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Thread: Unconditional reforms for Imperial reform

  1. #1
    Tiro
    Join Date
    Dec 2006
    Location
    Singapore
    Posts
    272

    Default Unconditional reforms for Imperial reform

    Does anyone know how to create unconditional imperial reforms based on number of settlements? Thanks
    Legionaries vs Dismounted Knights Who will win?

  2. #2

    Default Re: Unconditional reforms for Imperial reform

    go to EB/DATA/SCRIPTS/SHOW_ME/EBBS_SCRIPT.TXT and find the trigger for the Augustan reforms, it should look like this

    monitor_event FactionTurnEnd FactionType seleucid
    and I_CompareCounter Romani > 54
    and I_TurnNumber > 499
    and I_NumberOfSettlements seleucid > 89
    ;and BattlesFought > 399
    and I_CompareCounter Romanii_Reform = 2
    and I_CompareCounter AugustanReformatorCounter = 1
    set_counter Romanii_Reform 3
    set_counter AugustanReformsAdvisor 1

    place a semicolon ";" before any line of the conditions you don't want to perform.
    ex. if you want to get the reforms depending only on settlement number do the following: (blue number is the amount of settlements required to trigger the reforms)

    monitor_event FactionTurnEnd FactionType seleucid
    ;and I_CompareCounter Romani > 54
    ;and I_TurnNumber > 499
    and I_NumberOfSettlements seleucid > 40
    ;and BattlesFought > 399
    ;and I_CompareCounter Romanii_Reform = 2
    ;and I_CompareCounter AugustanReformatorCounter = 1
    set_counter Romanii_Reform 3
    set_counter AugustanReformsAdvisor 1

    NOTE: use notepad++ to edit the file and dont forget to backup the file first, let me know if it works out for you.
    Last edited by sinner; December 06, 2009 at 05:53 AM.

    KINGS AND PAWNS, EMPERORS AND FOOLS...

  3. #3
    Manoflooks's Avatar Senator
    Join Date
    Aug 2008
    Location
    Vancouver
    Posts
    1,460

    Default Re: Unconditional reforms for Imperial reform

    Is this tweak save game compatible? I want to get rid of the at least 172 BC requirement for the marians.
    Men plan.

    Fatelaughs.


    See my AAR, From Kingdom to Empire-An Ottoman AAR

  4. #4

    Default Re: Unconditional reforms for Imperial reform

    It is save game compatible.

    KINGS AND PAWNS, EMPERORS AND FOOLS...

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