This mod makes playable all minor and protectorate factions. Protectorate are not independent factions but have full diplomacy capability.
All factions playable v.2.0
This is an update for the latest startpos.esf that changed after CA's new DLC. There is an important deference from previous versions with protectorates. Now protectorates remain as that but they have full diplomatic choices. A protectorate to become independent must declare war to it's patron faction. Previous version of all playable mod remains available for downloading.
Changes:
1. All minor included protectorates playable.
2. FoW removed.
3. Victory conditions added
4. Protectorate have full diplomacy choices .
5. Camera bug fixed.
All factions playable v.1.2
changes:
v. 1.2
* Knights of ST. John couldn't disembark forces in Barbary States land fixed.
v. 1.1
1. Protectorate could not declare war fixed.
2. Barbary_states allied to United Pr. and in war with Ottomans fixed.
v. 1.0
1. All minor included protectorates playable.
2. FoW removed.
3. Victory conditions added
4. Protectorate made independent, free diplomacy choices .
5. Diplomacy relation of x-protectorate with x-patron changed to allied.
6. Camera bug fixed.