SPEAR MILITIAArmed with long spears, the Spear Militia are more than a match for a Goblin Warband, or Marauder Raiders. They are available anywhere in the kingdom, and come in quite large numbers, but they cannot truely win a battle. They are taught the rudimentary of battle tactics, and are frequently called upon to patrol the countryside when the army goes away. If caught in the open, their lack of numbers and skill might see them beaten in a straight fight. However, knowing this, and trusting their neighbour implicitly, they will form a Defensive Ring - shields touching, spears facing outwards in a ring of nigh unpenetrable steel.
SPEAR-ELVESWhere the Spear Militia are concerned, there are always those who are either trained as such to be a part of the army, or they gain the relevant experience to elevate them in rank to that of a full blown army spear-elf. Here, they are taught true battle tactics, where the battle is fought and won as a group, rather than individual valour, or even regimental valour. Here, the true power of an Elven Phalanx can be seen - instead of guarding all around them, fighting back to back, an Elven Spear-Elf Regiment will form a single part of that defensive ring, with all the warriors dedicated to fighting against a single opposing formation, relying on other regiments to keep the formation tight and prevent numerically superior foes from lapping around, and against small elite units, the hedge of long pikes facing them will mean that a single foe will be fighting up to 6 other elves.
PHOENIX GUARDThe Phoenix Guard are the Chosen of Asuryan, and they do his bidding. Although not normally available to a general, the Ancestor God may order his feared temple guards to defend against this threat to his faithful. Armed with great halberds, they are more than a match for any foe - able to use the lance point to annihilate a cavalry charge, or the sweeping axe head to cut an opponent from neck to hip, little in this world can stand before them. Having seen the inner chamber of The Shrine of Asuryan, they take an unbreakable vow of silence - even as their last breath is torn from their bodies they do not utter a sound. It is said that each one has seen their own death, and suffers no fear, for each knows that their alloted time of death cannot be changed, and can be found where the fighting is hardest.
ARCHER MILITIALike the Spear Militia, the Asur levy system regularly sees the naturally keen eyed elves placed into Archer Militia Regiments. This is most often seen during a time of strife and warfare - the Asur have many other Regiments dedicated to defeating their foes in the vicious swirl of melee. However, for a comparitively untrained individual, it would see them cut down in an instant. Instead, they are trained to use the longbow - although not as technologically advanced, as say a handgun, or even the crossbows of their dark cousins, it is a simple yet powerful weapon, capable of launching a shaft further than either the handgun or crossbow, and is generally faster at firing as well.
ARCHERSThe Archer Militia also has a system of progression - there are those who dedicate their lives to defending the kingdom, and there are those militia who earn their place in the Archer army regiments through skill and experience. Although Elves are naturally keen eyed, far greater than that of even a trained human sharpshooter, with training they are nigh on peerless. Armed with great composite bows that are customized and shaped to fit the elf in question, during times of peace, they train ceaselessly, so that when war comes, they are not found wanting.
KNIGHTS OF THE KINGDOMThe Knights of the Kingdom is also a militia establishment, but exclusively made up of mounted elves. Entry into the Knights is not restricted by birth as many similar formations in the human world limit themselves to, but rather on whether an elf can afford to maintain their equipment, namely their steeds. They have not yet earned the right to join the Silver Helms, and as such, the ithilmar helms and barded steeds are not granted, but armed with a lance, and shield, they can run down enemies and encircle their enemies far easier.
SILVER HELMSOnce a Knight has earned their right to join the Silver Helms, their tall pointed helm is made of solid ithilmar, and shines like the sun, blinding their foes with the glare. Taking advantage of this, they will hammer home a charge, ripping through enemy ranks like a hot knife through butter. However, just in case an enemy spear or swordsman still has their wits about them and evade the point of the lance, their steeds are armoured in finest ithilmar scale mail - the slight loss in speed more than made up for by the effectiveness of their charge.
EAGLES CLAWThe Elves do not actively specialise in siege warfare - in ages past, the Asur spread from Cathay to the Old World, and much of that time was of peace, and they could walk the lands with safety, and should a threat arise, the power of the Elves military kept the lands safe. At that time, they had no need to retreat to the safety of a castle, and few other foes had the knowledge or inclination to build huge great fortresses, and neither did they go to battle in close knit phalanxes as the Elves did. As such, the artillery developed by the Asur reflected as such, and batteries of Ballista's were designed with the intention of scattering a vast number of projectiles over a wide area, like a hundred arrows firing all at once.
HAWKS TALONMuch like the Eagles Claw was designed to fight against innumerable hordes of loosely packed enemies, the Hawks Talon was developed out of necessity as the human race began to learn the value of warfare fought as a group, with formations, rather than hordes of warriors, and soon took to fighting in ranks. As inevitable as the changing of seasons, the grip of chaos ensnared some such soldiers, and began to turn them to its own uses. In self defence against, the Hawk's Talon was created, and it was capable of such a destructive potential that even the Dwarfs, who had been major siege engineers were troubled by its power, for it could bring down even stone walls with immense accuracy. Of course, human flesh and bone would stand no chance.