Page 8 of 22 FirstFirst 123456789101112131415161718 ... LastLast
Results 141 to 160 of 439

Thread: OFFICIAL: Feedback & Suggestions Thread

  1. #141
    Laetus
    Join Date
    May 2010
    Location
    Richmond VA
    Posts
    16

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    As promised on the ACW forums....just want to thank the entire TAR team for providing us with a truly great and incredibly fun mod! More often than not gamers tend to be whiners and nit-pickers about the mods that you folks have put many hours into creating for the no monetary reward except for the love of it. Thanks again and merry Christmas and a safe and prosperous new year!

  2. #142
    ToonTotalWar's Avatar Indefinitely Banned
    Join Date
    Aug 2005
    Location
    Newcastle upon Tyne
    Posts
    1,733

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Quote Originally Posted by ibelarry View Post
    As promised on the ACW forums....just want to thank the entire TAR team for providing us with a truly great and incredibly fun mod! More often than not gamers tend to be whiners and nit-pickers about the mods that you folks have put many hours into creating for the no monetary reward except for the love of it. Thanks again and merry Christmas and a safe and prosperous new year!
    Top man!!! thank you for your kind words and support for the mod and you too have a great Xmas, drink lots and be merry and have a prosperous new year +rep

  3. #143

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    This is the mod i play, when itīs time between editing and playing/testing acw
    Good job mates!

  4. #144
    ToonTotalWar's Avatar Indefinitely Banned
    Join Date
    Aug 2005
    Location
    Newcastle upon Tyne
    Posts
    1,733

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Quote Originally Posted by shokh View Post
    This is the mod i play, when itīs time between editing and playing/testing acw
    Good job mates!
    Full respect man!!
    I was not even aware you were part of the ACW team and what a great job you guys have done with 2.1 +rep

  5. #145

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Quote Originally Posted by ToonTotalWar View Post
    Full respect man!!
    I was not even aware you were part of the ACW team and what a great job you guys have done with 2.1 +rep
    Iīm in team only since November and was before most passiv on TWC, modded a lot and fan of TW since Shogun, but never posted something here. Whatever *g*

    What i would say was: "good setting and even better project". Your work have now a pole position on my Game-HDD and i can recommend all to try this out. The guys did a lot of work to entertain you.

    Best regards, Shokh

  6. #146
    MorganH.'s Avatar Finis adest rerum
    Join Date
    Dec 2007
    Location
    Netherlands
    Posts
    4,659

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Welcome to the forums Shokh,and thanks for the compliments !

    With Regards !

  7. #147
    jackwei's Avatar Primicerius
    Join Date
    Jul 2005
    Location
    London, UK
    Posts
    3,244

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Maybe a good a new idea would be able to have an option to enable what royal navy flag you want to use similar to the way you guys have done with the U.S, when you can select what land battle flag you want. Historically the royal navy had three different squardrons with different flags for an example the red squad had the red ensign, blue squad had the blue ensign and white squad had the white ensign, as there was no one clear ensign that dominated the squadrons until the 19th century. Only if possible though as i think it would be quite historically accurate since all three Royal Navy ensigns were used in the 18th century as the red ensign shouldn't be restriced to just the 13 colonies/british colonials. Pl

    Red Squadron

    Spoiler Alert, click show to read: 


    Uploaded with ImageShack.us

    Blue Squadron

    Spoiler Alert, click show to read: 


    Uploaded with ImageShack.us


    White Squadron

    Spoiler Alert, click show to read: 


    Uploaded with ImageShack.us


    One more thing the AI is cool and very aggressive because after i finished defeating one nation another ends up attacking me and i've realised too that your long-term allies ally with themselves with smaller nations like cherokee or huron to try and stop you from expanding in America as they can use that as a reason to break up an alliance and betray you, although as GB the Netherlands were soo scared to attack me when i fought the cherokee and Huron their allies.
    Last edited by jackwei; December 19, 2010 at 05:54 PM.

  8. #148
    airborne guy's Avatar Domesticus
    Join Date
    Apr 2009
    Location
    Boston, MA
    Posts
    2,323

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Hey Toon, Fantastic job buddy. I am playing as the Americans of course. Washingtons and Greenes men love killing redcoat raiders who raid our lands with their filth. LOL! Great job, but their is lots of raiding going on in the campaignIm playing on H/H so I dont know. I have to keep small detachments out to fight them off, EPIC. i love the mod. Cant wait till its done!

    EDIT- Also I cant climb up the walls when assaulting a fort. WTF?
    EDIT- My provincial cavalry turns into Generals bodyguard after a while, and I will build a nice fleet( about 7 84 gun ships and after a while they will vanish. Also I will have trade ships spawn up out of no where and they get sunk , and Im like, WTF where did those ships come from! Thats all for now, having alot of fun though, very challenging! Great Job!!
    Last edited by airborne guy; December 29, 2010 at 03:51 AM.

  9. #149

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Hey guys,

    Fantastic mod overall! It looks really polished & well done, absolute brilliance to play & it's so impressive! Good work

    My question is - Playing as the Mughal Empire, there are a number of units which aren't showing up with names or descriptions, that I believe are from Adrian74's Indian Booster pack (such as the Bhumiya Musketeers, I believe). Any chance in looking into that? You'll know what I'm talking about if you start up as the Mughal Empire, go to the Building Browser, and then look at the last building in the military tier, and when you mouse over certain units, there will be no name or description. Not sure if there's a quick fix for that or what. Same thing also goes for the Maratha. Please let me know!

    Otherwise, looks absolutely amazing & I'm having a blast with it!

    Good work again, lads.
    Last edited by TheSilverKnight; December 29, 2010 at 02:04 PM.


    TheSilverKnight - Developer for IBFD


  10. #150
    MorganH.'s Avatar Finis adest rerum
    Join Date
    Dec 2007
    Location
    Netherlands
    Posts
    4,659

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Thanks a lot SilverKnight for your kind words !

    And yes we are aware of the missing descriptions,and they will be fixed for the final release.

    Thanks again for the feedback & enjoy !

  11. #151

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Another thing I noticed:

    In custom battles, Great Britain has a plethora of units to their advantage, the regional regiments mostly, but I noticed in the campaign, none of those regional regiments can be recruited. I'm guessing that those will be included as well in the final version?


    TheSilverKnight - Developer for IBFD


  12. #152
    kenniston5's Avatar TAR local moderator
    Join Date
    Jul 2010
    Location
    San Diego,California,USA
    Posts
    330

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Quote Originally Posted by TheSilverKnight View Post
    Another thing I noticed:

    In custom battles, Great Britain has a plethora of units to their advantage, the regional regiments mostly, but I noticed in the campaign, none of those regional regiments can be recruited. I'm guessing that those will be included as well in the final version?
    Hi SilverKnight,
    Thanks for the feed back and
    yes ,the mod is still in beta...trying to get all the kinks out,and the feedback helps out alot

  13. #153
    ToonTotalWar's Avatar Indefinitely Banned
    Join Date
    Aug 2005
    Location
    Newcastle upon Tyne
    Posts
    1,733

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Quote Originally Posted by TheSilverKnight View Post
    Another thing I noticed:

    In custom battles, Great Britain has a plethora of units to their advantage, the regional regiments mostly, but I noticed in the campaign, none of those regional regiments can be recruited. I'm guessing that those will be included as well in the final version?
    I am not sure what you mean by Regional Regiments? the British Army units that have been created by the team are strategically based at the regions they would have been stationed during the AWI war.
    The CA vanilla units have not been changed at all.

  14. #154

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Quote Originally Posted by ToonTotalWar View Post
    I am not sure what you mean by Regional Regiments? the British Army units that have been created by the team are strategically based at the regions they would have been stationed during the AWI war.
    The CA vanilla units have not been changed at all.
    I mean like the Northumberland Regiment, Jamaica Rangers, Yorkshire Regiment, etc. I don't see them as recruitable in England, I'm not sure if that's planned or not. If so, which regions can each "regional" regiment be recruited in?


    TheSilverKnight - Developer for IBFD


  15. #155

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    After careful scrutinizing, thanks for all the hard work guys! I found the regiments & I found the regional recruitments. Ignore my questions from the previous post! Thanks for all your hard work that you've put into this mod


    TheSilverKnight - Developer for IBFD


  16. #156

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Hi guys.Now i have feedback from other battles and i like to post about it and about the Campaign map.I did not have CTD in the CM but now i have some Random CTD there.And in battles for a strange reason i can only play only in India without CTD and in Europe and America it CTD.But i think that the CTD in the battles in Europe and USA happens when i zoom in to see my units in action from close.In India its all normal.I will test this and i will post later about it.MorganH i did all that u told us all the steps.!Like the script i erased and the FX_Cache folder but for the FX folder it just apears again.And finaly i can play all the battles in auto but the thing is that i want to play them in RT...????

    Can i post an interesting pic from America CM with a nice Invasion from the AI.?Just for the fun of it.?
    Last edited by Basil the Second; January 12, 2011 at 05:55 AM.

  17. #157
    Geronimo2006's Avatar TAR Local Moderator
    Join Date
    Oct 2007
    Location
    Ireland
    Posts
    7,405

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    I'm going to put up a poll on what OS those with problems are using. We haven't had too many CTD problems with Windows 7 64, so it would be interesting to see whether that is reflected generally.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



    Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB

    Colonialism 1600 AD blog

  18. #158
    MorganH.'s Avatar Finis adest rerum
    Join Date
    Dec 2007
    Location
    Netherlands
    Posts
    4,659

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Quote Originally Posted by Basil the Second View Post
    Can i post an interesting pic from America CM with a nice Invasion from the AI.?Just for the fun of it.?

    Sure thing ! (use spoilers)

  19. #159

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    "The Dutch have Arived..Not a long ago i use to Rule "Moose Factory"-"Ruperts Land".It was a nice peacefull period and all British and Natives we were friends.But the Savages Huron break our Aliance and attack our small community here on our beautifull Ruperts Land.The battle was Fierce and mercyles we used all that we have got but there was not enough..Our Hesian,Militia and some Royals only,fought like lions like there is no tommorow,wave after wave musket after musket cannonballs flying but our thin lines break and it was all over.!The savages won and they did not left nothing standing in their way..Before i fled i saw Magua slay General Moore..Five years have pased and i was in the services of the United Provinces in an expedition to go and avenge,destroy and take back my home,it used to be my home,Ruperts Land.."

  20. #160
    MorganH.'s Avatar Finis adest rerum
    Join Date
    Dec 2007
    Location
    Netherlands
    Posts
    4,659

    Default Re: OFFICIAL: Feedback & Suggestions Thread

    Nice mate,very immersive !

    On your issues,lets summarize in your thread;http://www.twcenter.net/forums/showthread.php?t=417158

    see you there ! hehehe

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •