It had to come eventually....
There are many things that I did and didn't expect about MW2. Some things I found irrelevant to the story and used to waste time, some things weren't explained very well. Like in Afghanistan, only 1 level do you fight those Afghan bad guys and there's posters of Al-Asaad all throughout the city. Why were they doing in Afghanistan in the first place? Why are they supporting the long-dead Al-Asaad? Another theatre that you fight in that I was dissappointed with was Rio. Alejandro Rojas practically dissapperas from the story after you catch him. Why did we do that again? Along wit Makarov, why didn't they catch and kill him for his heinous crimes against civillians. Only this traitorous Shepherd dude. Makarov should've answered for his crimes. I also found it ironic that Price did something that in the last game he tried to prevent, launching a nuke on the USA. Also, who is in charge of this "New Russia" anyay? Seems their military had an overhaul from CoD4. Now Zakhaev's a hero. Who's in charge? Makarov seems too busy in hiding and leading terrorists. Why were those rangers fighting in that nuclear rainstorm? Why aren't they suffering from massive doses of radiation?
The maps are also dissappointing, they're not that big to be honest, atleast compared to CoDUO.
They also replaced the lean for moving the special genades button and melee (once 4 and v which would've still worked for MW), they are now Q and E.
Multiplayer isn't as bad as I feared, I had no lag and the games are quite fun, I just miss freeling picking teams since I like to play the bad guys in multiplayer because you can't in singleplayer.
I give it an
88, it was a good game, just they took so much away from PC.