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Thread: Sumskilz's Unit Creation Blog

  1. #241

    Default Re: Sumskilz's Unit Creation Blog

    Quote Originally Posted by RubiconDecision View Post
    This looks so awesome. It's a quantum leap for realism. From watching medieval movies like Kingdom of Heaven or The Messenger: the story of Joan of Arc, I hope that they'll look grizzled with several days of beard growth or outright beards. I doubt those medieval soldiers all looked clean or clean shaven based on what scant information is out there. Putting in dings in their armour, or making it look used, would a huge effect. It's personal aesthetics, since some people want bright gleaming armor...certainly very realistic though.
    I agree with you on the aesthetic issues, mail especially should not be too shiny. I also like to consider the social standing of the particular when thinking about how rough they should look.
    Quote Originally Posted by Enros View Post
    You don't seem to be familiar with how the burden of proof works in when discussing social justice. It's not like science where it lies on the one making the claim. If someone claims to be oppressed, they don't have to prove it.


  2. #242

    Default Re: Sumskilz's Unit Creation Blog

    There's something creepy about these faces.

    I get the feeling I'm going to need to "contract" out the faces for my Caliphate of Cordoba units for Golden Ages: Total War.
    FREE THE NIPPLE!!!

  3. #243

    Default Re: Sumskilz's Unit Creation Blog

    Quote Originally Posted by Slaytaninc View Post
    There's something creepy about these faces.

    I get the feeling I'm going to need to "contract" out the faces for my Caliphate of Cordoba units for Golden Ages: Total War.
    Umm... what?
    Quote Originally Posted by Enros View Post
    You don't seem to be familiar with how the burden of proof works in when discussing social justice. It's not like science where it lies on the one making the claim. If someone claims to be oppressed, they don't have to prove it.


  4. #244

    Default Re: Sumskilz's Unit Creation Blog

    Quote Originally Posted by sumskilz View Post
    Umm... what?
    Maybe it's just seeing disembodied heads. It has nothing on looking at textures from nudity mods for games like Dragon Age. Now THAT's creepy.
    FREE THE NIPPLE!!!

  5. #245
    Miles
    Join Date
    Aug 2010
    Location
    Stockholm (Sweden)
    Posts
    344

    Default Re: Sumskilz's Unit Creation Blog

    hey sumskilz! how is my head model turning out? I am so exited to see it!

  6. #246

    Default Re: Sumskilz's Unit Creation Blog

    Quote Originally Posted by Slaytaninc View Post
    Maybe it's just seeing disembodied heads. It has nothing on looking at textures from nudity mods for games like Dragon Age. Now THAT's creepy.
    Actually, the more realistic they look, the more creepy it feels when I'm working on them.

    Quote Originally Posted by The Awesome Boy View Post
    hey sumskilz! how is my head model turning out? I am so exited to see it!
    Okay, okay, I"ll try to get yours posted in the next week.
    Quote Originally Posted by Enros View Post
    You don't seem to be familiar with how the burden of proof works in when discussing social justice. It's not like science where it lies on the one making the claim. If someone claims to be oppressed, they don't have to prove it.


  7. #247
    Miles
    Join Date
    Aug 2010
    Location
    Stockholm (Sweden)
    Posts
    344

    Default Re: Sumskilz's Unit Creation Blog

    Okay, okay, I"ll try to get yours posted in the next week. [/QUOTE]

    Thanks I salute you! This is AWESOME! Thanks mate!

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