Hiya, That looks like it was probably done with JohnWhile's tool not ours (think that's his mod too)
the issue seems to be there's nothing set for the bounding box sizes in Table 1 - if you convert the binary to text you get
Code:
# =====================================================================
# Table 1
# =====================================================================
5 0
-23.6917419434 +24.7802314758 +5.9959182739 2 2 2 1 2 2 -1 -1 2 2 3 4 2 -1 -1 0 -1 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 # Row no.0
-180.7550811768 -132.2831115723 -151.0674133301 2 2 2 -1 -1 2 -1 -1 2 2 -1 -1 2 -1 -1 2 0 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 # Row no.1
-180.7550811768 -132.2831115723 +163.0592651367 2 2 2 -1 -1 2 -1 -1 2 2 -1 -1 2 -1 -1 2 1 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 # Row no.2
+133.3715972900 -132.2831115723 -151.0674133301 2 2 2 -1 -1 2 -1 -1 2 2 -1 -1 2 -1 -1 2 2 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 # Row no.3
+133.3715972900 -132.2831115723 +163.0592651367 2 2 2 -1 -1 2 -1 -1 2 2 -1 -1 2 -1 -1 2 3 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 +0.0000000000 # Row no.4
# =====================================================================
# Table 2
# =====================================================================
at the start..
the 6 zero floats at the end of those lines should be the bounding box size - first row for the whole settlement
then for the complex number 0,1,2,3 (number just before the floats)
float order should be
min x, min y (height), min z, max x, max y, max z.
Did that settlement actually work in the mod and just break when you tried to do something to it with IWTE?
if so it's probably because his tool is using a different structure for that table 1 section with just parent and child relationship boxes, so there's only 8 possible cubes things can be assigned to
IWTE uses a parent/child/grandchild structure with 64 possible cubes - erm, see
http://www.twcenter.net/wiki/.world_file_-_M2TW#Table_1
...that's because it's the way CA did it...
anyway IWTE doesn't seem to like that section - I tried text editing the bounding box values in, but it wiped them out again... I could possibly try and convert it into a parent/child/grandchild version but my enthusiasm level isn't that high Is there any way you can do what you were trying to do with JohnWhile's tool instead?
If it never worked, just tell him he's missing the bounding box sizes...