I asked again but do you make the necessary changes in user script when you replace 2.2 with 2.3 patch?




  10. #170

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    Probably not what changes do I have to make and can you give me the user.script path. Thanks

  11. #171

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    Use this tool http://www.twcenter.net/forums/showthread.php?t=434980 and make sure that you have the right commands as they are in instructions (actually the 2.3 instead 2.2).




  12. #172

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    thanks all is well, now on to constantinople. love the mod alot so great to play as Greece and realize the megali ideal, thanks for the help.

  13. #173

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    I'm down loading this mod right now to try it. I've read thought the description and the only things I don't like is the limit on the recruitment of regular units to only a few provinces. Is it easy to change this for my own person use? I've personalized Stainless steel for medieval two for my tastes, would it be easy to do the same thing for this mod? To the poster above me, why stop with the Megali idea? Why not greek domanation of the entre mediterranean sea?
    Last edited by KillerBee256; July 20, 2011 at 09:22 AM.

  14. #174

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    There is no point for Greek irregulars and some units like Philellines to be global. On the other hand you have many more than 100 units to recruit in those areas.




  15. #175

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    I must have starpos mod to play this....please re karrntasia apantiste......its very important for me to play this mod....to see units wear foustanela kai oxi auta ta florika pantelonia......congratulation for your work

  16. #176

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    No just download Greek Mod.




  17. #177

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    Quote Originally Posted by husserlTW View Post
    No just download Greek Mod.
    Thank you

  18. #178

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    how can i activate the three pack files..?and what is manager mod..?something i have to download...?

  19. #179

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    Download this http://www.twcenter.net/forums/showthread.php?t=434980 , open user script fie add the following lines to it:

    mod "Hellas_patch23.pack";
    mod "Hellas_naval.pack";
    mod "Hellas_models.pack";

    If you want to pay something elese than Greek mod you have to remove them or add a semicolon (Greek question mark) in front of every line to disable it temporarily.




  20. #180

    Default Re: Greek Mod v. 2.3 with AOR system....(Last updated 23/02/2010)

    Quote Originally Posted by husserlTW View Post
    Download this http://www.twcenter.net/forums/showthread.php?t=434980 , open user script fie add the following lines to it:

    mod "Hellas_patch23.pack";
    mod "Hellas_naval.pack";
    mod "Hellas_models.pack";

    If you want to pay something elese than Greek mod you have to remove them or add a semicolon (Greek question mark) in front of every line to disable it temporarily.
    well....i learn to use both usp and mod manager....i want to ask u something else(i know u are busy and sorry for disturbing u)which packs i must check in manager mod because always crashes...i've downloaded etw...is that a problem...???i must have 1.6 patch...???man sorry again for disturbing u and thanks a lot for your attention

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