Assimilation Mod Patch Updated 11/17/09
RIO'S IBFD BRG III REQUIRED
1-Extract to your desk top
2-Copy or drop the rio folder over your rtw folder where your rio folder is, copying over all existing files.
New building recruit system tweek with more balanced units:
Barbarians and Romano British:
Barbarian Government Center
-New recruitment Branch off for RB, Barbarian, Hun, and Nomads at city levels.
-These factions will not be able to recruit units in Roman barracks or stables after city levels.(or build from this tree)
-These factions need to build a barbarian government center building to start the assimilation process.
-City level units are better in the branched off barrack and stable buildings in cities, large cities, and huge cities that available after pop.is assimilated.
-government center needed for assimilation of the local population.
-After assimilation(completion of the Barbarian government center) barrack and stables buildings branched off in the barbarian form can now be constructed.
-Best cavalry and infantry units are found here at city to larger city levels.
-Cavalry ill be more readily available
-New unit: Scout Cavalry Raider for most factions: retextured
Romans and Romano BritishRB is limited)
Roman Civilian and Government Center.
-Roman government center building needed to Assimilate the local population.
-After the Roman government center building is completed, city to large and huge cities can now build Roman barracks and stables producing the best Roman units.
strat 463 434:
-463 Campaign tweaked to become early on more intense
-Redid Soissons, Saxons, Roman British, and Roman Britones starting troops
-Much game re balancing
-Files edited with correct grammar.
-Franks and several barbarian factions were missing description on Comes civitatis: regional administrators
edu: Ostrogoth palace swordsmen1 fixed.
-A city town watchmen available for RB and Roman Britones with (aor)Britain new texture
-Saios are now recruitable by Goth factions within their own lands
-Roman Britones(British faction)comitatenses are now recruitable in Gallic lands(new shield texture)
-Roman Britones(British faction)British legionaries are now recruitable in Gallic lands
-Expanded more barbarian cav recruitment to large towns
2d art Several Frank Palaces pics were missing.have now been placed
re textured Scout Cavalry Raiders
re textured City Militia for certain factions
re textured Ostrogoth heavy infantry for Visigoths
proper Visigoth Cav Skirmisher texture corrected
Ostrogoths and Visigoth Gothic Veterin will differ in textures
Fixed Triumph Ancillaries
-Also the Roman campaigns slightly tweaked(law and happiness) to make expansion more difficult
-Roman general units slightly increased
Replaced the primary general unit for these units with BI vanilla orig textures and models
Will continue to work on there textures if this stops graphic issues relating to ctds
Ostrogoths
Visigoths
Vandals
Burgundii
Alemanni
Lombardi
Need to do:
- Family trees