At turn 20 my siege battle always crashing for no reason.Lol this mod need to bug fix so qucikly.
Mostly battles crashing to desktop.
At turn 20 my siege battle always crashing for no reason.Lol this mod need to bug fix so qucikly.
Mostly battles crashing to desktop.
It would be best if you have the log of your game available as it will let someone be able to tell what it causing it. Keep in mind this is still being developed and specific big reports are priceless.
FREE THE NIPPLE!!!
21:24:01.382 [game.script.trigger] [trace] Trigger <loyalty_check7> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <contemplative_lifestyle3> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <military_engineer_vnv_trigger2> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <military_engineer> not added - chance 8, random 89
21:24:01.382 [game.script.trigger] [trace] Trigger <siege_engineer_vnv_trigger2> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <siege_engineer> not added - chance 3, random 11
21:24:01.382 [game.script.trigger] [trace] Trigger <armour_custom_castle> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <armour_custom> added - chance 30, random 0
21:24:01.382 [game.script.trigger] [trace] Trigger <black_stallion> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <black_stallion> added - chance 15, random 11
21:24:01.382 [game.script.trigger] [trace] Trigger <dearmad_bern> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <dearmad_bern> added - chance 100, random 39
21:24:01.382 [game.script.trigger] [trace] Trigger <emperors_seal_ai> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <Untitled_trigger> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <Turns_Away_NewGen> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <emperors_seal_ai> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <AINaturalHealthDecline> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <Untitled_trigger> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <loyalty_check7> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <astrologer_vnv_trigger> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <astrologer> not added - chance 5, random 86
21:24:01.382 [game.script.trigger] [trace] Trigger <siege_engineer_vnv_trigger2> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <siege_engineer> not added - chance 3, random 46
21:24:01.382 [game.script.trigger] [trace] Trigger <black_stallion> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <black_stallion> not added - chance 15, random 88
21:24:01.382 [game.script.trigger] [trace] Trigger <white_stallion> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <white_stallion> not added - chance 15, random 41
21:24:01.382 [game.script.trigger] [trace] Trigger <dearmad_antwerp> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <dearmad_antwerp> added - chance 100, random 65
21:24:01.382 [game.script.trigger] [trace] Trigger <emperors_seal_ai> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <Untitled_trigger> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <contemplative_lifestyle3> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <military_engineer_vnv_trigger2> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <military_engineer> not added - chance 8, random 20
21:24:01.382 [game.script.trigger] [trace] Trigger <siege_engineer_vnv_trigger2> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <siege_engineer> not added - chance 3, random 94
21:24:01.382 [game.script.trigger] [trace] Trigger <armour_custom_castle> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <armour_custom> not added - chance 30, random 93
21:24:01.382 [game.script.trigger] [trace] Trigger <black_stallion> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <black_stallion> not added - chance 15, random 34
21:24:01.382 [game.script.trigger] [trace] Trigger <white_stallion> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <white_stallion> not added - chance 15, random 65
21:24:01.382 [game.script.trigger] [trace] Trigger <dearmad_pamplona> fired
21:24:01.382 [game.script.anc] [trace] Ancillary <dearmad_pamplona> added - chance 100, random 39
21:24:01.382 [game.script.trigger] [trace] Trigger <emperors_seal_ai> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <Untitled_trigger> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <Ai_MoveFix1_Add> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <harsh_lifestyle2> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <Turns_Away_NewGen> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <emperors_seal_ai> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <DiseasedRecoveryInWild> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <Untitled_trigger> fired
21:24:01.382 [game.script.trigger] [trace] Trigger <Turns_Away_NewGen> fired
21:24:01.429 [bink] [debug] [data/fmv/faction/england_win.bik]Pause on
21:24:01.429 [bink] [debug] [data/fmv/faction/england_win.bik]Pause on
21:24:01.882 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.