Page 5 of 10 FirstFirst 12345678910 LastLast
Results 81 to 100 of 192

Thread: EDU-matic: Automatic unit balance/EDU generation system

  1. #81

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    Culture and Specialty both have fatigue-related fields.

  2. #82
    Korinthos Hoplites's Avatar Centenarius
    Join Date
    Aug 2006
    Location
    Portugal.
    Posts
    898

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    Thanks for answering, and thanks for the tool!

    Also, how can I set a unit to have prec weapon?

  3. #83

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    A unit with a missile weapon that is neither "Foot Missile" nor "Mounted Missile" will automatically be assigned the 'prec' attribute for its missile weapon.


    Thinking about it, this should exclude chariots and elephants (it currently doesn't)... If you can wait for 2 minutes, I will fix this now and upload the new version with this change implemented.




    EDIT: Ready, new version uploaded.
    Last edited by Aradan; April 14, 2010 at 04:50 PM.

  4. #84
    Korinthos Hoplites's Avatar Centenarius
    Join Date
    Aug 2006
    Location
    Portugal.
    Posts
    898

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    I am getting the following error whenever I try to check for errors or compile data:




    Any idea what may be causing it? I'm using OpenOffice.

  5. #85

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    Hmm, perhaps Open Office cannot support some of the functions Excel can? I don't think it's a problem with the tool itself.

  6. #86

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    OO doesn't work with the tool. You could download the Microsoft Office 2010 from the Microsoft website though, that works.
    RIP Calvin, you won't be forgotten.

  7. #87

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    I got this for an error: Example Unit 1 3 Unit's multiple variations per model (Seluicid Legionary) incompatible with mod platform (ALX).

    What does that even mean?
    "What's the matter, kid? Don't ya like clowns?
    Don't we make ya laugh? Aren't we freakin' funny?" - CPT Spaulding in Devil's Rejects

  8. #88

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    That RTW and its expansions do not support multiple models per unit. That options is for M2/Kingdoms only.

  9. #89

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    Quote Originally Posted by Aradan View Post
    That RTW and its expansions do not support multiple models per unit. That options is for M2/Kingdoms only.
    I'm not sure why it thinks I'm trying to use multiple models. How do I tell it to use only one model? I'm using the advance sheet. Maybe I should only use the basic version?
    "What's the matter, kid? Don't ya like clowns?
    Don't we make ya laugh? Aren't we freakin' funny?" - CPT Spaulding in Devil's Rejects

  10. #90

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    You have probably not named a model in ArmourDefinitions. Check the first column for blank cells.

  11. #91

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    Quote Originally Posted by Aradan View Post
    You have probably not named a model in ArmourDefinitions. Check the first column for blank cells.
    I apologize for all these stupid questions, but I just can't figure it out. I have it named: "Seluicid Legionary," but I still get this error.

    Also, there is a part where it says "Head1" and "Head2" also "Torso1" and "Torso2." How can there be more than one head or torso?
    Last edited by CPT Worsham; April 17, 2010 at 10:08 AM.
    "What's the matter, kid? Don't ya like clowns?
    Don't we make ya laugh? Aren't we freakin' funny?" - CPT Spaulding in Devil's Rejects

  12. #92

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    Can you PM me your .xls, if you don't mind?

  13. #93

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    Quote Originally Posted by Aradan View Post
    Can you PM me your .xls, if you don't mind?
    I could not get it to attach to a PM. I'm sorry I could not comply, but I was able to upload it here:
    "What's the matter, kid? Don't ya like clowns?
    Don't we make ya laugh? Aren't we freakin' funny?" - CPT Spaulding in Devil's Rejects

  14. #94

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    If you right-click and delete the row just below the one you've defined your model in, it will work. It's a temporary fix of course, I'll fix it properly and re-upload the tool as soon as I can.

  15. #95

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    Quote Originally Posted by Aradan View Post
    If you right-click and delete the row just below the one you've defined your model in, it will work. It's a temporary fix of course, I'll fix it properly and re-upload the tool as soon as I can.

    That fixed it. Thanks for your support!
    "What's the matter, kid? Don't ya like clowns?
    Don't we make ya laugh? Aren't we freakin' funny?" - CPT Spaulding in Devil's Rejects

  16. #96
    fightermedic's Avatar Ordinarius
    Join Date
    Feb 2008
    Location
    Bavaria
    Posts
    756

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    greetings aradan
    something just came to my mind
    what about including the legion-names?
    i think just an additional true/false question would be necessary at the unit-definitions tab

  17. #97

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    I'm working on 1.5 (somewhat major changes, especially for the Advanced version) and I'll add that as well, thx.

  18. #98
    Agisilaos's Avatar GREECE - ΕΛΛΑΔΑ
    Join Date
    Sep 2007
    Location
    Santorini, Hellas
    Posts
    3,109

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    Quote Originally Posted by Aradan View Post
    I'm working on 1.5 (somewhat major changes, especially for the Advanced version) and I'll add that as well, thx.
    Great i love your work aradan
    Macedones were, are and will always be Greeks
    Under the Noble Patronage of jimkatalanos and proud patron of Agis Tournas and cocobongoclub-DJ
    Terrae Expugnandae, Imperial Might, Mythology, Complete Byzantine Roster, Ruins of glory, Sparta 3, Hegemonia City States, Roma Surrectum 2,300 Warlords of Sparta, Sparta 3.5, Classical Age Total War
    watch this
    , this and this
    Τακτική είναι να ξέρεις τι να κάνεις αν υπάρχει κάτι που μπορείς να κάνεις.
    Στρατηγική είναι να ξέρεις τι να κάνεις όταν δεν υπάρχει τίποτα να κάνεις.

  19. #99
    Stephan's Avatar Campidoctor
    Join Date
    Jun 2008
    Location
    Wien
    Posts
    1,575

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    how do i add a unit for kingdoms? i always get the message that the weapons are not available for kgdm

    Yes, I know that Ishtar is spelled wrong

  20. #100

    Default Re: EDU-matic: Automatic unit balance/EDU generation system

    Are you trying to give the unit a weapon with a tech type that's either "simple", "blade" or "missile"?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •