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Thread: DoomBunnys mod thread, contains retextures, mods and more...

  1. #1

    Default DoomBunnys mod thread, contains retextures, mods and more...

    Well seeing as I have made quite a few mods and am starting retexturing, I thoguht Id make this so I can upload all my stuff in one easy place...

    No_Santa: This replaces all officers and Musicians with more realistic Bearskin wearing men. Update Soon with more headgear including, Mitre Caps, Bicornes, Medals!

    Good Puckles: This gives puckle guns an accuracy boost and makes them have a lower reload and bigger mag size, all of which make them a useful unit to have.

    Smaller_Gen: Makes generals units smaller, also replaces vannilla Elephant general with Sipahi model, so you get Elephant Sipahis.

    Superior_Line: A retexture for Sweden and Prussias Superior Line Regiments.

    Republican Guard: Retextures the NON faction specific Republican Guards, Faction specific to follow.

    Carabineer Link to follow...

    Soon to include:

    A Complete overhaul of Persia faction, new textures new units etc...

    Many Colonial units...

    Pikemen O Mania will inlcude new types of pikemen including some Royal Guard pikes and also a remodel of pikemen on request of Vasa.

    PM me if you have any more ideas for mods.
    Last edited by ♔DoomBunny666♔; January 10, 2010 at 05:56 AM.

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  2. #2
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    Doombunny can you make all the Euro pikemen more historical e.g. tricorns, or are you only doing certain factions? Also, looking forward to a retexture of the Scots Brigade in the United Provinces faction.
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  3. #3

    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    The Scots brigade is Sir Digbys texture Im just getting them in game for him, and yes all euro pikemen will wear Tricorns.

    Does anyone know how I can get a Leapord skin texture drawn right, I tried but it looked like a clown had done it...
    Last edited by ♔DoomBunny666♔; January 11, 2010 at 01:35 AM.

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  4. #4
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    Good.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  5. #5

    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    Quote Originally Posted by DoomBunny666 View Post
    Well seeing as I have made quite a few mods and am starting retexturing, I thoguht Id make this so I can upload all my stuff in one easy place...

    No_Santa: This replaces all officers and Musicians with more realistic Bearskin wearing men. Update Soon with more headgear including, Mitre Caps, Bicornes, Medals!

    Good Puckles: This gives puckle guns an accuracy boost and makes them have a lower reload and bigger mag size, all of which make them a useful unit to have.

    Smaller_Gen: Makes generals units smaller, also replaces vannilla Elephant general with Sipahi model, so you get Elephant Sipahis.

    Superior_Line: A retexture for Sweden and Prussias Superior Line Regiments.

    Carabineer Link to follow...

    Soon to include:

    A Complete overhaul of Persia faction, new textures new units etc...

    Many Colonial units...

    Pikemen O Mania will inlcude new types of pikemen including some Royal Guard pikes and also a remodel of pikemen on request of Vasa.

    PM me if you have any more ideas for mods.
    Yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay!!!!!! +Rep
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  6. #6

    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    Updated with new Republican Guards!

    Shoot coward! You are only going to kill a man!

  7. #7
    carricanta's Avatar Going Nowhere Fast!
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    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    Great work, sir! Cheers and ++ Rep

  8. #8

    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    Carabineers ready DL in post 3...

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  9. #9
    carricanta's Avatar Going Nowhere Fast!
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    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    Could you change the unit card with the Carabineers? (marines i watched)
    Thanks

  10. #10

    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    Nice one buddy, keep up the good work

    Cheers for that puckle guns upgrade, it's really good, and I'm really looking forward to the pikemen mod!
    Last edited by ♔ brucedickenson♔; January 11, 2010 at 08:56 AM.
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  11. #11
    ♔Sir Digby Chicken Caesar♔'s Avatar Wyrd biõ ful ãræd
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    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    Quote Originally Posted by DoomBunny666 View Post
    Does anyone know how I can get a Leapord skin texture drawn right, I tried but it looked like a clown had done it...
    I find the best way to get cloth or animal prints is to google what yr after and cut copy paste them to the shape you want . You can then add shade etc ...

    I was drawn to this picture for leapord skin for some reason

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  12. #12

    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    Quote Originally Posted by Sir Digby Chicken Caesar # View Post
    I find the best way to get cloth or animal prints is to google what yr after and cut copy paste them to the shape you want . You can then add shade etc ...

    I was drawn to this picture for leapord skin for some reason

    Spoiler Alert, click show to read: 
    You sure it was the leapord print?
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  13. #13

    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    Here is my next idea, I cant do Persia as due to some earlier modding on my part they dont exist in my faction table, rendering testing their units in custom battle impossible...

    Henceforth my new project is.....

    Bavaria, I plan to make them completely unique not even a vannilla line unit left in sight...

    Shoot coward! You are only going to kill a man!

  14. #14

    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    Cool, keep up the good work!
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  15. #15
    hooahguy14's Avatar Ducenarius
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    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    good job! love the bearskin mod!
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  16. #16

    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    So far on Bavaria:

    Changes to Guards: Now can recruit 4 Prussian Life Guards and 4 Normal Guards

    Grenadiers: Now use Mitre Cap Variant

    Line Inf: Replaced with a slightly improved unit, using a retextured Swedish Foot Guard model...

    Light Inf: Added Prussian Jaegers, Grenzers...

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  17. #17
    hooahguy14's Avatar Ducenarius
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    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    good mod, but your skin packs, the ones for republican guard and superior line, arent showing up in the mod manager.
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  18. #18

    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    They are patch files, no need to tick um just put in data folder and enjoy!

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  19. #19
    hooahguy14's Avatar Ducenarius
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    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    ah, i see.
    good mod, but i think another swedish retexture mod kinda overlapped the superior line reskin you made.
    also, with Ftmchs swedish reskin, the bearskin looks kinda strange with the contrast in colors.

    i know this sounds strange, but how can i mod your skin to be more in line with the other swedish reskin mod? or maybe you do it? if its not too much trouble?
    On the Path to the Streets of Gold: A Rome II Suebi AAR
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  20. #20

    Default Re: DoomBunnys mod thread, contains retextures, mods and more...

    Bearskin is due for a massive update, Im going to add Mitre caps, turbans, african drummers for some armies, loads of stuff...

    When I have a break from CiC...

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