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Thread: AlphaDelta's policy on models/textures permissions

  1. #41
    RollingWave's Avatar Praepositus
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    Default Re: AlphaDelta's policy on models/textures permissions

    Thank you!

    my submod is

    http://www.twcenter.net/forums/showthread.php?t=405904

    A mod on mostly trying to make the SS roster more historically reasonable... espeically it's Islamic facions (though catholic factions recieve considerable adjustments as well), I already incorperated a large dose of BC units into the Moors / Turks / Egypt roster in my current beta version, for the next one I plan on also adding wonders (almost all the wonders included in BC, in addition to a couple more) and finish / readjust the roster a bit more.
    1180, an unprecedented period of peace and prosperity in East Asia, it's technology and wealth is the envy of the world. But soon conflict will engulf the entire region with great consequences and lasting effects for centuries to come, not just for this region, but the entire known world, when one man, one people, unites.....

  2. #42
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: AlphaDelta's policy on models/textures permissions

    Seems like a fine idea.

    Good luck!

    Under the patronage of m_1512

  3. #43
    kaiser1993's Avatar Senator
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    Default Re: AlphaDelta's policy on models/textures permissions

    @ Wudang_clown could you please give me permission to use some of the KOJ units from the BC 2.0 preview?

  4. #44
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: AlphaDelta's policy on models/textures permissions

    PM me which exactly do you want to use and for what purpose, please. This is thread about AD's units, so let's move to PM-ing.

    Under the patronage of m_1512

  5. #45

    Default Re: AlphaDelta's policy on models/textures permissions

    can i use the units for non-modding action???i want to put them in original med2???

  6. #46
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: AlphaDelta's policy on models/textures permissions

    If you don't want to create any modification, then you can use them freely.

    Under the patronage of m_1512

  7. #47

    Default Re: AlphaDelta's policy on models/textures permissions

    can u help me???i must download something???what i have to do to put this great tukish units in original med 2

  8. #48

  9. #49

    Default Re: AlphaDelta's policy on models/textures permissions

    great units,AlphaDelta thanks for giving permission,would rep but i can not lol.

  10. #50
    Cyrene's Avatar Vicarius
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    Default Re: AlphaDelta's policy on models/textures permissions

    Can Someone generously direct me to the link of these rosters? i am using them personally.

  11. #51
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: AlphaDelta's policy on models/textures permissions

    There's no separate download. The rosters are included in BC 2.3.

    Under the patronage of m_1512

  12. #52
    Cyrene's Avatar Vicarius
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    Default Re: AlphaDelta's policy on models/textures permissions

    Quote Originally Posted by wudang_clown View Post
    There's no separate download. The rosters are included in BC 2.3.
    you mean we can't download them anymore?

  13. #53
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: AlphaDelta's policy on models/textures permissions

    There has never been a separate download for the units. You have to download BC, you have all the units there.

    Under the patronage of m_1512

  14. #54
    Cyrene's Avatar Vicarius
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    Default Re: AlphaDelta's policy on models/textures permissions

    oops sorry

  15. #55

    Default Re: AlphaDelta's policy on models/textures permissions

    perfect

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