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December 15, 2009, 06:15 AM
#21
Re: SS 6.2 RC/RR Complex City Reinforcement Script - (*SS 6.2 any mod compatible) Update 12-09-2009
No worry I won't be reverting to April version.
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February 20, 2010, 06:54 PM
#22
Miles
Re: SS 6.2 RC/RR Complex City Reinforcement Script - (*SS 6.2 any mod compatible) Update 12-09-2009
Will this script still be comaptible with the new patch Point Blank will release?
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February 20, 2010, 07:24 PM
#23
Re: SS 6.2 RC/RR Complex City Reinforcement Script - (*SS 6.2 any mod compatible) Update 12-09-2009
Does this work with SS 6.1?
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September 20, 2013, 09:10 AM
#24
Re: SS 6.2 RC/RR Complex City Reinforcement Script - (*SS 6.2 any mod compatible) Update 12-09-2009
does it work for SS 6.4 ? I am looking for garrison script. Thanks
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September 22, 2013, 02:48 AM
#25
Re: SS 6.2 RC/RR Complex City Reinforcement Script - (*SS 6.2 any mod compatible) Update 12-09-2009
Hi guys - this is ancient Total War history - I can no longer remember much about my creation, it is basically an archeological artifact with great significance as it made it as a concept in the TW series.
Modding Arts Inc.
SS City Reinforcement Script - (*SS 6.2 any mod comptible)
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September 24, 2013, 01:11 PM
#26
Re: SS 6.2 RC/RR Complex City Reinforcement Script - (*SS 6.2 any mod compatible) Update 12-09-2009
"it made it as a concept in the TW series"
What do you mean?
"does it work for SS 6.4 ?"
It might, since I doubt the map changed, and the units are the same. You could try it.
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