View Poll Results: What faction preview would You like to see next?

Voters
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  • Great Britain

    24 22.86%
  • France

    19 18.10%
  • Spain

    10 9.52%
  • Austria

    16 15.24%
  • Russia

    11 10.48%
  • Sweden

    15 14.29%
  • Other-post Your proposal

    10 9.52%
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Thread: EUROPEAN WARS 2 - general discussion

  1. #1761
    Gen.jamesWolfe's Avatar Vicarius
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    Default Re: Questions

    Quote Originally Posted by King Louise Assurbanipal View Post
    These white wigs are beautiful and it should be in ETW. I hope that we can convert these models now.
    you're not the only one: dude, them Whigs are perfect for my little project; if I can duplicate the right curl, so that I have two right curls on each other, I can use that for the Prussian army.

    of course, it has to be converted to either the M2TW model format, or better still, the Cas format.
    I haz a culler!! (really, who gives a darn? its totally meaningless, and it doesn't really accurately reflect who I am)


  2. #1762

    Default Re: EUROPEAN WARS 2: GENERAL DISCUSSION

    Guys now I must finnish other mod:



    Here you can see the first of three units previews of the “KLA’s Gold Pack 2” (skinpack). This preview is a puzzle – guess what type of units are shown in the pictures. After guessing that I’ll show the next preview. The released of my last RTW skinpack will be after the revealing all of the 3 previews.

    FULL PREVIEW: http://www.twcenter.net/forums/showt...58#post7487658


  3. #1763

    Default Re: EUROPEAN WARS 2: GENERAL DISCUSSION

    King Louise, this is great mod, and units are historical accurate, that its great.

  4. #1764
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: EUROPEAN WARS 2: GENERAL DISCUSSION

    KLA, can you make building-models i.e. the models that appear on the Campaign-Map e.g. Palaces? I ask because up to now modders have had to use existing CA models for Prestige Buildings, and it would be better if we could make our own to get them closer to the real thing.

    Also, a consideration on Portugal: Manuel Ribeiro Rodrigues says that in 1764-1806 they wore tricornes instead of shakos/bearhats.
    Last edited by Geronimo2006; June 28, 2010 at 08:03 AM.
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  5. #1765
    r3deed's Avatar Semisalis
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    Default Re: Ottomans - Discussion Thread

    can you set a feature in which instead of assigning generals to the cities you assign fedul lords who add repression points to the city while he may defect if he was paid genersouly by other faction or if he decided to seprate. the titles of those lords in different areas:


    الآغاوات في الجزائر - الباشاوات في الجزائر - البايات في الجزائر - البايات في تونس - الشهابيون في لبنان - المعنيون في لبنان - دايات طرابلس - متصرفو جبل لبنان - ولاة البصرة - ولاة القدس - ولاة اليمن - ولاة بغداد/البايات - ولاة بيروت - ولاة تونس - ولاة حلب - ولاة دمشق - ولاة صيدا و عكا - ولاة غزة و يافا - ولاة فزان - ولاة مصر -...

    bey , Agha and basha in algeria
    bey , walli in tunisia
    shehab in lebanon
    Daey trabuls
    ma'aani in lebanon
    metasaref of jebal lubnan ( lebanon)
    walli of busra
    wali of juresalem (Qudus)
    wali of yeman
    walli , bey of baghdad
    wali beirut
    walli halab
    walli damascus
    walli seida and aka
    walli gaza and jafa
    walli fezan
    wlli egypt

    this is not the proper translation but it may help you to get the picture.
    ottoman known a lot of clashes and civil wars.
    I guess this features will give some realistic aspect of the true condition of the faction.
    one more thing can each city have a unieque units.


    Gracias
    Last edited by r3deed; June 21, 2010 at 11:51 AM.

  6. #1766
    Dracula's Avatar Praefectus
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    Default Re: This is my new favorite mod.

    Every sentence or statement must have an object. Yours is not pointed out at all.

  7. #1767
    Tiro
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    Default Re: Questions

    Hi!

    Awesome mod.
    One question: why the grenadiers can't use the grenades? It's pointless to have grenadiers now really.

  8. #1768

    Default Re: Piedmont

    Yes, it is possible.

  9. #1769

    Default Re: EUROPEAN WARS 2: GENERAL DISCUSSION

    We can make buildings. First, we need to do the soldiers.

    Yes, I'll do them with tricornes, not the shako.

  10. #1770
    carricanta's Avatar Going Nowhere Fast!
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    Default Re: Piedmont

    Pom has a great mod with the Italian States

    http://www.twcenter.net/forums/showthread.php?t=354710

  11. #1771

    Default Re: Great Britain - Discussion Thread

    Great pictures, Great Britain is my favorite faction, i learn many things about British unifroms on this thread

  12. #1772

    Default Re: Questions

    Is this mod compatible with warpath campaign ?
    Last edited by Praetorian121; June 24, 2010 at 12:56 PM.

  13. #1773
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Piedmont

    Here are 2 Savoy uniform plans for 1701-6 and 1707-13 (inverted commas means grey-coat):
    Spoiler Alert, click show to read: 
    [
    Quote Originally Posted by King Louise Assurbanipal View Post
    Yes, it is possible.
    In a faction-specific way?
    Last edited by Geronimo2006; June 24, 2010 at 01:38 PM.
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  14. #1774
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: EUROPEAN WARS 2: GENERAL DISCUSSION

    Quote Originally Posted by King Louise Assurbanipal View Post
    We can make buildings. First, we need to do the soldiers.

    Yes, I'll do them with tricornes, not the shako.
    Good to hear. BTW, Manuel Rodrigues Ribeiro sent me a document called "Uniformes Militares" and I will look through it for more information on Portuguese uniform colours.

    Some ideas for new 18th century building-models:Neues Palais in Potsdam.
    Spoiler Alert, click show to read: 
    It actually looks very close to the existing Somerset House model, but with red-brick. Next the Stradtchloss in Potdam (picture in 1702):
    Spoiler Alert, click show to read: 
    Next the French "Academie Francaise" which could be a cultural-building. Again, it looks like the enclosure is slightly different:
    Spoiler Alert, click show to read: 
    Next is a French artillery building, the MAISON de la MANUFACTURE d’ARMES BLANCHES which was founded in 1730 in Klingenthal (Alsace) (not to be confused with the city of the same name in Saxony).:
    Spoiler Alert, click show to read: 
    The strangest building is a military-academy called the Real Academia de Artilharia, Fortificação e Desenho which was founded by Queen Maria I in 1790:
    Spoiler Alert, click show to read: 
    Last edited by Geronimo2006; June 25, 2010 at 04:17 PM.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  15. #1775
    Ludicus's Avatar Comes Limitis
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    Default Re: EUROPEAN WARS 2: GENERAL DISCUSSION

    Academia Real de Fortificao e Defesso
    Real Academia de Artilharia, Fortificação e Desenho

  16. #1776
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: EUROPEAN WARS 2: GENERAL DISCUSSION

    Quote Originally Posted by Ludicus View Post
    Real Academia de Artilharia, Fortificação e Desenho
    Okay.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



    Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB

    Colonialism 1600 AD blog

  17. #1777

    Default Red unit card

    First of all this mod is great, units are amazing, and i love early and late infantry variation. But i have problem, i started campaign with British, and in year 1702 unit card of early era line infantry becomes completely red. Then in year 1703 all back in normal. Now in year 1707 again i have red unit card of early british line infantry. I use latest UPC 5.9. Is there any fix for this?

  18. #1778
    Tiro
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    Default Re: Red unit card

    Quote Originally Posted by Praetorian121 View Post
    snip

    yeah, got the same thing in USA campaign

  19. #1779

    Default Re: Red unit card

    I hope that modder of this great mod will found solution for this problem.

  20. #1780

    Default Re: EUROPEAN WARS 2: GENERAL DISCUSSION

    Great building's info and photos

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