;-------------- BULGARIAN UPRISING ------------------;
monitor_event FactionTurnStart FactionType Slave
and I_TurnNumber = 50
if not I_SettlementOwner Sofia = Slave
spawn_army
faction slave
character Peter of_Bulgaria, named character, age 30, x 250, y 157
traits GoodCommander 4
unit EE Bodyguard exp 2 armour 0 weapon_lvl 0
unit Mailed Knights exp 2 armour 0 weapon_lvl 0
unit Bulgarian Brigands exp 2 armour 0 weapon_lvl 0
unit Bulgarian Brigands exp 2 armour 0 weapon_lvl 0
unit Bulgarian Brigands exp 2 armour 0 weapon_lvl 0
unit Bulgarian Brigands exp 2 armour 0 weapon_lvl 0
unit Slav Levies exp 2 armour 0 weapon_lvl 0
unit Slav Levies exp 2 armour 0 weapon_lvl 0
unit Slav Levies exp 2 armour 0 weapon_lvl 0
unit Balkan Archers exp 2 armour 0 weapon_lvl 0
unit Balkan Archers exp 2 armour 0 weapon_lvl 0
unit Balkan Archers exp 2 armour 0 weapon_lvl 0
unit Croat Axemen exp 2 armour 0 weapon_lvl 0
unit Croat Axemen exp 2 armour 0 weapon_lvl 0
unit Magyar Cavalry exp 2 armour 0 weapon_lvl 0
unit Magyar Cavalry exp 2 armour 0 weapon_lvl 0
end
;siege_settlement Peter of_Bulgaria, Sofia, maintain
set_event_counter sofia_rebel 1
set_event_counter bulgarians_rebel 1
end_if
if not I_SettlementOwner Scopia = Slave
spawn_army
faction slave
character Ivan, named character, age 30, x 236, y 151
traits GoodCommander 4
unit EE Bodyguard exp 2 armour 0 weapon_lvl 0
unit Mailed Knights exp 2 armour 0 weapon_lvl 0
unit Bulgarian Brigands exp 2 armour 0 weapon_lvl 0
unit Bulgarian Brigands exp 2 armour 0 weapon_lvl 0
unit Bulgarian Brigands exp 2 armour 0 weapon_lvl 0
unit Bulgarian Brigands exp 2 armour 0 weapon_lvl 0
unit Slav Levies exp 2 armour 0 weapon_lvl 0
unit Slav Levies exp 2 armour 0 weapon_lvl 0
unit Slav Levies exp 2 armour 0 weapon_lvl 0
unit Balkan Archers exp 2 armour 0 weapon_lvl 0
unit Balkan Archers exp 2 armour 0 weapon_lvl 0
unit Balkan Archers exp 2 armour 0 weapon_lvl 0
unit Croat Axemen exp 2 armour 0 weapon_lvl 0
unit Croat Axemen exp 2 armour 0 weapon_lvl 0
unit Magyar Cavalry exp 2 armour 0 weapon_lvl 0
unit Magyar Cavalry exp 2 armour 0 weapon_lvl 0
end
;siege_settlement Ivan, Scopia, maintain
set_event_counter scopia_rebel 1
set_event_counter bulgarians_rebel 1
end_if
if not I_SettlementOwner Adrianople = Slave
spawn_army
faction slave
character Kalman, named character, age 30, x 267, y 147
traits GoodCommander 4
unit EE Bodyguard exp 2 armour 0 weapon_lvl 0
unit Mailed Knights exp 2 armour 0 weapon_lvl 0
unit Bulgarian Brigands exp 2 armour 0 weapon_lvl 0
unit Bulgarian Brigands exp 2 armour 0 weapon_lvl 0
unit Bulgarian Brigands exp 2 armour 0 weapon_lvl 0
unit Bulgarian Brigands exp 2 armour 0 weapon_lvl 0
unit Slav Levies exp 2 armour 0 weapon_lvl 0
unit Slav Levies exp 2 armour 0 weapon_lvl 0
unit Slav Levies exp 2 armour 0 weapon_lvl 0
unit Balkan Archers exp 2 armour 0 weapon_lvl 0
unit Balkan Archers exp 2 armour 0 weapon_lvl 0
unit Balkan Archers exp 2 armour 0 weapon_lvl 0
unit Croat Axemen exp 2 armour 0 weapon_lvl 0
unit Croat Axemen exp 2 armour 0 weapon_lvl 0
unit Magyar Cavalry exp 2 armour 0 weapon_lvl 0
unit Magyar Cavalry exp 2 armour 0 weapon_lvl 0
end
;siege_settlement Kalman, Adrianople, maintain
set_event_counter adrianople_rebel 1
set_event_counter bulgarians_rebel 1
end_if
if I_EventCounter bulgarians_rebel = 1
add_events
event historic bulgarian_uprising
date 0
end_add_events
end_if
terminate_monitor
end_monitor
;-----optional command to add money to slave faction for these armies-------------
;-----what the slave faction will spend its money on is another matter--------------
;console_command add_money slave, 10000
;monitor_event FactionTurnStart FactionType Slave
;and I_TurnNumber = 52
;
;if I_EventCounter sofia_rebel = 1
;siege_settlement Peter of_Bulgaria, Sofia, attack
;end_if
;
;terminate_monitor
;end_monitor
;monitor_event FactionTurnStart FactionType Slave
;and I_TurnNumber = 53
;
;if I_EventCounter scopia_rebel = 1
;siege_settlement Ivan, Scopia, attack
;end_if
;terminate_monitor
;end_monitor
;
;monitor_event FactionTurnStart FactionType Slave
;and I_TurnNumber = 54
;
;if I_EventCounter adrianople_rebel = 1
;siege_settlement Kalman, Adrianople, attack
;end_if
;
;terminate_monitor
;end_monitor
;-------------- END BULGARIAN UPRISING --------------;