We never actually tried it. We had a bunch of stuff done with the rules, and a lot of excitement/support, but it just kinda died off. It never really started. We never even entered an official faction making stage - people made factions even though we told them there wasn't any need to at that point yet. I think it may have been because another, finished game came along and we decided to just drop it, or something along those lines. It was 8-9 months ago, so I don't really remember all that well.Not to be pessimistic, but didn't we try something like this a while ago?
The advantages of such a game are, again, obvious. A proposed Mass Effect Alliances game would more likely than not just be a clone of SA in a different skin. Not just in rules, but in atmosphere as well. Apocalypse Alliances not only is a completely untouched time period/atmosphere, but the rules would be very distinct from previous games. Simply put, it'd be a breath of fresh air.
If it wasn't for SA already existing, I would see more of a point in a Mass Effect Alliance. From what I can see, it would basically end up being a clone of SA with some minor rule changes and pre-made factions instead of you making your own. Why not make a Mass Effect-themed faction for SA instead? It seems much more logical.A Mass Effect Alliance would be nice!... Suspecting Aetius to have one in the making...





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