Compiled Mod Information on Norman Invasion
Mod Name: Norman Invasion (NI)
Platform: Barbarian Invasion 1.6
Modfoldered: Yes, completely modfoldered (bi/NI)
Timeframe: Britain (and Normandy) during the early High Middle Ages (AD 1066 - 1169)
Description: It is AD 1066 and the forces of King Harold of England and Duke William of Normandy have met at Hastings to do battle for the Crown of England. The fate of Britain now lies in your hands...
Mirrors (FileFront) Norman Invasion 1.4 (full build, EXE version) / Norman Invasion 1.4 (full build, RAR version)
Mirrors (Sendspace) Norman Invasion 1.4 (full build, EXE version)
Mirrors (FileFactory) Norman Invasion 1.4 (full build, EXE version)
Mirrors (FileFront): Norman Invasion 1.4 patch (upgrade patch to 1.4 for those with version 1.3 or earlier only)
Team Leaders: MasterOfNone, Aradan
Team Members: Aradan, MasterOfNone, Keyser Soze, Halie Satanus, Uranos, CountMRVHS
Mod Guide: Norman Invasion Guide or download PDF from Scribd Here.
Last edited by Aradan; December 08, 2012 at 10:40 AM.
Reason: added second PDF link
MasterOfNone is a retired modder and the mind behind Viking Invasion II, Norman Invasion, Gods & Fighting Men and The Fourth Age: Total War - The New Shadow. He now spends his time trying to be a novelist. You can find out more about him and his writing at www.facebook.com/AuthorDMAndrews. Please support The Fourth Age: Total War - The Dominion of Men.
A Modification for Rome - Total War: Barbarian Invasion 1.6
Over two hundred years have passed since the Viking Age of Britain portrayed in Viking Invasion II, and the Dark Ages are coming to an end. Norman Invasion starts in the year AD 1066. William, Duke of Normandy, has landed his troops at Pevensey bay and King Harold II of England has just arrived at Hastings, fresh from victory at Stamford Bridge, to hurl the Normans back into the English Channel.
As the player you can choose to take up the Fighting Man banner of Harold and defend your shores against the Norman dogs, or you can – if you really feel the need! – take up the Papal Banner of William “le Batard” and put the English firmly under the Norman yoke. You can also play as one of the three minor factions - the Welsh, Norse or Scots.
English (English culture): Good close-combat infantry, including the feared Housecarls, but no horsemen and limited bowmen
Normans (Norman culture): Strong cavalry, including Norman Knights, with good infantry and missile support
Welsh (Celtic culture): Mix of good horsemen and average infantry, including their famed longbowmen
Scots (Celtic culture): Good riders, including the Mormaer Horsemen, supporting a mix of infantry
Norse (Norse culture): Strong close-combat infantry, including Berserkers, but no horsemen
Some of the new features of Norman Invasion include:
A map of Britain 20% larger than Viking Invasion II
Earldoms and principalities together with a whole new system of titles
In order for the English or Norman ruler to claim the crown of England he must not only conquer the capital but must also gather his respective assembly (Witenagemot or Curia Regis) to approve the coronation
Political Systems now replace religion and represent the unease between the customary laws of Britain and the feudal law of the Normans, with a third hybrid political system called Marcher Law
Normans can build one of three “lordships” (or systems of rule) - Local Lordships, Feudal Lordships or Marcher Lordships
Unit balance and unit file generated by Aradan's new EDUmatic tool.
Some settlements, built upon natural outcrops of rocks, are designated natural fortresses and are a lot harder for an enemy to breach
Roma Surrectum's stunning new battlemap environments * have been kindly granted and implemented to create better grass, more variety of trees and superior ground textures
Churches now have the option to provide yearly, monthly or even daily almsgiving to the poor and needy to help boost happiness in a province
Provincial Information, accessed via the open-book icon, has been expanded to include more history, geography and other interesting and useful details about each region
Historic Royal Seats, when captured, create a public order boost across all the regions owned by the conqueror
Over a dozen new music tracks have been added, including some culture-specific pieces, to further immerse the player in eleventh-century Britain
The Norman culture has been added which includes a whole new French-accent voice bank for the Normans
For a full list of features and a guide to playing Norman Invasion please download our PDF Guide to Norman Invasion here: http://www.scribd.com/doc/27158748/N...Invasion-Guide (also included in the mod download)
Norman Invasion has been tested as fully stable and incorporates the latest techniques in both unit and campaign balance from Aradan, author of the Complete EDU Guide and expert balancer. Norman Invasion is proud to be the first mod to have a unit file generated by the new EDUmatic tool.
* The RS battlemap environments are a selection from RS 1.6, not the newer environments now included in RS 2.0.
Last edited by MasterOfNone; October 15, 2010 at 04:20 AM.
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