Page 3 of 23 FirstFirst 12345678910111213 ... LastLast
Results 41 to 60 of 452

Thread: First impression

  1. #41

    Default Re: First impression

    Quote Originally Posted by isilendil View Post
    this formation for pike, not spears
    Понимаешь в чем штука, у них нет анимации защитной стойки, они просто стоят и ждут по стойке смирно. А стена щитов -кривой высер, полностью бесполезный.
    CoW (Rage of the Dark Gods)team
    From Russia with love.

  2. #42

    Default Re: First impression

    Thanks to all the team for this great work! Amazing job are done on this mod.

  3. #43
    artmanphil's Avatar Foederatus
    Join Date
    Dec 2009
    Location
    Hamburg, Germany
    Posts
    25

    Default Re: First impression

    Stunning stunning stunning! Never felt such power under my control muaaahahaha
    As 3d-artist I really know about the enormous work you have done!



    But the creepy little pig inside me has some questions, hopes and critics:

    - I would love to hear voices fitting to the units, especially the Orcs. Many of the voices from Dawn of War 1 & 2 would fit very good, such as for the boyz and gretchins/gobbos. Also there are good Orc-voices from LotR Battle for Middle Earth. Additionally I would love to hear the boars with anything else then horse sounds.

    - An even better experience would come from differing orc-heads. Need some modeling help?

    - The feeling of epic battles might get better through better orchestral music, maybe from Mark of Chaos, Dawn of War, Battle for Middleearth and Warcraft3?

    - Wouldn't it be possible to create some prettier bitmaps for the units in distance, since for example the ones for the dragon knights are very small and very bright, making it hard to keep them apart from other very small and very bright bitmaps.

    - Greater demons or some of the important heroic units known from the Tabletop would be the final top of the mountain crowning you to the best MTW2 mod team ever walking on our small blue planet! You actually could give them a fitting prices or put them into the late period making it more easy regulate them when playing online.

    - As a scaven lover I would look forward to see then somewhen in the gorgeous mod.



    Finally I have to admit I never thought of the possibility that this mod would become THAT awesome it has become yet on the FIRST release. Even more apreciation for one of the very very first teams creating a working Warhammer mod, lots of lost souls gave up half the way because of the huge scale needed. You are real Ruffnecks and have to be fanatic lovers of the Warhammer topic. Respect for that!
    Last edited by artmanphil; December 26, 2009 at 06:12 AM.

  4. #44

    Default Re: First impression

    - An even better experience would come from differing orc-heads. Need some modeling help?
    PM to islendil
    - I would love to hear voices fitting to the units, especially the Orcs. Many of the voices from Dawn of War 1 & 2 would fit very good, such as for the boyz and gretchins/gobbos. Also there are good Orc-voices from LotR Battle for Middle Earth. Additionally I would love to hear the boars with anything else then horse sounds.
    Working on it
    As a scaven lover I would look forward to see then somewhen in the gorgeous mod.
    Soon Yeomen promised to show first "models in game"
    CoW (Rage of the Dark Gods)team
    From Russia with love.

  5. #45

    Default Re: First impression

    oh man, this is just public beta now
    developers work hard about voices . I"l be added in latest patches (and no only it=) ) plz wait

  6. #46
    artmanphil's Avatar Foederatus
    Join Date
    Dec 2009
    Location
    Hamburg, Germany
    Posts
    25

    Default Re: First impression

    I know :-D But those are my first impressions. Little adding: Did I miss something or is there no Bretonia and Darkelves? Thought I would have seen some of them in earlier videos.

    NO I AM NOT COMPLAINING, its just interest for thise project I am falling on my knees and praising Sigmar! Besides: The better it gets the more reason I have to spread your word in my hamachi networks for MTW2 :-D
    Last edited by artmanphil; December 26, 2009 at 06:24 AM.

  7. #47

    Default Re: First impression

    Even though some of the menus are hard to navigate due to them not having any text on them etc (Non english) the mod does play pretty well. Really enjoyed playing around with some custom battles. Had some epic empire vs chaos, dwarf vs orks and high elves vs sylvania fights.

    I did find 1 bug and a viewing issue though

    - One of the units in the orc roster is causing ctds for battles. I haven't narrowed it down yet as i forgot how to debug in m2tw. Anyway i selected all their cavalry, squig herders and siege weapons and one of those units gives me an error. All other teams seem fine. ( Tested it again and tested each unit and none of them crash. So to get this crash i picked all cavalry + all archers + siege weapons + Black orcs and it does a

    23:51:37.868 [system.io] [trace] file open,,mods/teutonic/data/banners/textures/Faction_banner_lithuania.texture,699264
    23:51:37.868 [system.io] [info] open: found mods/teutonic/data/banners/textures/Faction_banner_lithuania.texture (from: D:\games\sega\Medieval II Total War)
    23:51:37.870 [system.io] [info] exists: found mods/teutonic/data/banners/textures/Faction_banner_lithuania_trans.texture (from: D:\games\sega\Medieval II Total War)
    23:51:37.871 [system.io] [trace] file open,,mods/teutonic/data/banners/textures/Faction_banner_lithuania_trans.texture,699264
    23:51:37.871 [system.io] [info] open: found mods/teutonic/data/banners/textures/Faction_banner_lithuania_trans.texture (from: D:\games\sega\Medieval II Total War)
    23:51:38.103 [system.rpt] [error]
    in the log )

    - Dwarf battle results screen. Can't see my troops results due to the text being grey and the background being that grey brick pattern.

    If i find any others i will post them for you, but so far so good
    Last edited by andymate; December 26, 2009 at 07:55 AM.

  8. #48
    Valiant Champion's Avatar Praepositus
    Join Date
    Jun 2008
    Location
    Central Kentucky
    Posts
    5,443

    Default Re: First impression

    Quote Originally Posted by isilendil View Post
    this formation for pike, not spears
    Empire pikemen mentioned at least twice in Felix/ Gotrek novels. Also mentioned in the Ambassador novels.

    At least mentioned once using a spearwall against Beastmen.

    Given time I am sure I can find the paragraphs in question.
    Last edited by Valiant Champion; December 26, 2009 at 08:55 AM.

    BETTER PIKES
    https://www.twcenter.net/forums/show...2#post16143112

    THE PIKE WARS HAVE BEGUN!

  9. #49

    Default Re: First impression

    Mod is great but... In my opinion, High Elven infantry should be worst then dwarven. At last Dwarfs defeated the mighty High Elven armies in the War of Vengeance, and Gotrek Starbreaker killed Caledor II in duel. It is enough proof for me that dwarfen infantry should be the best in the world. Elves should have : superior archers, quick, mobile armies but low in numbers and fragile infantry. Dwarves should have : heavy-armored troops, superior infantry, very good artilery but weak missle troops and slow, unmobile armies.
    Beside that, everything is great, maybe with except of fact that my "start battle" and this one window that appears after the battle with results are somehow... mutated They are very wide and weird.

  10. #50
    Werebear's Avatar For Mother Russia
    Join Date
    Jan 2007
    Location
    Russia, Moscow
    Posts
    2,519

    Default Re: First impression

    Quote Originally Posted by Valiant Champion View Post
    Empire pikemen mentioned at least twice in Felix/ Gotrek novels. Also mentioned in the Ambassador novels.

    At least mentioned once using a spearwall against Beastmen.

    Given time I am sure I can find the paragraphs in question.
    http://www.twcenter.net/forums/showthread.php?t=320268

  11. #51
    Valiant Champion's Avatar Praepositus
    Join Date
    Jun 2008
    Location
    Central Kentucky
    Posts
    5,443

    Default Re: First impression

    Nuln Pikemen

    http://www.cheddarmongers.org/prod/p...ikes2.jpg.html

    These pikemen are soldiers of Empire yes?
    Last edited by Valiant Champion; December 26, 2009 at 09:13 AM.

    BETTER PIKES
    https://www.twcenter.net/forums/show...2#post16143112

    THE PIKE WARS HAVE BEGUN!

  12. #52
    Werebear's Avatar For Mother Russia
    Join Date
    Jan 2007
    Location
    Russia, Moscow
    Posts
    2,519

    Default Re: First impression

    conversion

    no pike - empire weakness

  13. #53

    Default Re: First impression

    Hm, I have something to say... Mod is great but.. How is that possible that Empire has more types of artilery than those, who, in fact, designed the concept of artilery itself? (Dwarfs) Could you add something more to them, for example mortars or organ guns? If no, just tell me how to do it myslef, models are included in your mod.

  14. #54
    artmanphil's Avatar Foederatus
    Join Date
    Dec 2009
    Location
    Hamburg, Germany
    Posts
    25

    Default Re: First impression

    Ok I guess this is a good point. Hope the Guns are in a new release one day :-)
    Concerning Dwarves I am a bit unsatisfied, too. For example in Quickmatch-Mode. I usually get something like 2 missile troops, 1 arty, 2 heavy infantries.
    The Enemy always was one of the Empires Kingdoms: 2 Heavy Cavalries, 1 Swordmen, 2 Pikes, 1 Missle, 1 Arty. No winning chance...

    And how do I play on this strange mountain top map`?

    Still I have to question, wether there already are plans for new units and races?
    Even though less races with better balance are better than more unbalanced races!

    And one thing I do not understand: There are no Empire pikes in-game, right? But there are no pikes in the Tabletop, right? So what is the problem?
    Last edited by artmanphil; December 26, 2009 at 06:07 PM.

  15. #55
    Valiant Champion's Avatar Praepositus
    Join Date
    Jun 2008
    Location
    Central Kentucky
    Posts
    5,443

    Default Re: First impression

    I like that crossbows and handgunners will not fire without line of sight.
    All models are awesome
    many unique animations, especially double swords.
    Strange and unique campaign and strat map.
    Love grapeshot. Grapeshot is much improved over Kingdoms vanilla grapeshot. fires a tight pattern and has longer range.
    I Like unique numbering system for regiments. Not sure how that works exactly.

    BETTER PIKES
    https://www.twcenter.net/forums/show...2#post16143112

    THE PIKE WARS HAVE BEGUN!

  16. #56

    Default Re: First impression

    Quote Originally Posted by LittleDwarf View Post
    very good artilery but weak missle troops .
    Weak as in the guys can be killed easy or weak as in damage? dwarf guns are the best in the world.

    Anyways great mod all around with fantastic visuals although I got this text patch for english and now I cant start battles with the deploy button missing

  17. #57
    King Siegfried's Avatar Semisalis
    Join Date
    Feb 2009
    Location
    Savannah, GA
    Posts
    474

    Default Re: First impression

    Pressing Enter will enable you to deploy and then to start the battle.

    Creator of Kingdoms of Heaven

  18. #58

    Default Re: First impression

    Quote Originally Posted by King Siegfried View Post
    Pressing Enter will enable you to deploy and then to start the battle.

    oh right I fogot that shortcut! thx

  19. #59
    cedric37's Avatar Why Not ?!
    Patrician Citizen

    Join Date
    Sep 2009
    Location
    France
    Posts
    8,573

    Default Re: First impression

    What can i say ?

    Past the first deception because most writings were in russian (i have partially fixed this so now much more easy to understand); i have disovered a very rich and original mod, and i feel an immense potential in it.
    I was really positively surprised.

    Superbe work i must say!

    Keep it up!
    Cédric.
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  20. #60
    Senator
    Join Date
    May 2005
    Location
    Rochester, Michigan
    Posts
    1,104

    Default Re: First impression

    you guys have some top notch scripts at work here. the script battles needs a little work with bugs but overall this is what a warhammer game should be. my only problems are minor things and they probably will be worked on later on so i really can't complain. although i do have a question: i saw in the files that new al-ulrics, reikmarshalls, and slayer-king get elected. is there anything at work for the emperor?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •