A Proper Empire: Terra Incognita v1.0.9



Changelog v1.0.9

-- Increased recruitment times for land units.

-- Added Conscripts; 1-turn units that are available from all government buildings.
Spoiler Alert, click show to read: 

-- Removed the ability to promote generals and admirals in the field; recruit admirals from shipyards and generals from higher level government buildings.

-- Increased movement for most land units; Cavalry is fastest, then Light Infantry, then Infantry, then Artillery.

-- Naval campaign map movement rebalanced, fastest to slowest; Sloops, Xebecs, Brigs, Carronade Frigates, 5th and 6th Rates, Galleons, Fluyts, Galleys, Indiamans and other Trade Ships, 4th - 1st Rates, Ketches, Rockets Ships.

-- Added Prussian Mercenaries and French Mercenaries to the Swiss Infantry in Theaters and Pleasure Gardens; build those structures in certain regions for access to that region's mercenary unit, more coming!

-- Adjusted recruitment bugs for Polish Winged Hussars.

-- Added several units to the global AOR for most factions; Mameluks, Croatian Grenzers, Decanni Lancers, Free Company of Catalonia, Sepoys, Pandours, Norwegian Mountain Troops, Cossacks, and Cossack Cavalry.

-- Indian General and Decanni Lancer models switched as they should be.

-- Several unique unit name fixes in the localisation, sorry for messing it up Tan!

-- Included new flags from The Donz for Venice, the UP, most naval vessels for every faction, and several battalions!
Spoiler Alert, click show to read: 

-- Removed Pirates as a playable faction.

-- Fixed several bugs related to factions, military access, and ability to declare war.

-- Added 'Horse Artillery' technology; allows recruitment of horse artillery that does not slow down infantry units on the campaign map.
Spoiler Alert, click show to read: 

Spoiler Alert, click show to read: 

Additional APE: TI technologies highlighted as well!



-- Based all technology research times on the maximum points the highest school can produce by itself (40) -- all other technologies are based on direct multiples of this value and times are standardized.

-- Added official localization support and included the main file for Ornamentum Skin Pack v1.2; big thanks to Danova!

Visit the version thread here!