Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Could you release a pack version that can be played in modmanager? Would make life simpler for the poor folks like me that can't get TAR to install properly.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
I did in my previous AWI mod!!, it only seems to be you and one other member who is having problems with downloading the mods??? i really do not know what else to suggest?
Have you checked your Router for any problems???, as there are more than enough mirrors to download the mods from and 99% of members have it working??
Smoke still doesn't work on the campaign map... No smoke at all for anything that should have smoke. I always forget that a building has been damaged because of this...
For instance. Just now in this epic campaign I have going as the Brits, my trading network was completely shattered, and I was going into debt and just bunch of bad things. I was scrambling all over trying to figure out how I had just lost 20,000 worth of trade assets.... I finally figured it out like 15 turns later. It was one port, that was raided and damaged. But the black smoke never alerted me that it had happened!!!!! UGHHHHHHH FIX THE SMOKE
This is because of the FoW removal. But it's not a good excuse "I always forget that a building has been damaged because of this...". When a facility is raided by an enemy you are always informed after the end turn with an event card, don't you?
Edit: Btw what faction are you playing as?
Last edited by husserlTW; November 01, 2009 at 05:00 AM.
husserlTW has correctly stated that it is only the GC games, and you do get a notification after each turn on building damage!!
We will remain the way it is as the job entails a lot of time to reamend the Startpos files and too me it is no big deal, as next patches would wipe all this work out.
Its a corrupt download mate, try another mirror there are plenty to choose from!, try one of the following:
DEPOSITFILES.COM LINK: (requires Update 7)
http://depositfiles.com/en/files/9r16br4xr
OR
FILEHOSTING.ORG LINK: (requires Update 7)
http://www.filehosting.org/file/deta...aller_v1_3.exe
TAR aims also to civilize the dark, unscripted, bloody human vices... !
After the joke now, tell us which faction are you playing as, to show you what you can do. It is much easier for you since you'll have to mod only a few provinces for your faction. Also in this way you will help us by creating a good database to mod in whole the campaigns with the help of the community. Until the next CA's update unfortunately...
husserlTW - out of curiosity it is the British and American factions i would maybe consider changing?
Using EsfEditor two deferent startpos files must be opened and copy/paste the subrecord LINE OF SIGHT for every region between them. One startpos should be TAR's and the other one of mine where I've removed FoW. The reason that it has to be for every region one by one is that we can not copy paste the regions array from one startpos to the other since they have many deferent elements. But the most time wasting is that regions are not in any kind of order in REGIONS_ARRAY of startpos and you have to search to spot every one of them. Plus that you have to have both startpos opened in the same instance of the editor and not side by side. Things are a little easier now with erasmus777 1.4.5 editor that have labels in every REGION_ARRAY but it is still a little help... Anyway if you decide to proceed you can count on my help.