Hello out there!
I just downloaded the mod, I installed it, but it... doesn't want to work.
Problem is the same as mentioned above. After klicking on the link, regardless from where, I see a splash-screen for a glimps of a second, than the game returns to desktop.
Fortunately, I managed to force him to put out a logfile. To do so, I rewrite the [log].section in the .cfg-file like this:
Code:
[log]
## log potentially critical errors for debugging
to = F:\Spiele\TotalWar2\mods\expanded_americas3\Grr.txt
level = * trace
level = * error
So, finally I got a logfile with the following text:
Code:
15:07:38.402 [system.rpt] [always] CPU: SSE2
15:07:38.402 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
15:07:38.457 [system.io] [always] mounted pack packs/data_0.pack
15:07:38.491 [system.io] [always] mounted pack packs/data_1.pack
15:07:38.515 [system.io] [always] mounted pack packs/data_2.pack
15:07:38.516 [system.io] [always] mounted pack packs/data_3.pack
15:07:38.517 [system.io] [always] mounted pack packs/data_4.pack
15:07:38.530 [system.io] [always] mounted pack packs/localized.pack
15:07:47.328 [script.err] [error] Script Error in mods/expanded_americas3/data/descr_mount.txt, at line 133, column 1
Could not find battle model for mount 'Mount_order_Barded_Horse'.
15:07:47.329 [script.err] [error] Script Error in mods/expanded_americas3/data/descr_mount.txt, at line 148, column 1
Could not find battle model for mount 'Mount_alt_Barded_Horse'.
15:07:47.329 [script.err] [error] Script Error in mods/expanded_americas3/data/descr_mount.txt, at line 178, column 1
Could not find battle model for mount 'Mount_order_Mailed_Horse'.
15:07:48.089 [script.err] [error] Script Error in mods/expanded_americas3/data/export_descr_unit.txt, at line 13110, column 1
Could not find soldier battle model for unit type 'Knights_of_Jerusalem'.
15:07:48.089 [data.invalid] [error] DATABASE_TABLE error found : error reading record from file mods/expanded_americas3/data/export_descr_unit.txt.
I could eliminate the first errors by overwriting the model-information in the file with other ones (other mounts), but couldn't get the Knights_of_Jerusalem this way.
Looking forward to see scot pikeniers to face aztec eagle-warriors, I hope someone can help me to get this mod run
It is the medieval gold-edition, patched to 1.05, I tried one time with unpacked MAIN-files, one time with packed, and besides the mod, the game runs pretty.
Thank you in advance,
Praios