Yes…I know…we have enough hotseats….but I was thinking that we can start a new hotseat with few bud dedicated players….
So….let’s start the discussion. Here are the rules (WIP)
1º Spies: Only allowed to open forts and AI settlements. It is not possible to open the gates of human controlled cities/castles.
2º Forts: No restriction here.
3º Autoresolve: ON. Fighting battles is cool but the AI is too damn stupid….
4º Fog of War of war enabled. Why? See nº 5.
5º Declaration of war: 1 turn before starting any hostile action the attacker must declare war via PM or in the Thread. I believe this option will be fun to experience with. This will avoid blitzkrieg and will give peace a chance.
6º Ceasefire-Non aggression pacts MUST be obeyed. If you agree to a ceasefire it is not possible to withdraw from it. Agreeing to the number of turns is more than encouraged.
7º 48 hour deadline, but keep in touch please!!!
What happens if someone violates the rules:
1º, 5º: The player is automatically expelled from the hotseat.
2º We can tolerate 1 exception, but some consequence will be applied.
3º and 4º: Not possible to break.
6º: -5000 denarii for breaking the truce
As you may know hotseats take time to finish, at least we are talking about 4-5 months. If you are free now but you will enter university in 2 months it is advisable that you don’t join this hotseat. If you STILL want to join then it’s up to you to find a replacement.
The ideal situation would be a proper warning 2-3 weeks before leaving. You already know when you won’t be able to play…plan accordingly.
I am thinking of 6 players top. I have not yet decided the mod to use, so I may open a poll later. SS or BC? Early campaing or late campaing?
What do you believe? Is it possible to play like this? Can we respect each other and don’t break any rules?
regards